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RoboBytes

Rated 4.5 out of 5, based on 2 reviews
12 Followers
Texas, United States
About the store
Welcome to my TPT store! I’m a longtime robotics teacher with almost two decade of hands-on experience in the classroom. Over the years, I found myself creating nearly all of my own lessons, activities, worksheets, and assessments—simply because quality robotics resources were hard to find. I know firsthand how much time, energy, and heart teachers pour into their students every day. That’s why I started this store: to give back to hardworking educators by sharing the materials I’ve crafted, tested, and refined with real students. My resources are designed to be clear, engaging, classroom-ready, and aligned with the real challenges teachers face when introducing robotics, engineering, and coding concepts. Whether you’re brand new to robotics or have been teaching it for years, I hope these lessons make your planning easier and your students’ learning even more exciting. 💛 Did you know you can earn credit toward future TPT purchases just by leaving a review? After downloading this product, please take a moment to leave feedback on the product page or through My Purchases under My Account on TPT. Your reviews truly help and are greatly appreciated! Thank you for everything you do for your students—and for being here!
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All resources

Preview of LEGO SPIKE Prime Mini Lesson – Explore Turns, Mazes, and Robot Art

LEGO SPIKE Prime Mini Lesson – Explore Turns, Mazes, and Robot Art

Created by
RoboBytes
Want students to move, code, and think critically with LEGO SPIKE Prime?This hands-on mini lesson turns coding into action! Students explore turning blocks and learn how to control their robot’s movement with precision—while having fun navigating mazes, creating art, and experimenting with motion. Perfect for middle school robotics, coding classes, STEM clubs, or makerspaces, this low-prep lesson keeps students engaged while building a solid foundation in programming logic, angles, and control.
Preview of Unit 1 LEGO SPIKE Prime Beginner Coding Activity – Maze & Robot Movement

Unit 1 LEGO SPIKE Prime Beginner Coding Activity – Maze & Robot Movement

Created by
RoboBytes
Want students to think like programmers with LEGO SPIKE Prime from day one?This hands-on lesson introduces coding fundamentals in a way that’s engaging, visual, and interactive. Students explore program flow and sequencing using a maze analogy, then apply their learning directly in the SPIKE Prime app by programming their robots to move forward, backward, and turn. Perfect for middle school robotics or STEM classes, this lesson builds problem-solving skills, logical thinking, and confidence wi
Preview of Unit 4 - lesson 1: Speed, Direction, and Torque | SPIKE Prime Robotics

Unit 4 - lesson 1: Speed, Direction, and Torque | SPIKE Prime Robotics

Created by
RoboBytes
Struggling to teach how gears really work? This lesson makes it simple: students learn how gear size and arrangement affect speed, direction, and force, with real-world examples and hands-on discussion questions. Perfect for SPIKE Prime robotics, it’s a quick, visual way to get students thinking like engineers before they even build. 📦 This lesson is part of the SPIKE Prime Unit 4 Bundle. If you're planning to purchase the full unit, you'll get this lesson included — no need to buy it separate
Preview of Unit 4 - Lesson 2: Gear Ratios SPIKE Prime Robotics Slides, WS & Answer Key

Unit 4 - Lesson 2: Gear Ratios SPIKE Prime Robotics Slides, WS & Answer Key

Created by
RoboBytes
Teaching gear ratios for SPIKE Prime just got easier. This fully illustrated lesson walks middle and high school robotics students through the gear ratio formula step by step — with worked examples, real-world connections, and built-in discussion questions that build genuine engineering intuition. No confusing math, no student glazed-over stares. 📦 This lesson is part of the SPIKE Prime Unit 4 Bundle. If you're planning to purchase the full unit, you'll get this lesson included — no need to buy
Preview of Hands-On LEGO SPIKE Prime Loops Lesson – Repeat and Forever Blocks

Hands-On LEGO SPIKE Prime Loops Lesson – Repeat and Forever Blocks

Created by
RoboBytes
Struggling to teach loops in LEGO SPIKE Prime in a way students actually understand?This hands-on activity turns coding theory into action! Students explore repeat vs. forever blocks by programming their robots to move, trace shapes, and even dance—building confidence in sequencing, precision, and problem-solving. Perfect for middle school robotics, STEM labs, or tech classes, this low-prep activity only requires a SPIKE Prime robot and tablet. ✔ Hands-on practice with repeat and forever loops
Preview of Unit 4 - Lesson 6: Ferris Wheel Build, Code & Control — LEGO SPIKE Prime

