"Arrrrre you ready for some math fun?!" A pirate-themed scavenger hunt to review and practice important math skills. Get your students up and moving in math. How to UseHang the question posters around the classroom. Students (or groups of students) start at different questions and solve. Students record their answers on their recording sheet. The answer to their question leads them to their next problem. The last question leads them back to the beginning. (Self-Checking) Skill2.NBT.7 Subtrac
"Arrrrre you ready for some math fun?!" A pirate-themed scavenger hunt to review and practice important math skills. Get your students up and moving in math. How to UseHang the question posters around the classroom. Students (or groups of students) start at different questions and solve. Students record their answers on their recording sheet. The answer to their question leads them to their next problem. The last question leads them back to the beginning. (Self-Checking) Skill2.NBT.7 Adding
"Arrrrre you ready for some math fun?!" A pirate-themed scavenger hunt to review and practice important math skills. Get your students up and moving in math. How to UseHang the question posters around the classroom. Students (or groups of students) start at different questions and solve. Students record their answers on their recording sheet. The answer to their question leads them to their next problem. The last question leads them back to the beginning. (Self-Checking) Skill2.NBT.6 Add thr
"Arrrrre you ready for some math fun?!" A pirate-themed scavenger hunt to review and practice important math skills. Get your students up and moving in math. How to UseHang the question posters around the classroom. Students (or groups of students) start at different questions and solve. Students record their answers on their recording sheet. The answer to their question leads them to their next problem. The last question leads them back to the beginning. (Self-Checking) Skill2.NBT.5 Subtrac
"Arrrrre you ready for some math fun?!" A pirate-themed scavenger hunt to review and practice important math skills. Get your students up and moving in math. How to UseHang the question posters around the classroom. Students (or groups of students) start at different questions and solve. Students record their answers on their recording sheet. The answer to their question leads them to their next problem. The last question leads them back to the beginning. (Self-Checking) Skill2.NBT.5 Add two
Students work in pairs to add 3 and 4 two-digit numbers while using the cooperative learning structure, Sage-n-Scribe. Directions and prompts are provided for students. The SAGE provides step-by-step instructions to solve while the SCRIBE writes everything down on their shared page. The SCRIBE helps to coach the SAGE if necessary.
Students cut, sort, and glue 2-digit subtraction problems based on if regrouping is necessary or not.
Teaching Tip: Have students highlight the bigger digit in the ones place to reinforce the rhyme: "more on top, no need to stop; more on the floor, do next door and get ten more; numbers the same, zero's your game".
*Extend students thinking by having them solve each problem after they sorted into the correct column.
1st - 2nd
Arithmetic, Basic Operations, Math
$0.95
Original Price $0.95
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