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Preview of Resistor Color Code Crime DBQ/CER | Electrical Engineering | GATE Middle School

Resistor Color Code Crime DBQ/CER | Electrical Engineering | GATE Middle School

📘 Full Length NGSS Aligned DBQ CER Style Worksheet - Claim Evidence Reasoning | Resistor Color Code Crime Worksheet | Evidence-Based Reading Engage your students in high-level critical thinking and evidence-based analysis on the subject of Electrical Engineering, with this Full Length DBQ CER Style Worksheet. This resource is designed to help students analyze real-world topics, interpret informational texts, and support answers with evidence—all while staying accessible for gifted & talent
Preview of Scratch Jr. Coding Activity: Design your own Game - Grades 2nd and 3rd STEM

Scratch Jr. Coding Activity: Design your own Game - Grades 2nd and 3rd STEM

Teach your students how to make their own game using Scratch Jr.. Easy to follow instructions that you can use today! Kids will love making their own game that they can play. The steps used in this activity include the fundamentals and basics of coding. This lesson and be taught in a span of 3 days to allow students to explore and design.
Preview of Valentine’s Day Coding Cards | Grid-Based Coding & Sequencing Activity

Valentine’s Day Coding Cards | Grid-Based Coding & Sequencing Activity

Created by
Protuoliukas
Looking for a no-prep, hands-on way to practice early coding and sequencing skills during Valentine’s Day activities? This printable resource helps young learners develop logical thinking, spatial awareness, and planning skills using Valentine’s Day themed grid cards. The cards are designed to be compatible with common 15 × 15 cm grid mats, making them suitable for use with Bee-Bot–style robots, Blue-Bot–style robots, Code & Go Mouse-style robots and other similar early coding tools. 💡 How
Preview of Coding and Programming GATE Differentiated Reading Worksheet & Organizer

Coding and Programming GATE Differentiated Reading Worksheet & Organizer

Reading Passage focused on the Coding and Programming Lesson written at a 7th grade level for Gifted & Talented Elementary or Middle School Tech Ed. See Thumbnails for more details. Simply purchase, download and copy! 10x multiple choice questions based on the readingGraphic Organizer to help students pick out the main idea and supporting detailsDifferentiation for elementary students at a higher reading level.Great for close reading and review!Unlike other teacher's resources, this is totally
Preview of Pokémon Coding Club – Scratch Beginner Lesson #1

Pokémon Coding Club – Scratch Beginner Lesson #1

Created by
Teacher Jax
Engage young coders with this fun and interactive Pokémon-themed Scratch lesson! Designed for beginners, this step-by-step guide introduces students to coding fundamentals in a way that feels like play. Learners will create their own animated projects, experiment with Scratch blocks, and complete activities to "hatch" their digital Pokémon egg! What’s Included?✅ Easy-to-follow, student-friendly instructions ✅ Hands-on Scratch coding activities ✅ Fun, Pokémon-inspired challenges ✅ Encouragemen
Preview of March DIGITAL STEM challenge|coding|St Patrick's Day

March DIGITAL STEM challenge|coding|St Patrick's Day

STEM challenges are activities in which we give students real world challenges that involve the areas of Science, Technology, Engineering, or Math. You will find that the STEM activities in this product utilize technology. With the Scratch Coding, students are given problems to solve in which they have to create the code to produce a desired outcome. This is much the same as if they had a job as a computer programmer and were given an assigned task. With the Tinkercard 3D Modeling, students ar
Preview of July DIGITAL STEM challenge|coding|Fourth of July|Summer Cookout

July DIGITAL STEM challenge|coding|Fourth of July|Summer Cookout

STEM challenges are activities in which we give students real world challenges that involve the areas of Science, Technology, Engineering, or Math. You will find that the STEM activities in this product utilize technology. With the Scratch Coding, students are given problems to solve in which they have to create the code to produce a desired outcome. This is much the same as if they had a job as a computer programmer and were given an assigned task. With the Tinkercard 3D Modeling, students are
Preview of May DIGITAL STEM challenge|coding|Memorial Day|Mothers Day|Cinco de Mayo

May DIGITAL STEM challenge|coding|Memorial Day|Mothers Day|Cinco de Mayo

STEM challenges are activities in which we give students real world challenges that involve the areas of Science, Technology, Engineering, or Math. You will find that the STEM activities in this product utilize technology. With the Scratch Coding, students are given problems to solve in which they have to create the code to produce a desired outcome. This is much the same as if they had a job as a computer programmer and were given an assigned task. With the Tinkercard 3D Modeling, students are
Preview of April DIGITAL STEM challenge|coding|Easter|April Showers