Unit 4 - Lesson 6: Ferris Wheel Build, Code & Control — LEGO SPIKE Prime

Created by
RoboBytes
It's time to build the Ferris wheel — and write the code that brings it to life. In this 13-slide lesson, students construct their SPIKE Prime Ferris wheel, connect a motor, and write their first working motor program — all in one class. From their very first block program to a complete multi-step "full ride," students move through a carefully scaffolded sequence that builds both their build skills and their coding confidence. By the end of this lesson, students will be able to:Build a Ferris wh
Preview of Gamified LEGO SPIKE Prime Robot Cards – Teach Robotics Concepts in Action

Gamified LEGO SPIKE Prime Robot Cards – Teach Robotics Concepts in Action

Created by
RoboBytes
Want a fun, hands-on way to teach robotics concepts with LEGO SPIKE Prime?These interactive Robot Cards turn learning about robot parts, functions, and coding into a game students love. Perfect for middle school robotics classes, STEM labs, or small groups, students actively explore sensors, motors, and programming logic while building problem-solving skills. Includes four types of cards: Robot Part Cards (Sense/Think/Act) – Identify each robot part and its role Scenario Cards – Analyze real-w
Preview of LEGO SPIKE Prime Interactive Lesson – Explore How Robots Sense, Think, and Act

LEGO SPIKE Prime Interactive Lesson – Explore How Robots Sense, Think, and Act

Created by
RoboBytes
Want students to see how robots think and act in the real world?This interactive slideshow introduces the core robotics concept Sense → Think → Act using real-world examples like toasters, vending machines, and the Mars Rover. Students explore what makes a machine a robot and make connections between LEGO SPIKE Prime parts and real-world applications—building critical thinking and discussion skills along the way. Perfect for middle school STEM or robotics classes, this ready-to-use slideshow m
Preview of LEGO SPIKE Prime Vocabulary Game – Interactive Word Scramble

LEGO SPIKE Prime Vocabulary Game – Interactive Word Scramble

Created by
RoboBytes
Need a quick, engaging way to review LEGO SPIKE Prime parts and sensors? This interactive word scramble game helps students reinforce SPIKE Prime vocabulary through definitions and problem-solving instead of memorization. Students work through multiple rounds of increasing difficulty, making it ideal for whole-class play, small groups, or independent review. What’s included: Interactive word scramble game with multiple rounds Clear definitions for SPIKE Prime parts and sensors Answer key for qu
Preview of LEGO SPIKE Prime Sensors & Movement Worksheet – Force, Distance, Gyro, Color

LEGO SPIKE Prime Sensors & Movement Worksheet – Force, Distance, Gyro, Color

Created by
RoboBytes
Stop Guessing – Start Thinking Like an Engineer! Are your students constantly asking: “Why didn’t my robot do what I thought it would?” “Which sensor should I use?” “Right: 90? But my robot turned more than that…” This LEGO SPIKE Prime Sensor Comparison Worksheet finally answers those questions — without turning your class into a debugging marathon. What Makes This Resource Different Instead of having students spend class time figuring out the code, this activity has them think like engineer
Preview of Unit 4 - Lesson 3: Speed vs. Torque Lab | SPIKE Prime Robotics

Unit 4 - Lesson 3: Speed vs. Torque Lab | SPIKE Prime Robotics

Created by
RoboBytes
Your students just learned gear ratios — now they get to prove it with their hands. In this lab, students build four different gear setups with their LEGO SPIKE Prime kit, run the motor, and count rotations to see the speed vs. torque trade-off play out in real time. Before they build anything, they use gear ratio math to predict what will happen. After they build, the data either backs them up — or makes them rethink everything. What's Included:Editable student lab worksheet (printer-friendly,
Preview of Unit 4 - lesson 5: Mechanical Design Challenge | LEGO SPIKE Prime

Unit 4 - lesson 5: Mechanical Design Challenge | LEGO SPIKE Prime

Created by
RoboBytes
Your students know how gear ratios work. Now they have to hit one. In this two-day engineering challenge, students receive a target gear ratio set by the teacher — and their job is to work backwards to find the right gears, design a train that produces it, build it, and verify with data. There's no open-ended "pick a direction" here. They have to calculate, predict, build, measure, and iterate until the numbers match. This is where gear ratio knowledge becomes gear ratio fluency. By the end of
Preview of Unit 2 - SPIKE Prime Sensor Comparison – When Is Each Sensor the Best Choice?

