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Preview of Coding Without A Computer. Unplugged Coding. Fall Edition. Print and Go.

Coding Without A Computer. Unplugged Coding. Fall Edition. Print and Go.

Created by
Teaching Grotto
Can your students escape the corn maze!?! In an ideal world, all students would have the technology and resources to code digitally. We are not in that world. Welcome to a print and go resource to teach and practice sequential coding with your students. This activity is aligned with the new math curriculum and includes: -5 fall-themed resources to have your students read and write code (escape the corn maze, fall scavenger hunt, etc) -A coding reflection sheet -A full answer key Why study unpl
Preview of Coding Game Board | STEM | Computer Science and Technology | Free

Coding Game Board | STEM | Computer Science and Technology | Free

Instructions for the coding game board: Draw lines showing how all fish snacks can get to the plastic bag without getting caught by hungry students. This is a simple coding activity where students draw lines on the grid to show the different paths that the fish can take. You can also have students experiment and show multiple ways of showing the same outcome. An advanced way of using this coding game board is to have students colour code the fish and write out the steps (Ex: The blue fish first
Preview of Math Moments in Read Alouds (Grace Hopper: Queen of Computer Code)

Math Moments in Read Alouds (Grace Hopper: Queen of Computer Code)

Connect Math and Literacy with this Read Aloud Activity Guide. Enjoy the book Grace Hopper: Queen of Computer Code by Laurie Wallmark together as a class as you explore mathematical concepts of time, 2D and 2D objects, displacement, and algebraic thinking with addition and subtraction. Similar to a Movie Guide, this Read Aloud Activity Guide is great for cross-curricular connections and transitions between math and literacy blocks. This particular book also celebrates diverse women in the math
Preview of CODING Unplugged Worksheets CODING Grade 1 -3 MATH ALGEBRA No Devices

CODING Unplugged Worksheets CODING Grade 1 -3 MATH ALGEBRA No Devices

EASY TO USE, PRINTABLE, UNPLUGGED CODING ACTIVITIES for Grades 1-3!Coding involves a sequential set of instructions that are executed in order.Unplugged coding activities are one way that students can practice coding offline (without technology). The activities included in this resource will help students solve problems and create computational representations of mathematical situations by writing and executing code including sequential, concurrent, and repeating events. Cut and Paste Sequent
Preview of Science Olympiad Code Busters 2026 Division B

Science Olympiad Code Busters 2026 Division B

Codebusters for Science Olympiad Division B: UPDATED FOR 2026!!!I have four grade 6 students who wanted to try Codebusters this year for the Science Olympiad. We don't compete competitively in SciOly, but they are keen, so I wanted to create something they could enjoy. I tried using the resources online, but they are not middle school-friendly (especially EAL-friendly). So, I made this resource booklet for these kids to learn code-busting and have fun while doing it! Since I cannot be there sup
Preview of Candy Cane Coding STEAM Activity

Candy Cane Coding STEAM Activity

This Candy Cane Coding activity makes STEAM sweet!This Candy Cane Coding STEAM activity for kids teaches kids the basics of computer programming in a fun and festive craft. What's Inside This Candy Cane Coding STEAM Activity Printable?I’ve included everything you need to have a festive STEAM learning session in class or at home. Just add beads and pipe cleaners! The download includes: ASCII binary candy cane name pageASCII code sheetTeacher guideWhat’s the STEAM Behind It? background learning pa
Preview of Block Coding | Scratch Projects | Game Creation Lesson Bundle

Block Coding | Scratch Projects | Game Creation Lesson Bundle

Created by
304 Algebra
Wanting something fun for your students to complete independently on Scratch? Here are three no prep, easy to follow lessons for students to create 3 different games in Scratch 3.0. These are great activities that you can use together to create your own game building unit or use them as separate lessons. These are easy to follow instructions meant for the students to be able to complete independently. All handouts include screenshots with detailed coding instructions. Save 20% by purchasing this
Preview of Thanksgiving Turkey Color by Coding STEAM Activity

