Di Robinson has worked as a Director of Learning, Director of Computer Science, Head of Department for Computer Science and ICT, and as a Network Manager.
This is a slide deck comprising of 158 slides for the use of teaching the entire Topic 5, Unit 5.1 Networks, for the International GCSE Computer Science: Communication and the Internet section for the Edexcel exam. This colorful slide deck and supporting pdf file is completely editable for teaching use, and will aid greatly in the teaching of this section of the curriculum. There are several exam questions with full answers also included in this lengthy presentation. Please note this is a Micr
An Introduction to Python Lesson Seven. This is the last lesson in a series of 7 one-hour lessons, with full class presentation, lesson plan, and with fully tested codes. Easy to follow programming, with all codes, to make teaching Python programming effortless. This lesson covers:Open e-book test/exam based on all previous lessonsThis test has been created to be between 50 minutes to 1 hour in lengthThis package includes:PresentationLesson planTest/exameBook testFull and extensive codesFull tea
An Introduction to Python Lesson Six. This is the 6th lesson in a series of 7 one-hour lessons, with full class presentation, lesson plan, and with fully tested codes for any teacher who has little experience of coding, or wants to jump straight in. Easy to follow programming, with all codes and tailor-made videos, to make teaching Python programming effortless. This lesson covers:Looking at dictionariesCreating and editing a dictionaryUsing dictionary functionsThis Introduction to Python lesson
An Introduction to Python Lesson Five. This is the 5th lesson in a series of 7 one-hour lessons, with full class presentation, lesson plan, and with fully tested codes for any teacher who has little experience of coding, or wants to jump straight in. Easy to follow programming, with all codes and tailor-made videos, to make teaching Python programming effortless. This lesson covers:Looking at tuplesCreating tuplesUpdating tuples with listsUpdating tuples with tuplesDeleting tuplesLooking at dict
An Introduction to Python Lesson Four. This is the 4th lesson in a series of 7 one-hour lessons, with full class presentation, lesson plan, and with fully tested codes for any teacher who has little experience of coding, or wants to jump straight in. Easy to follow programming, with all codes and tailor-made videos, to make teaching Python programming effortless. This lesson covers:Understanding listsCreating listsSequence of a listList data typesList outputsChecking a listAppending a listInsert
An Introduction to Python Lesson Three. This is the 3rd lesson in a series of 7 one-hour lessons, with full class presentation, lesson plan, and with fully tested codes for any teacher who has little experience of coding, or wants to jump straight in. Easy to follow programming, with all codes and tailor-made videos, to make teaching Python programming effortless. This lesson covers:* Using strings and loops * Using len * Using slicing techniques * Working with arrays * Working with Boolean valu
An Introduction to Python Lesson One. This is the 1st lesson in a series of 7 one-hour lessons, with full class presentation, lesson plan, and with fully tested codes for any teacher who has little experience of coding, or wants to jump straight in. Easy to follow programming, with all codes and tailor-made videos, to make teaching Python programming effortless. This lesson covers:Introduction to using an IDEUsing correct syntaxUnderstanding variablesUnderstanding lists and tuplesUnderstanding d
A user-friendly introduction to Matplotlib in Python. This pack contains a full presentation, lesson plan, notes for presentation, and fully tested code for any teacher that needs to teach Matplotlib in Python but is unsure as to where to begin. This package is created to enable you to jump straight in with absolutely no specialist background whatsoever. This lesson has been created to be 1 hour in length. However, this can be broken down due to the nature of the presentation and is editable for
A fantastic full package of 7 one hour lessons with 215 pages or slides of presentations, lesson plans, bespoke videos, and fully tested codes for any teacher that needs to start off with Python, but does not know where to begin, or wants a fully ready course for a full half term, or longer if lessons are taught for less than 1 hour. Each lesson has been created to be 1 hour in length. However, these can be broken down due to the nature of the presentations and are editable for teacher use. This
7th - 12th, Adult Education, Higher Education
Computer Science - Technology, Engineering, Other (Science)
A beginners introduction to learning the basics of HTML via a History of Valentine’s Day and Kindness web page lessons. This series of lessons are set to be 50 minutes in length per lesson, but can be created for longer, or broken down. These lessons are suitable for students from age 10 to 13. No teacher requirement for knowledge of coding is necessary, as everything is provided in the lesson packs. This is a 3 - 4 lesson series, incorporating full presentations, lesson plans, coding videos, cl
