This is a three pack of 20 page games aligned with the Common Core Mathematics Standards for Kindergarten. Just print the cards, laminate if preferred, and cut to play. Game is played by using the included tiles 0-9 on each page to complete the puzzles. Can be used as a fast finisher activity, math center, or for small group reinforcement of concepts.
This is a growing pack of (currently nine) games to celebrate different holidays (Christmas, Kwanzaa, Hanukkah, Lunar New Year, American New Year, Winter, Diwali, world peace and sweets), practice uppercase and lowercase letter identification and sight words (am, an, and, are, at, big, can, come, down, for, go, here, if, in, is, it, like, little, look, me, my, no, of, on, said, see, the, to, up, we, you) and kindergarten math skills (recognizing representations 0-5 quickly, quantities 0-10
This is a four pack of games to practice kindergarten math skills (recognizing representations 0-5 quickly, quantities 0-10 with tally marks, dice faces and dominoes, number identification 0-30). Just print the two game pages in color (print color backs and laminate if preferred) and cut to play. Game is played similar to Spot It where players race to be the first one to "Spot" the match from their card. Each game deck includes 20 cards with six images each including equations, coins (penny/n
This 20 page game is aligned with the Common Core Mathematics Standards for Kindergarten (K.CC 5). Just print the cards, laminate if preferred, and cut to play. Game is played by using the included tiles 0-9 on each page to complete the puzzles. Can be used as a fast finisher activity, math center, or for small group reinforcement of concepts.
This 20 page game is aligned with the Common Core Mathematics Standards for Kindergarten (K.CC 4, K.CC 6, K.CC 7). Just print the cards, laminate if preferred, and cut to play. Game is played by using the included tiles 0-9 on each page to complete the puzzles. Can be used as a fast finisher activity, math center, or for small group reinforcement of concepts.
This 20 page game is aligned with the Common Core Mathematics Standards for Kindergarten (K.CC 1, K.CC 2, K.CC 3). Just print the cards, laminate if preferred, and cut to play. Game is played by using the included tiles 0-9 on each page to complete the puzzles. Can be used as a fast finisher activity, math center, or for small group reinforcement of concepts.
This is a game to practice recognizing representations 0-5 quickly. Just print the two game pages in color (print color backs and laminate if preferred) and cut to play. Game is played similar to Spot It where players race to be the first one to "Spot" the match from their card. The game deck includes 20 cards with six number images each including number words, dot images, cubes/blocks, dice, fingers on a hand, and five frames.
This is a game to practice recognizing representations 0-5 quickly. Just print the two game pages in color (print color backs and laminate if preferred) and cut to play. Game is played similar to Spot It where players race to be the first one to "Spot" the match from their card. The game deck includes 20 cards with six number images each including equations, coins (penny/nickel), dominoes, number words, fingers on a hand, and five frames.
This is a game to practice number identification 0-30. Just print the two game pages in color (print color backs and laminate if preferred) and cut to play. Game is played similar to Spot It where players race to be the first one to "Spot" the match from their card. The game deck includes 20 cards with six number images each.
This is a game to practice quantities 0-10 with tally marks, dice faces and dominoes. Just print the two game pages (print backs and laminate if preferred) and cut to play. Game is played similar to Spot It where players race to be the first one to "Spot" the match from their card. The game deck includes 20 cards with six number images each.
This is a game to practice number words zero to thirty. Just print the two game pages (print polkadot backs and laminate if preferred) and cut to play. Game is played similar to Spot It where players race to be the first one to "Spot" the match from their card. The game deck includes 20 cards with six words each.