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Virtual Science UK

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Chippenham, Wiltshire, United Kingdom
About the store
I have taught in schools, colleges and universities, from primary to post-grad. Created educational resources for Astronomy, Physics, Computer Science and Languages. These Physics e-practicals are the result of years of research into online Physics education supported by published research.
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Preview of Finding Muzzle Velocity of AK47 Shell - Interactive 3D Lab

Finding Muzzle Velocity of AK47 Shell - Interactive 3D Lab

Laboratory experiment that requires no laboratory! This is a student or teacher controlled, realistic and immersive 3d e-practical of an experiment that allows the muzzle velocity of a shell to be calculated using a ballistic balance. An AK47 fires a shell into a suspended block of wood imparting its kinetic energy into the potential energy of the block and shell combined at its highest position of its swing. Equating these two energies, and taking consideration of the equivalence of the mome
Preview of Resistors in Series and Parallel - Interactive 3D Lab

Resistors in Series and Parallel - Interactive 3D Lab

No laboratory required! Teacher or student controlled, realistic and immersive 3d e-practical of an experiment that allows you to investigate the combined resistance of resistors in series and parallel. Resistors impede the flow of current in a circuit. We use them in electrical and electronic circuits to control the flow of current. The higher the resistance the less current that flows. However, there are two different ways we can connect resistors together, either in series or in parallel
Preview of Resistivity of constantan - 3D Lab

Resistivity of constantan - 3D Lab

Teacher or student controlled, realistic 3d simulation of an experiment to measure the resistivity of constantan. Every material that obeys Ohms law (not all materials do) has a characteristic resistivity. The resistivity is a constant for a particular substance that allows you to calculate what the resistance is in Ohms for a wire of a particular length with a particular cross-sectional area. This experiment allows you to plot the resistance against the length of wire that the current is flow
Preview of Wave Speed Through A Liquid - Interactive 3D Lab

Wave Speed Through A Liquid - Interactive 3D Lab

Teacher or student controlled, realistic and immersive 3d simulation of an experiment that measures the speed of waves in water. It uses an electromechanical plunger connected to a signal generator to create waves of a known frequency in the water. A strobe light is then used to effectively make the waves appear stationary where their wavelength can be easily measured. The user can control the frequency of the signal generator and the frequency of the strobe light. The user is free to move an
Preview of Mechanical Equivalent of Heat - Interactive 3D Lab

Mechanical Equivalent of Heat - Interactive 3D Lab

Student or teacher controlled, realistic 3d simulation of an experiment that allows the equivalence of heat and mechanical energy to be determined. We generate the heat by the friction between a cord and a brass cylinder which is rotated under the user's control. The user controls the rotation whilst monitoring the temperature of the brass cylinder. The user is free to move anywhere within the laboratory in order to interact with the apparatus. There's nothing to break, wear out, setup or steal
Preview of Charles's Law - Interactive 3D Lab

Charles's Law - Interactive 3D Lab

The next best thing to being in a laboratory. Student or teacher controlled, realistic and immersive 3d simulation of an experiment that confirms Charles's Law that states that at constant pressure the volume of a fixed amount of a gas is proportional to the temperature. The user controls the flow of water into the beaker that cools the water whilst monitoring the position of the oil drop and the temperature. The user is free to move anywhere within the laboratory in order to interact with the
Preview of Specific Heat of Brass - Interactive 3D Lab

Specific Heat of Brass - Interactive 3D Lab

Laboratory experiment that requires no laboratory! This is a student or teacher controlled, realistic 3d simulation of an experiment that allows you to measure the specific heat of brass. The specific heat of a substance is the amount of heat it can hold per unit mass. In this experiment we place a brass weight in boiling water. When the weight is in the boiling water it is gaining heat energy. After about four or five minutes it will be heated evenly to the temperature of the water. The br
Preview of IV Characteristics of a Filament Lightbulb - Interactive 3D Lab

IV Characteristics of a Filament Lightbulb - Interactive 3D Lab

No laboratory required! This is a teacher or student controlled, realistic and immersive 3d simulation of an experiment that allows you to plot the IV characteristics of a lightbulb. That is, you can plot how the current changes when you change the voltage (The ā€˜I’ is for current, and the V is for voltage). This depends on the resistance of the bulb which changes depending on the voltage. Effectively the bulb gets hotter and hotter as the voltage increases until it is eventually white hot.
Preview of IV Characteristics of an LED - Interactive 3D Lab

IV Characteristics of an LED - Interactive 3D Lab

No laboratory required! This is a teacher or student controlled, realistic and immersive 3d simulation of a virtual experiment that allows you to plot the IV characteristics of a diode. That is, you can plot how the current changes when you change the voltage (The ā€˜I’ is for current and the V is for voltage). Diodes have the property that they essentially only let current flow in one direction. The user can control the power supply, alter the connection of the LED, and the change the varia
Preview of Magnetic Flux Linkage using a search coil - 3D Interactive Lab