This resource is for absolute beginners to HTML. It is an easy to read and follow guide for students, in a book format, which needs little work from teachers, except to show students how to load up the software required for editing the code and how to save to their user area. This book can be used to aid in many lessons. The free HTML editor used in this book is Brackets ( www.brackets.io) Full teacher codes are supplied and the image used. All codes are tested and ready for use. This book teach
This adding a counter lesson, via Greenfoot, is an easy to understand lesson with full teaching code, and completely editable. All code used has been tested throughout and this is a wonderful resource to use, aimed at making the teaching of Greenfoot as effortless as possible for the teacher. There is also a project documentation folder, to allow the class to create a new project based on Greenfoot and the tools they have learnt, which should take a couple of lessons to complete. The lesson teac
This is a full saving and making sounds lesson, via Greenfoot, is an easy to understand lesson with full teaching code, and completely editable. All code used has been tested throughout and this is a wonderful resource to use, aimed at making the teaching of Greenfoot as effortless as possible for the teacher. The lesson teaches the student the following: How to add sound to actorsHow to save files, store and run themThis resource consists of the following: Lesson videoPowerPoint and pdfsCodes h
This Greenfoot bundle, starts at the very basics of understanding Java with Greenfoot. The bundle grows into a 6 or 7 lesson package with full presentations for each lesson up to lesson 4 (further lessons are based on students creating a documented project. This bundle comes with full codes, easy to learn videos, coding handouts and colorful e-learning material with interactive quizzes. (Please note these lessons are based on version 2.4.2) ***** There is a newly included user friendly e-learnin
This bundle of 10 class crosswords, can be used in lessons as a starter or as homework, as a fun way to test student understanding of the computing topics. This crossword activity bundle for Computer Science / Computing, covers: Algorithm ThinkingArchitectureIdentifiers and String HandlingInput / Output DevicesLogical OperationsNetworkingPrimary StorageSorting and Searching AlgorithmsSecondary Storage RequirementsStorage RequirementsFull answers are provided for all crosswords. This bundle reall
This is a full second lesson, introducing Java Programming via Greenfoot. All code used has been tested throughout and this is a wonderful resource to use, aimed at making the teaching of Greenfoot as effortless as possible for the teacher. The lesson teaches the student the following: * How to understand the Greenfoot environment * How to remove actors from the scene * How to save the World * How to slow down and speed up actors * How to eat the actors * How to code effectively in Java * How to
This 50 - 60 minute lesson will introduce programming to a younger audience. It is fun and easy. It uses the Logo Academy portal which can be found at www.turtleacademy.com and the Tynker Hour of Code www.tynker.comThis lesson is based on programming constructs such as iteration and sequencing and is a fast paced and thoughtful lesson, with extension exercises. Included in this pack are the following: A full lesson plan with answersA full presentation with coded videos includedAn answer key fo
This is a full beginners lesson, introducing Java Programming via Greenfoot. All code used has been tested throughout and this is a wonderful resource to use, aimed at making the teaching of Greenfoot as effortless as possible for the teacher. The lesson teaches the student the following: * How to understand the Greenfoot environment * How to populate the World with backgrounds and actors * How to move the actors around the world, changing speeds * How to compile their code and check for err
This editable e-class and written class test versions, with teacher answers is aimed at GCSE (OCR) Computer Science. The paper is for a 30 minute test, with 21 marks awarded. A PowerPoint presentation with answers for further discussions in class is also provided. The test consists of a mixture of past paper questions and answers based on the 2015, 2017, 2018 and sample paper questions and answers. This test is based on the following criteria: Image file typesCompressionSecondary storageFi
9th - 12th, Adult Education, Higher Education
Computer Science - Technology
$3.00
Original Price $3.00
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About the store
Experience
Di Robinson has worked as a Director of Learning, Director of Computer Science, Head of Department for Computer Science and ICT, and as a Network Manager.
Teaching style
Fast paced, digitally motivated and highly professional.
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