Unit 2 - SPIKE Prime Sensor Comparison – When Is Each Sensor the Best Choice?

Created by
RoboBytes
Help students understand when to use each sensor — not just how to code them. This hands-on Sensor Comparison Activity walks students through real testing scenarios using the force, distance, color, motor rotation, steering, and gyro sensors. Students run Code A and Code B in each scenario, observe what happens, and decide which solution is the better engineering choice. Instead of memorizing blocks, students learn to think critically about: • Precision vs prevention • Physical contact vs dete
Preview of LEGO SPIKE Prime Debugging WS 1 – Predict, Test & Fix Robot Movement (Begin

LEGO SPIKE Prime Debugging WS 1 – Predict, Test & Fix Robot Movement (Begin

Created by
RoboBytes
Students don’t struggle with building robots — they struggle with understanding what their code actually does. This beginner-friendly LEGO SPIKE Prime debugging worksheet introduces students to reading, predicting, and fixing simple movement code in a structured, low-stress way. Instead of guessing or randomly changing blocks, students: Predict robot movement before running code Identify simple bugs in movement blocks Test their predictions by running the code Make one-block fixes and verify
Preview of Unit 2 - SPIKE Prime Touch Sensor Coding – Bump Bot Lesson

Unit 2 - SPIKE Prime Touch Sensor Coding – Bump Bot Lesson

Created by
RoboBytes
Help students move from movement-only coding to true sensor-based robotics control. This hands-on Touch Sensor Coding Activity (Bump Bot) teaches students how to program a robot that responds to real-time input using the SPIKE Prime touch sensor. Students learn how to:• Set movement motors correctly • Use a Forever loop to continuously check a sensor • Write conditional logic using If/Else blocks • Understand state-based behavior (pressed vs released) • Modify steering and rotation values for t
Preview of LEGO SPIKE Prime Debugging WS 2 – Fixing Movement Bugs & Comparing Code

LEGO SPIKE Prime Debugging WS 2 – Fixing Movement Bugs & Comparing Code

Created by
RoboBytes
Your students can write code — but can they explain why it doesn’t work? This intermediate LEGO SPIKE Prime debugging worksheet pushes students beyond simple mistakes and into intentional problem-solving. Students must match buggy code to a known goal, identify incorrect logic, and make targeted fixes without rewriting the entire program. Students will: Predict robot movement from multi-block code Compare buggy code to a correct movement goal Debug by adjusting values, order, or logic Explain
Preview of Unit 3 -Spike Prime: Read the Code – (Advanced) WS 2: Sensor Priority & Override

Unit 3 -Spike Prime: Read the Code – (Advanced) WS 2: Sensor Priority & Override

Created by
RoboBytes
Students don’t understand why some sensors seem to “do nothing.”This worksheet explains that problem clearly. Students examine programs where multiple sensors are checked, but some conditions never meaningfully trigger. They predict behavior, test their predictions, and explain how sensor priority and logic masking affect outcomes. The worksheet leads students to discover that the issue isn’t the sensor — it’s the code structure. This worksheet saves you time because: students stop blaming har
Preview of Unit 3 - Spike Prime: Read the Code – (Advanced) WS 3: Inefficient Logic

Unit 3 - Spike Prime: Read the Code – (Advanced) WS 3: Inefficient Logic

Created by
RoboBytes
The robot works — but the code is bad.This worksheet teaches students to recognize that difference. Students analyze programs that technically behave correctly but include redundant checks, unnecessary blocks, and inefficient structure. They predict behavior, test it, and explain why the code works — and why it’s still poorly designed. This is where students start thinking like real programmers, not just robot operators. This worksheet saves you time because: students stop equating “it works”
Preview of Unit 3 - Spike Prime: Read the Code – (Advanced) WS 5: Predict, Fix, Improve

