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Ms Finnigans SLP Toolkit

Rated 4.83 out of 5, based on 78 reviews
206 Followers
Washington, United States
About the store
I am an ASHA certified Speech language Pathologist, and hold a National Board Certified Teacher (NBCT) certification in the area of "Early Childhood through Young Adult/Exceptional Needs". I specialize in AAC, students with Autism and students with literacy needs.
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Preview of Story Retell: Deck 1 - Boom™ Cards

Story Retell: Deck 1 - Boom™ Cards

PURPOSE: To be able to retell a story. When presented with a story, students may have difficulty retelling a story because they need to be able to break the story down into relevant details. In this activity, students read/listen to a story and will: • identify key facts • recognize less important facts • ask and answer questions • make predictions about the story • define vocabulary and inferred language • explain idioms Finally, the students will create a summary statement about the story
Preview of Describe Pictures with AAC Sentences: Deck 1 - Boom™ Cards

Describe Pictures with AAC Sentences: Deck 1 - Boom™ Cards

PURPOSE: To use AAC vocabulary words from different categories to progressively build a full 5–7 word sentence to describe a picture. Students using AAC symbols for communication need to learn to create whole sentences rather than using individual words. In this activity, different AAC categories are provided on each page to help the student locate a word to describe the picture. Categories include “groups”, “describe”, “actions”, and “places”. On the final picture, students should be able to
Preview of Inside a House that is Haunted BOARDMAKER Bingo

Inside a House that is Haunted BOARDMAKER Bingo

Bingo game using 16 BOARDMAKER symbols. This activity contains six bingo cards (the first one follows the story line), with calling cards and cover pieces. This activity can be used for speaking and non-speaking students. The Boardmaker symbols can be programmed onto AAC devices to increase student participation. This activity contains bonus material.
Preview of Main Idea and Facts Jeopardy Game: Deck 1 - Boom™ Cards

Main Idea and Facts Jeopardy Game: Deck 1 - Boom™ Cards

PURPOSE: To identify the main idea, three facts and one unimportant fact in a paragraph. With this activity, students will learn to identify the main idea of a paragraph. They will identify key facts that are important to the main idea and identify one fact that is not important or relevant to the main idea. This is a “Jeopardy” game that can be used by 1 or more players. How to Use This Product:1. Student chooses a column and value to select a task card. 2. The student drags the boxes to
Preview of Ask/Answer WH-Questions Picture Description: Free Deck - Boom™ Cards

Ask/Answer WH-Questions Picture Description: Free Deck - Boom™ Cards

PURPOSE: To ask or answer questions to describe a picture, and then create a sentence to describe the picture. Students have difficulty ask or answering question. With this activity, students can ask or answer wh-questions (who, what, where, when) using the visual prompts provided to describe the picture. The students can the use the information from the questions to create a complete sentence to describe the picture. AAC system users can participate in this activity as AAC symbols are used
Preview of Bear Snores On - BOARDMAKER Bingo Game

Bear Snores On - BOARDMAKER Bingo Game

Bingo game using 15 BOARDMAKER symbols. This activity contains six bingo cards (the first one follows the story line), with calling cards and cover pieces. This activity can be used for speaking and non-speaking students. The Boardmaker symbols can be programmed onto AAC devices or used with AAC boards to increase student participation.
Preview of If You Take a Mouse To School - BOARDMAKER WH-questions

If You Take a Mouse To School - BOARDMAKER WH-questions

WH-questions using BOARDMAKER symbols. This activity can be used for speaking and non-speaking students. The Boardmaker symbols can be programmed onto AAC devices to increase student participation.
Preview of Bear Feels Scared BOARDMAKER Bingo

Bear Feels Scared BOARDMAKER Bingo

Bingo game using 15 BOARDMAKER symbols. This activity contains six bingo cards (the first one follows the story line), with calling cards and cover pieces. This activity can be used for speaking and non-speaking students. The Boardmaker symbols can be programmed onto AAC devices to increase student participation.
Preview of Ask/Answer WH-Questions Picture Description: Deck 1 - Boom™ Cards

Ask/Answer WH-Questions Picture Description: Deck 1 - Boom™ Cards

PURPOSE: To ask or answer questions to describe a picture, and then create a sentence to describe the picture. Students have difficulty ask or answering question. With this activity, students can ask or answer wh-questions (who, what, where, when) using the visual prompts provided to describe the picture. The students can the use the information from the questions to create a complete sentence to describe the picture. AAC system users can participate in this activity as AAC symbols are used
Preview of Main Idea and Facts Jeopardy Game: Free Deck - Boom™ Cards

Main Idea and Facts Jeopardy Game: Free Deck - Boom™ Cards

PURPOSE: To identify the main idea, three facts and one unimportant fact in a paragraph. With this activity, students will learn to identify the main idea of a paragraph. They will identify key facts that are important to the main idea and identify one fact that is not important or relevant to the main idea. This is a “Jeopardy” game that can be used by 1 or more players. How to Use This Product:1. Student chooses a column and value to select a task card. 2. The student drags the boxes to
Preview of Idiom Jeopardy: Game Deck 1 - Boom™ Cards

