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LevelUpESL

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Selangor, Malaysia
About the store
Armed with a degree in TESL and currently diving deep into a Master's in Social Science, my focus is entirely on curriculum design, behavioral engagement, and the psychology of learning. Rather than managing a traditional classroom, I dedicate my time to building high-level, immersive resources that bridge the gap between academic theory and actual student motivation.
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Preview of The Bio-Plague Siege: Gamified ESL/TESL Adventure (Browser Interactive & PDF)

The Bio-Plague Siege: Gamified ESL/TESL Adventure (Browser Interactive & PDF)

Created by
LevelUpESL
Turn your classroom into a survival bunker! The Bio-Plague Siege is a multimodal "Audio Campaign" where students become "Runners" in a post-apocalyptic world. This resource combines cinematic storytelling with rigorous Tier-2 vocabulary mastery and reflective writing. Whether you are teaching in-person with the Printable PDF or remotely with the Interactive HTML Terminal, your students will be hooked from Day 1. What’s Included in This Resource?Interactive HTML5 Terminal: A standalone we
Preview of The Sunken City Gamified Lesson: Reading, Writing, Vocab with Audios

The Sunken City Gamified Lesson: Reading, Writing, Vocab with Audios

Created by
LevelUpESL
Turn your English classroom into a Deep-Sea Rescue Mission! Are you struggling to engage reluctant readers? Tired of boring, dry reading passages? The Sunken City of Atlantis is a premium, 5-day immersive audio adventure designed for Middle School (Grades 6–9) and ESL/EFL classrooms. Your students step into the role of the "Aquanaut," sent to investigate a silent research station on the ocean floor. To survive the week, they must master 25 advanced Tier-2 vocabulary words, solve environmental pu
Preview of Ashen King Vault Gamified Lesson: Reading, Writing, Vocab with Audios

Ashen King Vault Gamified Lesson: Reading, Writing, Vocab with Audios

Created by
LevelUpESL
Turn your reading comprehension lessons into an epic fantasy quest! Struggling to engage reluctant readers or bored ESL students? The Vault of the Ashen King is a premium, 5-day gamified reading unit that transforms your students into elite rogues on a high-stakes heist. Instead of answering boring worksheet questions, your students will listen to cinematic audio, navigate a dangerous underground labyrinth, and use Tier-2 vocabulary to survive the dungeon! This is a 100% NO-PREP resource. Print
Preview of FREE ESL Reading: The Bio-Plague Siege (Day 1) | Gamified Lesson with Audio

FREE ESL Reading: The Bio-Plague Siege (Day 1) | Gamified Lesson with Audio

Created by
LevelUpESL
Stop the classroom boredom with a cinematic 1-day sample of this 5-day immersive RPG adventure. Your students become 'Runners' in a post-apocalyptic city, making critical survival choices while mastering Tier-2 vocabulary. What's Included in this FREE Zip File:Cinematic Audio Narration (MP3): Professional voice acting for Day 1.Interactive Tactical Map (JPG): High-quality visual aid for the classroom.Gamified Worksheet (PDF): Reading passage and survival writing log.Teacher's Lesson Plan Guide:
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About the store

Experience

Armed with a degree in TESL and currently diving deep into a Master's in Social Science, my focus is entirely on curriculum design, behavioral engagement, and the psychology of learning. Rather than managing a traditional classroom, I dedicate my time to building high-level, immersive resources that bridge the gap between academic theory and actual student motivation.

Teaching style

Gamified, immersive, and high-stakes. I believe the traditional, static worksheet is dead. My approach takes complex Tier-2 vocabulary and critical reading skills and wraps them in RPG mechanics, survival scenarios, and cinematic audio. If a student feels like a "Runner" surviving a bio-plague rather than a student taking a test, the battle against apathy is already won.

Awards & shining teacher moments

The ultimate "win" in my book isn't a traditional plaque; it is seeing a completely disengaged ESL student suddenly care about context clues because their character's survival in an audio campaign depends on it. My proudest moments are built entirely around defeating classroom boredom and giving educators the tools to be the hero in their own rooms.

My own education history

I hold a Bachelor's degree in TESL (Teaching English as a Second Language) and am currently pursuing my Master's degree. My academic trajectory is heavily focused on understanding how individuals learn, interact, and stay intrinsically motivated.

Additional biographical information

When I am not designing curriculum or researching for my Master's, I am analyzing the mechanics of complex RPGs and survival horror games. I take the engagement loops from high-tier video games and reverse-engineer them into functional, rigorous ESL lesson plans.