Unit 3 - Spike Prime: Read the Code – (Advanced) WS 5: Predict, Fix, Improve

Created by
RoboBytes
This worksheet turns analysis into intentional improvement — not guesswork.Students compare two versions of code, predict behavior, test both versions, and justify which design is better and why. Only after reasoning do students improve the code themselves. This worksheet brings everything together: prediction, evidence, design thinking, and debugging. This worksheet saves you time because: fixes are justified, not random students explain why changes matter code improvements become thoughtful,
Preview of Unit 3 - Spike Prime: Read the Code (Advanced) – WS 4: Partial Infinite Loops

Unit 3 - Spike Prime: Read the Code (Advanced) – WS 4: Partial Infinite Loops

Created by
RoboBytes
Students can’t tell the difference between “running” and “responsive.”This worksheet makes that distinction unmistakable. Students examine programs with infinite loops that appear active but trap the robot in limited behavior. They predict long-term behavior, test their predictions, and explain why the robot becomes stuck even though the code is still running. The questions surface logical dead ends that students often miss. This worksheet saves you time because: students stop assuming loops au
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About the store

Experience

Welcome to my TPT store! I’m a longtime robotics teacher with almost two decade of hands-on experience in the classroom. Over the years, I found myself creating nearly all of my own lessons, activities, worksheets, and assessments—simply because quality robotics resources were hard to find. I know firsthand how much time, energy, and heart teachers pour into their students every day. That’s why I started this store: to give back to hardworking educators by sharing the materials I’ve crafted, tested, and refined with real students. My resources are designed to be clear, engaging, classroom-ready, and aligned with the real challenges teachers face when introducing robotics, engineering, and coding concepts. Whether you’re brand new to robotics or have been teaching it for years, I hope these lessons make your planning easier and your students’ learning even more exciting. 💛 Did you know you can earn credit toward future TPT purchases just by leaving a review? After downloading this product, please take a moment to leave feedback on the product page or through My Purchases under My Account on TPT. Your reviews truly help and are greatly appreciated! Thank you for everything you do for your students—and for being here!

Teaching style

I believe that all children can learn when we take the time to understand what’s holding them back and help them see the “why” behind each step. Too often, we’re rushed and end up teaching shortcuts rather than building true understanding. My approach focuses on slowing down, identifying learning obstacles, and guiding students through the reasoning that makes concepts stick. When students grasp the purpose behind what they’re doing, their confidence—and their learning—skyrockets.

Awards & shining teacher moments

Some of my proudest accomplishments come from the curriculum I’ve created over the years. Whether I was teaching math intervention, launching a brand-new engineering course, or implementing computer science for the first time on my campus, I thrived on developing everything my students needed to succeed. From supplemental lessons and worksheets to hands-on activities, quizzes, and full unit tests—I built complete, classroom-ready materials from the ground up. Seeing students grow in confidence because of resources I created has been one of my greatest joys as an educator. Those moments of “I get it!” are the true rewards that continue to inspire the work I share here.

My own education history

I hold a B.A. in Interdisciplinary Studies and bring a strong, well-rounded foundation to every resource I create. My broad certification background has allowed me to teach and design curriculum across multiple grade levels and subjects. My certifications include: Technology Applications (EC–12) Generalist (4–8) Mathematics (4–8) Generalist (EC–4) Technology Education (6–12) English as a Second Language Supplemental (EC–12) In addition to my teaching certifications, I am also PLTW (Project Lead The Way) certified in multiple pathways, including: Design and Modeling Green Architecture Automation and Robotics Medical Detectives Computer Science for Innovators and Makers Introduction to Engineering Design Principles of Engineering Engineering Design and Development This diverse training and hands-on experience shape the way I create resources—intentional, practical, cross-curricular, and designed to support students at all levels.

Additional biographical information

I’d love to hear from you! Have a question about a resource or an idea for something you wish existed? Email me anytime at robobytes101@gmail.com I’m always excited to connect and appreciate suggestions for future products.