This game reinforces making a ten using unifix cubes, number bonds, ten frames, and equations. This game can be played individually or with partners. Players can use either digit cards, dice, or a spinner. The object of the activity is to find the missing addend that will make a ten.
This worksheet contains 12 double ten frames and a place to write addition equations for each problem.
Teachers can use number cards, playing cards (numbers only) or dice to allow students to engage with the activity in a more novel way.
Matching or concentration cards numbers 1 through 20. Numbers are represented by using bundles and sticks.
The activity can be used as flashcards, as a memory/concentration game, matching, etc.
Hundred-frames are good for showing numbers up to 100 in a different representation that matches the hundreds chart.
These cards are useful for quick looks/number talks (flash the cards for a few seconds and ask students "What did you see?")
Hundred-frames can also be used for open number lines.
Students can play the game of WAR with the cards. (Students compare the two frames and determine which card is larger).
These cards are a useful tool in any classroom.
This is a matching puzzle set numbers 10 through 30.
Each puzzle is cut in a unique way to ensure that students correctly match (self-correcting).
This puzzle set can be used individually or in small groups.