Four separate worksheets to compliment the book loops. Teach prek and k how to write algorithms with arrows around their board. They then have their partner write their algorithm on the bottom. Teach them how to use a "loop" when they have to repeat directions.
A fun interactive library lesson to introduce conditionals to your younger students. This lesson ties in the story "If You Give a Mouse a Cookie" into your coding unit. This lesson specifically focuses on conditionals/If-Then Statements in a fun interactive way. After the story, students will participate in a special "If-Then" Simon says activity. Great way to keep your littles engaged in the Library and tie in a fun book.
PreK - K
Computer Science - Technology, Library Skills, Literature
A great introduction to Research in the library. This lesson goes over the basics on what to look for when trying to find a credible source for research. At the end of the lesson there are 6 websites for the students to explore and decide how trust worthy they are. You can do this part together or let the students explore them on their own.
An interactive digital citizenship lesson that focuses on algorithms, cookies, data, artificial intelligence and how websites track you on the internet. The students will have a chance to discuss and take a quiz at the end, together or on their own.
Great beginning of library activity. Students will use your OPAC system to find a book and its call number. Then they will go around the library and find a book in each section