Thanksgiving Turkey Color by Coding STEAM Activity

Turkey Color by Coding is Thanksgiving STEAM at it’s easiest! Kids will have fun deciphering the color codes with ASCII (more on that below) and then coloring in this silly, grinning turkey. And you’ve got a few minutes of learning built into coloring time. What's Inside This Turkey Color by Coding Printable? I’ve included everything you need to have a nice Thanksgiving-themed independent STEM learning session in class or at home. The download includes: turkey color by number coloring pageanswe
Preview of Computer Science Unplugged Activity: Turtle Programming Packet

Computer Science Unplugged Activity: Turtle Programming Packet

Created by
Mark Robuck
This is an unplugged activity, meaning students do not use an electronic device for this lesson. Students are given explanations and 20 practice problems to guide a turtle robot along a path. Turtle programming is a term used to teach students new to programming basic coding concepts by guiding a "robot" through a path. In this case the "robot" is simply an arrow on the paper. Problems increase in complexity and new ideas are introduced through scaffolded problems. Commands, if statements,
Preview of Let's Code Grade 5 Ontario Science: All Four Strands

Let's Code Grade 5 Ontario Science: All Four Strands

Coding for All Four Grade 5 Science Strands in one package: Magnificent Materials, Vital Organs, States of Matter and Climate Change. Use these fun and engaging science/coding projects to meet and exceed the expectations of the new coding strand in the Ontario Science curriculum throughout the school year. Each project comes with a short video tutorial, a student worksheet, a note to teachers, and success criteria for easy assessment. These projects use Scratch, a free software designed by MIT f
Preview of Let's Code Grade 5 Ontario Science Matter and Energy: States of Matter

Let's Code Grade 5 Ontario Science Matter and Energy: States of Matter

Coding for Grade 5 Matter and Energy: Students will demonstrate how molecules move in a solid, liquid and gas. Use this fun and engaging science/coding project to meet and exceed the expectations of the new coding strand in the Ontario Science curriculum. This project comes with a short video tutorial, a student worksheet, a note to teachers, and success criteria for easy assessment. This project uses Scratch, a free software designed by MIT for students to quickly and easily learn how to code.
Preview of Coding Dice Games: Explore Probability Through Play (Python | Grades 5–10+)

Coding Dice Games: Explore Probability Through Play (Python | Grades 5–10+)

Looking for a meaningful way to teach coding AND probability—without worksheets that fall flat? This ready-to-use resource engages students through interactive Python-based dice games, helping them build, test, and understand key concepts through play. What Students Will Learn: Python fundamentals (variables, loops, conditionals, functions)Randomization and simulationTheoretical vs. experimental probabilityIndependent vs. dependent eventsStrategic thinking and decision-makingWhat’s Included:
Preview of Unplugged Coding Activity Pack | Screen-Free STEM Worksheets for K-3

Unplugged Coding Activity Pack | Screen-Free STEM Worksheets for K-3

Introduce your students to the fundamentals of computer science—no devices, internet, or prep required!This Unplugged Coding Activity Pack includes 8 engaging, screen-free exercises designed specifically for Kindergarten through 3rd-grade students. Whether you are looking for easy STEM center activities, early finisher worksheets, or tech-free sub plans, this resource provides hands-on practice with core computational thinking skills. Key Concepts Covered:Patterns Loops If-Then Logic Pseudo
Preview of Learn Python Coding Bundle | Name Generator + Number Games (Grades 5–7+)

Learn Python Coding Bundle | Name Generator + Number Games (Grades 5–7+)

Introduce your students to Python programming through engaging coding projects that combine creativity, problem-solving, and game design. This bundle includes two scaffolded Python resources that guide students through a series of hands-on coding challenges. Students learn to manipulate text, work with numbers, and build interactive programs using core programming concepts such as variables, lists, loops, conditionals, functions, and user input. Across multiple projects, students gradually build
Preview of micro:bit Coding - Lesson Resource Bank

micro:bit Coding - Lesson Resource Bank

Empower your students to code, create, and connect math concepts with the micro:bit!This micro:bit Coding – Lesson Resource Bank includes 11 complete lessons designed for Grades 3 and up, aligned with the Ontario Mathematics Curriculum (2020) and supported by cross-curricular connections in Science. Each lesson comes with ready-to-use teacher resources, interactive micro:bit simulators, and student-friendly supports—everything you need to bring coding into your classroom with confidence.
Preview of Binary Coding Slides, Activities & Handouts