Idiom Jeopardy: Game Deck 1 - Boom™ Cards

PURPOSE: To identify and use idioms. In this activity, students can play "Jeopardy" while identifying and using idioms. Students can keep score on the main game page. There are 20 DIFFFERENT IDIOMS in this activity. How to Use This Product:1. Students select a column and value from the main game page. 2. When provided with an idiom, students will select the best definition from the four options. 3. Students will then use the idiom in a sentence. 4. Student select “Return to Game” to ente
Preview of Describe Pictures with Idioms Jeopardy Game: Free Deck - Boom™ Cards

Describe Pictures with Idioms Jeopardy Game: Free Deck - Boom™ Cards

PURPOSE: To use idioms in sentences to describe pictures. With this activity, students will play a Jeopardy game and earn points as they come up with sentences that include specific idioms that match what is happening in the picture provided. How to Use This Product:1. Students select a column and value from the main game page. 2. When provided with an idiom and a picture, students will use the idiom in a sentence as it relates to the picture. 3. Student select “Return to Game” to enter thei
Preview of The Snowy Day - BOARDMAKER Bingo Game

The Snowy Day - BOARDMAKER Bingo Game

Bingo game using 16 BOARDMAKER symbols. This activity contains six bingo cards (the first one follows the story line), with calling cards and cover pieces. This activity can be used for speaking and non-speaking students. The Boardmaker symbols can be programmed onto AAC devices or used with AAC boards to increase student participation.
Preview of Conversation Comments and Questions: Free Deck - Boom™ Cards

Conversation Comments and Questions: Free Deck - Boom™ Cards

PURPOSE: To listen to a social statement and make a follow-up, on-topic statement (positive or negative) and a follow-up, on-topic question. Students have difficult knowing how to maintain a social interaction by commenting or asking on-topic questions. With this activity, students are provided with a single statement and can make either a positive (e.g., “That sounds great!”) or negative comment (e.g., “That is too bad!”). They will then ask an on-topic question to follow-up the comment they
Preview of There Was an Old Lady Who Swallowed Some Leaves BOARDMAKER Bingo

There Was an Old Lady Who Swallowed Some Leaves BOARDMAKER Bingo

Bingo game using 15 BOARDMAKER symbols. This activity contains six bingo cards (the first one follows the story line), with calling cards and cover pieces. This activity can be used for speaking and non-speaking students. The Boardmaker symbols can be programmed onto AAC devices to increase student participation.
Preview of The Napping House

The Napping House

Bingo game to accompany "The Napping House" Book. Bingo game using 15 BOARDMAKER symbols. This activity contains six bingo cards (the first one follows the story line), with calling cards and cover pieces. This activity can be used for speaking and non-speaking students. The Boardmaker symbols can be programmed onto AAC devices to increase student participation. BONUS: Two versions of sentence building layouts
Preview of The Very Busy Spider BOARDMAKER Bingo

The Very Busy Spider BOARDMAKER Bingo

Bingo game using 15 BOARDMAKER symbols. This activity contains six bingo cards (the first one follows the story line), with calling cards and cover pieces. This activity can be used for speaking and non-speaking students. The Boardmaker symbols can be programmed onto AAC devices to increase student participation.
Preview of The Rainbow Fish - 20 square BOARDMAKER Bingo

The Rainbow Fish - 20 square BOARDMAKER Bingo

Bingo game using 20 BOARDMAKER symbols. This activity contains six bingo cards (the first one follows the story line), with calling cards and cover pieces. This activity can be used for speaking and non-speaking students. The Boardmaker symbols can be programmed onto AAC devices or used with AAC boards to increase student participation.
Preview of Story Retell: Free Deck - Boom™ Cards

Story Retell: Free Deck - Boom™ Cards

PURPOSE: To be able to retell a story. When presented with a story, students may have difficulty retelling a story because they need to be able to break the story down into relevant details. In this activity, students read/listen to a story and will: • identify key facts • recognize less important facts • ask and answer questions • make predictions about the story • define vocabulary and inferred language • explain idioms Finally, the students will create a summary statement about the story
Preview of The Very Hungry Caterpillar - BOARDMAKER Bingo

The Very Hungry Caterpillar - BOARDMAKER Bingo

Bingo game using 25 BOARDMAKER symbols. This activity contains six bingo cards (the first one follows the story line), with calling cards and cover pieces. This activity can be used for speaking and non-speaking students. The Boardmaker symbols can be programmed onto AAC devices to increase student participation.
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About the store

Experience

I am an ASHA certified Speech language Pathologist, and hold a National Board Certified Teacher (NBCT) certification in the area of "Early Childhood through Young Adult/Exceptional Needs". I specialize in AAC, students with Autism and students with literacy needs.

Teaching style

I enjoy working closely with both general education and special education teachers to maximize student communication and participation.

Awards & shining teacher moments

National Board Certified Teacher in the area of "Exceptional Needs Specialist/Early Childhood Through Young Adulthood"

My own education history

Masters in Speech Language Pathology.

Additional biographical information

My store was formally known as "Ms FInnigan's Toolbox"