April DIGITAL STEM challenge|coding|Easter|April Showers

STEM challenges are activities in which we give students real world challenges that involve the areas of Science, Technology, Engineering, or Math. You will find that the STEM activities in this product utilize technology. With the Scratch Coding, students are given problems to solve in which they have to create the code to produce a desired outcome. This is much the same as if they had a job as a computer programmer and were given an assigned task. With the Tinkercard 3D Modeling, students are
Preview of Scratch Coding Activity Hour of Code Vocabulary with Jeopardy Word Game

Scratch Coding Activity Hour of Code Vocabulary with Jeopardy Word Game

Created by
Kiwiland
Scratch Coding and Hour of Code Jeopardy Game to engage your students and is the perfect way to bond with your class with an end-of-year activity, back-to-school fun, or all year round. I typically put the class into small groups and ask a member to choose a color and number. That is the question that they have to answer. If correct they get one point. Then I move to the next group. Alternatively the whole class answers and then we tally up the points to get a winner. I run it on an interactive
Preview of Life-Size Unplugged Coding Fireflies | Hands-On STEM for K-2 Tech TEKS

Life-Size Unplugged Coding Fireflies | Hands-On STEM for K-2 Tech TEKS

Life-Size Coding Unplugged Fireflies | Introduce Coding Without DevicesLooking to teach coding to your students, but don’t have access to devices? Life-Size Coding Unplugged Fireflies is the perfect solution for introducing coding in primary grades! This hands-on, kinesthetic activity allows students to physically “code” themselves through a pathway, making it a fun and interactive way to learn coding basics—without the need to read or write. This engaging activity is perfect for tying into a
Preview of Coding Unplugged Summer Activities | No-Tech Coding for K-2 with Differentiated

Coding Unplugged Summer Activities | No-Tech Coding for K-2 with Differentiated

Coding Unplugged Summer | Introduce Coding Without Devices!Looking to introduce coding to your students but don’t have access to devices? Coding Unplugged Summer is the perfect solution for teaching essential coding concepts without technology! This engaging resource allows students to dive into coding through hands-on activities that can easily be integrated into a summer unit or taught as a standalone lesson. With just a printout, you’ll be ready to guide your students in their first steps t
Preview of Coding Unplugged Fireflies | No-Tech Coding Activity for K-2 | Summer & Camping

Coding Unplugged Fireflies | No-Tech Coding Activity for K-2 | Summer & Camping

Coding Unplugged Fireflies | Introduce Coding Without Devices!Looking to introduce coding to your students but don’t have access to devices? Coding Unplugged Fireflies is the perfect solution for teaching foundational coding concepts without the need for technology. This engaging, hands-on activity allows students to explore coding through fun, interactive lessons that can be seamlessly integrated into a summer or camping unit or taught independently. All you need to do is print the materials
Preview of June DIGITAL STEM challenge|coding|Summer|Beach|Ocean

June DIGITAL STEM challenge|coding|Summer|Beach|Ocean

STEM challenges are activities in which we give students real world challenges that involve the areas of Science, Technology, Engineering, or Math. You will find that the STEM activities in this product utilize technology. With the Scratch Coding, students are given problems to solve in which they have to create the code to produce a desired outcome. This is much the same as if they had a job as a computer programmer and were given an assigned task. With the Tinkercard 3D Modeling, students are
Preview of Back to School STEM Challenges 3rd-5th | Scratch Coding & Tinkercad 3D

Back to School STEM Challenges 3rd-5th | Scratch Coding & Tinkercad 3D

First week with a brand-new class and you need an activity that gets them working together instead of bouncing off the walls? These back to school STEM challenges drop your 3rd-5th students into 16 hands-on coding and 3D design projects — collaborating and problem-solving from day one. What's inside: 16 challenges total (8 Scratch Coding + 8 Tinkercad 3D Modeling), 49 slides, digital journals for student reflection, both color and B&W printable versions, menu-board OR single-project delivery for
Preview of Move to the Left. Now Right! – Coding and Maze Navigation

Move to the Left. Now Right! – Coding and Maze Navigation

Engaging Hands-On Activity for Teaching Coding & Math Skills!Are you looking for an interactive way to introduce coding to your students while reinforcing math skills? Move to the Left. Now Right! is a fun and engaging lesson where students become programmers and create their own coding language to navigate a maze. Perfect for STEM and math integration! What’s Included? Teacher Guide – Step-by-step instructions for implementing the lesson Student Guide – Clear explanations and examples for stu
Preview of Scratch 3.0 Coding Lesson 5 - Conditionals and Asks

