Students apply their understanding of algebraic substitution through a fun and interactive board game. Students work in groups and take turns to roll a die and move around the board. Students must substitute the number they roll into the algebraic expression and simplify. First to the end wins. Australian Curriculum Links: Carry out the four operations with rational numbers and integers, using efficient mental and written strategies and appropriate digital technologies (ACMNA183).Extend and appl
This travel itinerary activity is a summary of the skills students need to work with fractions, decimals and percentages such as rounding, ordering, four operations of fractions and calculation percentages. The itinerary allows students to take control of their own learning and complete questions that best suit their ability. All students must complete the initial flight time problem before taking control of their own travel plans, where they can choose their flight class, destination, hotel sta
It's time to get students excited about 12 and 24-hour time! This board game gets students to move around the game board, converting time as well as adding or subtracting time. This board game is aimed at lower secondary or upper primary students, or any students who need a little extra encouragement when it comes to learning time. This resource aligns with the Australian Curriculum: Solve problems involving duration, including using 12- and 24-hour time within a single time zone (ACMMG199).
Students are able to consolidate their understanding of factors and multiples with this worksheet. Students are asked to state the factors/multiples of a pair of numbers and then are provided with 'thinking questions' that help them determine highest common factors, lowest common multiples and other number facts. This resource aligns with the Australian Curriculum: Identify and describe properties of prime, composite, square and triangular numbers (ACMNA122)
Students are tasked with practising their multiplication skills through this interactive and collaborative board game. Students must multiply the number they rolled on the dice with the number in the square they land on. First to the finish wins. This game can be used as a warm up, review or consolidation, across primary, middle and high school settings.
Not Specific
Math, Mental Math
FREE
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