Randomly select a letter in the alphabet and have students brainstorm a word that applies to each question. Set a timer (e.g. 2 minutes) and see if anyone can come up with unique answers that no one else has. For each unique answer, one point is awarded.
Students work in pairs with a whiteboard and marker. One student selected a card. They look at the pattern rule on the back and create their own pattern following that rule. They write their pattern on the whiteboard. Their partner needs to figure out what the pattern rule is.
Learning about probability? Do your students enjoy math centres? Then this is for you! Four math centres using popular games: 1) Rock, Paper, Scissors 2) Twister 3) Go Fish and 4) Pig. Students fill out the accompanying worksheets as they rotate centres.
Working in partners, students pick different game sheets. Students mark their spots with a counter. Students play rock, paper, scissors. Winner moves their counter up one spot and answers the conversion question. If they are correct, they stay where they are. If they are wrong, they move back one space. First player to the top, wins.
Game deals with converting metres to centimetres and kilometres to metres.
Have students research the following European Explorers and complete the postcards. Map is included on last page for students to indicate voyages. Can print double-sided (explorer information on side 1, map on side 2) on cardstock.
John Cabot
Jacques Cartier
Samuel de Champlain
Martin Frobisher
Henry Hudson
Learning about procedural writing? Make homemade ice cream as a class with a few ingredients and Ziploc bags! Instructions and a blank template are included.
6 steps of how blood flows through the heart and body. Students can use this to arrange in the correct order and/or teachers can post on bulletin board.
Students write three facts about them. Two of the facts must be true but one is a lie. Teacher or student reads the three facts aloud and other students guess which one is the lie.
Students each get a bingo card. They fill in each of the squares with a Medieval word (selection of words is on second page). Teacher calls out definition of Medieval word (cut the definitions into strips to be picked at random). Select a student to tell you the word that belongs to that definition. If correct, and if student has written that word down on bingo card, they put a marker over it. First one to get a line, wins!