Description
Looking for a FUN way to help grow your students' understanding of arrays and multiplication facts? This is the perfect game for your students to play on Halloween or anytime in October! Prep once, grab and go every year!
Use for:
- Small group practice
- Math centers
- Independent practice
- Intervention
- Early finishers
- Cemented learning
How to prep:
- Print pages 3-22 double-sided onto cardstock. I like to print a few sets onto different colors of cardstock so I can have multiple groups of students playing at the same time if needed.
- Laminate each page - this will help the cards stay in great shape!
- Cut out each card.
- Obtain a quart-sized baggie or other method for storing the cards when not in use.
How to play:
- Single player: Student places all cards face-down and plays a game of “memory”, flipping two cards at a time hoping to reveal a match.
- Groups of 2 or 3: Each player starts with 6 cards and first looks for matches in their own hand. They then continue the play of “go fish”, asking another student for a certain card (ex. "Do you have 2x3=6?”).
- Groups of 4 or 5: Each player starts with 5 cards.
- Group of 6: Each player starts with 4 cards.
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Highlights
Digital downloads
Grades
3rd - 5th
Subjects
Standards
CCSS3.OA.A.1
CCSS3.OA.C.7
Tags
Pages
23
Description
Looking for a FUN way to help grow your students' understanding of arrays and multiplication facts? This is the perfect game for your students to play on Halloween or anytime in October! Prep once, grab and go every year!
Use for:
- Small group practice
- Math centers
- Independent practice
- Intervention
- Early finishers
- Cemented learning
How to prep:
- Print pages 3-22 double-sided onto cardstock. I like to print a few sets onto different colors of cardstock so I can have multiple groups of students playing at the same time if needed.
- Laminate each page - this will help the cards stay in great shape!
- Cut out each card.
- Obtain a quart-sized baggie or other method for storing the cards when not in use.
How to play:
- Single player: Student places all cards face-down and plays a game of “memory”, flipping two cards at a time hoping to reveal a match.
- Groups of 2 or 3: Each player starts with 6 cards and first looks for matches in their own hand. They then continue the play of “go fish”, asking another student for a certain card (ex. "Do you have 2x3=6?”).
- Groups of 4 or 5: Each player starts with 5 cards.
- Group of 6: Each player starts with 4 cards.
You may also like:
Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.
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Questions & Answers
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Standards
to see state-specific standards (only available in the US).
CCSS3.OA.A.1
Interpret products of whole numbers, e.g., interpret 5 × 7 as the total number of objects in 5 groups of 7 objects each. For example, describe a context in which a total number of objects can be expressed as 5 × 7.
CCSS3.OA.C.7
Fluently multiply and divide within 100, using strategies such as the relationship between multiplication and division (e.g., knowing that 8 × 5 = 40, one knows 40 ÷ 5 = 8) or properties of operations. By the end of Grade 3, know from memory all products of two one-digit numbers.
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