Magnetic Flux Linkage using a search coil - 3D Interactive Lab

No laboratory required! This is a teacher or student controlled, realistic and immersive 3d simulation of a flux linkage experiment using a signal generator, search coil, and oscilloscope. This experiment establishes the relationship between the induced voltage in a coil when at various angles to another coil. It uses audio signals from a signal generator to vary the input voltage. By measuring the voltage induced in the search coilusing an oscilloscope, and varying the angle of the search coi
Preview of Inverse Square Law (gamma radiation) - Interactive 3D Lab

Inverse Square Law (gamma radiation) - Interactive 3D Lab

No laboratory required! This is a teacher or student controlled, realistic and immersive 3d simulation of an experiment that confirms the inverse square law for gamma radiation. All forms of radiation follow the inverse square law. That is the intensity of radiation declines as to the square of the distance from the source. In this experiment the students measure the background radiation and the count rates of gamma particles hitting a detector at a range of distances. Plotting the results
Preview of Infrared Radiation - Interactive 3D Lab

Infrared Radiation - Interactive 3D Lab

A teacher or student controlled, realistic 3d simulation of an experiment that allows the comparison of the heat radiated from different surfaces using a Leslie cube and a digital thermometer. The user can control the surface of the Leslie cube facing the thermometer and the position of the thermometer in relation to the cube. The user can position his/herself anywhere within the laboratory in order to take readings of the temperature. Try a simulation here: https://simmer.io/@Rob_Lucas/~508ba9
Preview of Magnetic Flux density - Interactive 3D Lab

Magnetic Flux density - Interactive 3D Lab

Teacher or student controlled, realistic 3d simulation of an experiment to determine the field strength of a magnetic field by observing the force it exerts on a current carrying wire. Electronic kitchen scales are used to indicate the force on the wire whilst a power supply can be controlled to vary the current in the wire. The user has control over the power supply's voltage and the operation of the digital scales. The user is free to move anywhere within the laboratory in order to interact w
Preview of Diffraction - Interactive 3D Lab

Diffraction - Interactive 3D Lab

Teacher or student controlled, realistic 3d simulation of a monochromatic laser and a diffraction grating to produce a diffraction pattern which enables the wavelength of the laser light to be determined. Then the number of lines of a different grating can be deduced with some careful measurements. The user has control over the screen angle, which grating to use, the position of the grating, and switching the laser on and off. The user can position him/herself anywhere within the laboratory in
Preview of Boyle's Law 3D Interactive 3D Lab

Boyle's Law 3D Interactive 3D Lab

Teacher or student controlled, realistic 3d simulation of an experiment that confirms Boyle's Law: pressure times volume is a constant for a gas at constant temperature. The apparatus consists of a syringe with its plunger that allows for the pressure to be changed under control of the user and for the volume to be measured. The user has control over the weight on the syringe plunger which changes the pressure. The user also controls a micrometer screw gauge that is used to measure the diamete
Preview of Magnetic Field of Coil - 3D Lab

Magnetic Field of Coil - 3D Lab

Student or teacher controlled, realistic and immersive 3d simulation of an experiment that allows the magnetic field strength of a current carrying coil to be measured. The coil can have different numbers of turns, different amounts of current can be applied, and the field can be measured at the centre and along the radial axis. The user controls the voltage and maximum current, the number of coils of wire and the position of the magnetometer. The user is free to move anywhere within the labora
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About the store

Experience

I have taught in schools, colleges and universities, from primary to post-grad. Created educational resources for Astronomy, Physics, Computer Science and Languages. These Physics e-practicals are the result of years of research into online Physics education supported by published research.

Teaching style

Learning by doing. All the e-practicals are highly interactive and require the learner to fully engage with the tasks. To get good results requires attention to detail and the realisation that the immersive environment of the virtual laboratory is dynamic, batteries go flat, objects may cool or heat, objects can fall onto the floor.

Awards & shining teacher moments

The Association of Science Education's Green Tick. I've found your software very useful when a concept comes up with pupils and I have to demonstrate something really quickly without having the time to set up a formal experiment for them. The graphics are great and I really like the ability to move around the classroom and observe the experiment from different aspects. I am far more likely to go to one of your interactive experiments if it's demonstrating something that we don't have equipment for.ā€œ Andrew McPhee Wellington School I thought that the controls were pretty easy to get used to and the detail in the apparatus was excellent being able to zoom in and see the set up of the multi-meter and read scales, being careful of parallax. This type of software is most useful in experiments which can't be done in the lab like the gravity on the moon or where the equipment is too expensive or difficult to use like the Millikan Oil drop." ​Physics Scholar Coordinator.

My own education history

BSc Hons Mathematics (Dunelm), Msc Astronomy (Sussex), PhD Computer Science (CNAA).

