IF YOUR STUDENTS LOVE POKEMON GO THEY WILL LOVE “MATH GO”.
THIS IS A SMART BOARD PROGRAM WHERE STUDENTS CAN WORK AT THEIR OWN PACE. THE STUDENTS SOLVE A VARIETY OF MATH PROBLEMS (CONVERTING MEASUREMENT, WORD PROBLEMS, AND UNDERSTANDING MATH NUMBERS). THE STUDENTS CHOOSE FROM THREE ANSWERS. IF THEY TAP ON THE CORRECT ANSWER THEY WILL BE SENT TO A SCREEN WHERE THEY CAPTURE A “MATH GO” CHARACTER. IF THEY TAP ON A WRONG ANSWER THEY WILL BE TOLD THEY ARE WRONG AND SENT BACK TO THE QUESTION AGAIN
Explore solving systems of two linear equations using tables and graphs through this interactive smart board program. Students are put into a simulation of a submarine rescuing an injured diver.