Scratch 3.0 Coding Lesson 5 - Conditionals and Asks

Created by
theThinkHub
Conditionals + Ask.5 | Introduction to Scratch 3.0 CodingIn this Scratch 3.0 coding lesson we take a deeper look at conditional statements like if/else and if/then statements. We then venture into exploring how to ask questions and make a simple ChatBot that has a conversation with us! This Lesson Plan is designed to be paired with: Scratch 3.0 Coding Video Lesson 4 - Conditionals + Ask.5Vocabulary and content includes: BroadcastsWhen I receive _______Say _________for ____ seswait ____ secsS
Preview of Scratch 3.0 Coding Lesson 4 - Variables

Scratch 3.0 Coding Lesson 4 - Variables

Created by
theThinkHub
Variables.4 | Introduction to Scratch 3.0 CodingIn this Scratch 3.0 coding video we take a look at the creation of a variable to keep score in a game, as well a simple timer for a game! Students can follow along to grasp comprehension while we create and code a simple game together. This Lesson Plan is designed to be paired with: Scratch 3.0 Coding Video Lesson 4 - Variables.4Vocabulary and content includes: BroadcastsWhen I receive _______Say _________for ____ seswait ____ secsShowHideGo
Preview of Learning Progress Sheet to Accompany Free Online Coding Program - Crunchzilla

Learning Progress Sheet to Accompany Free Online Coding Program - Crunchzilla

Created by
Gr8fl
I have created a sheet for students to paste into their technology books. This sheet indicates all the lessons for the Codemonster section of the free online coding lessons at Crunchzilla.com. The sheet outlines the connection to NESA syllabus outcomes, and provides instructions for students on how to use it. Students work through the lessons at their own pace, noting the date they complete each section and then writing a reflection in their books. It has worked wonderfully well. Students have
Preview of Robot Activity: A Hands-On Introduction to Programming Logic

Robot Activity: A Hands-On Introduction to Programming Logic

Created by
STEM4Learning
Bring coding to life with this interactive Robot Activity, designed to help students understand the fundamentals of programming logic through hands-on, collaborative play. Perfect for elementary, middle, and beginner high school classrooms, this activity transforms students into programmers, announcers, and robots as they learn the importance of clear, precise instructions. What’s Included:A complete, ready-to-use PowerPoint presentation with clear teacher tips, role cards, and examples.Structu
Preview of Sandwich Challenge – Unplugged programming (Grades 2–4)

Sandwich Challenge – Unplugged programming (Grades 2–4)

Created by
HelloBStudio
Sandwich Challenge – Unplugged Coding Activity Algorithms, Conditionals & Loops | Grades 2–4Make computer science concepts fun and tangible with this engaging unplugged coding activity! In the Sandwich Challenge, students follow and create step-by-step “recipes” to build sandwiches while practicing key computational thinking skills—no devices required. Using familiar food items and clear visual elements, students learn how algorithms, IF/ELSE conditionals, loops (FOR, WHILE), and logical
Preview of Token Boards and Visual Schedules for Special Education/ Behavior Management

Token Boards and Visual Schedules for Special Education/ Behavior Management

This pack contains a first/then visual, eight different color-coded token boards, common school schedule icons (e.g. reading, math), reinforcer/choice time icons (e.g. computer, break), and a schedule within schedule template to allow students to see what activities are left within a lesson. Great for behavior management within special education classes- especially individuals who are visual learners and benefit from work break systems! Use as a resource to support students with autism, cognitiv
Preview of Introduction to Pseudocode in Computer Science & Programming [Full lessons]

Introduction to Pseudocode in Computer Science & Programming [Full lessons]

This complete lesson introduces students to Pseudocode, a key skill in Computer Science, Coding, Software Engineering and Programming. Learners will explore how to plan, write, and interpret logical steps in plain language before converting them into real code. This beginner-friendly approach strengthens problem-solving, algorithm design, and coding confidence. Ideal for building a solid programming foundation. ▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧ The Following Are Included in This Curriculum✤ PDF Less
Preview of Introduction to Device Management in computer Science [Complete lessons]

Introduction to Device Management in computer Science [Complete lessons]

This complete lesson introduces the essential concepts of Device Management in Computer Science, Software engineering, Programming and Coding. Learners explore how operating systems handle hardware devices, including input/output systems, drivers and interrupts. ▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧ The Following Are Included in This Curriculum✤ PDF Lessons ✤ PowerPoint Presentations ✤ PowerPoint Compatible Mode ▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧ Format & Features✤ PDF✤ PowerPoint✤ Editable ✤ Interactive ✤ Beg
Showing 25-48 of 88+ results