Additional biographical information

Selected publications Lucas R. J. High School and Undergraduate Physics Practicals with 3d Simulations. CRC Press. 2022. ISBN 978-1-032=20129-0 Lucas R. J. Advanced Physics Practicals with 3d Simulations. Cre-atespace. 2017. ISBN 97815447218455 Lucas R. J. How to install and setup an EQ6 wedge. BBC The Sky at Night, October 2016. Lucas R. J. How to build your own science experiment in a virtual world. Proceedings of the 13th European Conference on e-Learning. October 2014, Edited Dr. Rikke Orngreed and Dr. Karin Tweddell Levinson. ISBN 978-1910309-67-4. Published by Academic Publishing Limited. Lucas R. J. Virtual Spaces for 3D Animation, The Journal of the Stereoscopic Society Volume 195. Summer 2012. Edited by Hibbert, W. Lucas R. J. How to represent a frog that can be dissected in a virtual world. Proceedings of the 10th European Conference on e-Learning Brighton Business School, University of Brighton UK. 10-11 November 2011. Edited by Asher Rospigliosi University of Brighton ISBN: 978-1-908272-23-2 CD Published by Academic Publishing Limited. Holmes S, Kolb U, Haswell CA, Burwitz V, Lucas RJ, Rodriguez J, Rolfe SM, Rostron J, Barker J, 2011, PIRATE: A Remotely-Operable Telescope Facility for Research and Education, PASP Publications of the Astronomical Society of the Pacific, 123, 1177-1187 Lucas R. J., Kolb U. Software architecture for an unattended remotely controlled telescope. Journal of British Astronomical Association. October 2011. Vol121. No. 5. Preprint available from: http://arxiv.org/abs/1012.3058 Lucas R. J. How to drift align using a camera. BBC The Sky at Night, November 2010. Lucas R. J. Software emulation of an unattended remotely controlled telescope. Physics Higher Education Conference. Glasgow September 2010. Proceedings. ISBN 978-1-903815-28-1 Kolb, Ulrich; Lucas, Robert; Burwitz, Vadim; Holmes, Stefan; Haswell, Carole; Rodgriguez, Juan; Rolfe, Samantha; Rostron, John and Barker, John. PIRATE - the piCETL Astronomical Telescope Explorer. In: Norton, Andrew ed. Electronic Resources for Teaching and Learning (In press). The Open University, pp. 58–64. Lucas, R. J. Using a virtual world for teaching the motion of projectiles. In Norton, Andrew ed. Electronic Resources for Teaching and Learning (In press). The Open University, pp. 58–64. Lucas, R. J. The Celestial E-Sphere. In Norton, Andrew ed. Electronic Resources for Teaching and Learning (In press). The Open University, pp. 58–64. Burwitz, V.; Pietsch, W.; Henze, M.; Updike, A.; Milne, P.; Williams, G.; Hartmann, D. H.; Rodriguez, J.; Holmes, S.; Kolb, U. and Lucas, R. (2010). Apparent Nova in M31: M31N 2010-01a. International Astronomical Union, Cambridge, MA, USA. Henze, M.; Burwitz, V.; Pietsch, W.; Rodriguez, J.; Haswell, C. A.; Holmes, S.; Kolb, U. and Lucas, R. (2010). Confirmation of a nova candidate in M 31 in optical and Swift UVOT observations. The Astronomer's Telegram (2727). Burwitz, V; Rodriguez, J; Holmes, Stefan; Kolb, Ulrich and Lucas, Robert (2009). Apparent Nova in M31: M31N 2009-11a. International Astronomical Union, Cambridge, MA, USA. Lucas R. J. 3-D Immersive Screen Experiments. Physics Community & Cooperation Selected Contributions from the GIREP-EPEC & PHEC 2009 International Conference, (Groupe International de Recherche sur l'Enseignement de la Physique, European Physics Education Conference, Physics Higher Education Conference) 17-21 August 2009 Leicester University. Editors: Derek Raine, Cheryl Hurkett, Laurence Rogers. (ISBN 978-1-4461-6219-4). Lucas R. J. Construction of an Astronomical Pier. BBC The Sky at Night. February 2010. Kolb U, Lucas R and Burwitz V. Students capture living Universe with PIRATE. Proceedings GIREP-EPEC & PHEC 2009. 17-21 August 2009 Leicester University. Lucas R. J. The design of an image bank. New Directions Issue 5. UK The Higher Education Academy, Physical Sciences Centre. http://www.heacademy.ac.uk/physsci/publications/newdirections (ISSN 1740-9888). Lucas R J, Kolb U. Use of 3-D Virtual Environments in Teaching Physics and Astronomy. Proceedings of Frontiers In Science Education Research. Cyprus March 2009 Eastern Mediterranean University press 2009. ISBN 978-975-8401-67-3. Lucas R J, Kolb U. Use of 3-D Virtual Environments in Teaching Astronomy and Physics. Proceedings of Physics Higher Education Conference. University of Edinburgh 2008. Published by the Higher Education Academy Physical Sciences Centre. ISBN 978-1-903815-21-2. Lucas R J. Starfield – a fly through view of the Milky Way. BBC Sky at Night Cover disk Headlining entry, August 2008. Lucas R J. The Celestial E-Sphere. BBC Sky at Night Cover disk, July 2008 Lucas R J. Plotting the orbit of a Satellite. A pilot GReTL case study using Moodle. Second Workshop on Geographically-Referenced Teaching and Learning, 12th July 2006. Available at The OU Knowledge Network http://kn.open.ac.uk/document.cfm?documentid=8548