Binary Coding Slides, Activities & Handouts

Make binary coding clear, hands-on and engaging with this resource set designed for students aged 9-13. Perfect for introducing how computers store and communicate information, this pack combines explicit teaching, unplugged activities and motivating challenges with a Minecraft-inspired twist. This resource is: ✔ Low-prep and ready to use ✔ Blends explicit instruction with hands-on learning ✔ Supports Digital Technologies curriculum outcomes ✔ Encourages problem-solving, logical thinking and per
Preview of Let's Code Grade 5 Ontario Science Life Systems: Vital Organs

Let's Code Grade 5 Ontario Science Life Systems: Vital Organs

Coding for Grade 5 Life Systems: Students will demonstrate and explain the purpose of our vital organs. Use this fun and engaging science/coding project to meet and exceed the expectations of the new coding strand in the Ontario Science curriculum. This project comes with a short video tutorial, a student worksheet, a note to teachers, and success criteria for easy assessment. This project uses Scratch, a free software designed by MIT for students to quickly and easily learn how to code. Student
Preview of Learn Python Coding with Number Games | Grades 5–7+

Learn Python Coding with Number Games | Grades 5–7+

Help your students build real Python programming skills through two engaging number-based coding challenges! This resource guides students through two scaffolded projects that explore lists, loops, conditionals, functions, and user input--all through interactive number games. Students will: Generate and analyze random number lists Identify even numbers using conditionals Use loops to process data Create and call functions Build complete "Number Sort" and "Guess the Number" games in Python T
Preview of Let's Code Grade 5 Ontario Science Earth and Space Systems: Climate Change

Let's Code Grade 5 Ontario Science Earth and Space Systems: Climate Change

Coding for Grade 5 Earth and Space Systems: Students will demonstrate how fossil fuels contribute to climate change. Use this fun and engaging science/coding project to meet and exceed the expectations of the new coding strand in the Ontario Science curriculum. This project comes with a short video tutorial, a student worksheet, a note to teachers, and success criteria for easy assessment. This project uses Scratch, a free software designed by MIT for students to quickly and easily learn how to
Preview of Code and Go Mazes: Unplugged to Plugged Robot Coding: Dash, Code&GO Mouse, Pyxel

Code and Go Mazes: Unplugged to Plugged Robot Coding: Dash, Code&GO Mouse, Pyxel

Created by
The STEAM Lab
64 Pages! Code and Go Mazes is an engaging, unplugged coding activity designed to help students develop computational thinking and sequencing skills through hands-on problem solving. In this activity, students use directionality cards (forward, backward, left turn, right turn) to trace a maze path that leads a robot to its goal, the cheese! This hands-on, screen-free activity is ideal for centers, small groups, or independent exploration and builds foundational skills in logic, spatial awareness
Preview of Christmas Tree Color by Coding Coloring Page

Christmas Tree Color by Coding Coloring Page

Christmas Tree Color by Coding is Christmas STEAM at it’s easiest! Kids will have fun deciphering the color codes with ASCII and then coloring and decorating this Christmas tree. And you’ve got a few minutes of learning built into coloring time. What's Inside This Christmas Tree Color by Coding Printable?I’ve included everything you need to have a festive independent STEM learning session in class or at home. The download includes: Christmas tree by number coloring pageanswer keyASCII binary and
Preview of Cup Stacking Algorithms | Paperless Coding | Algorithms & Debugging | STEM

Cup Stacking Algorithms | Paperless Coding | Algorithms & Debugging | STEM

Created by
CaughtUpInSTEM
Cup Stacking Algorithms – Intro to Coding ActivityThis is a hands-on, unplugged activity I use to introduce my coding unit. Students practice writing clear, step-by-step directions (algorithms) by guiding a partner to build a cup stack design. How it works: Students work in pairs. One student is the "programmer" and completes the worksheet by writing an algorithm using the provided symbols. The other student is the "robot "and works on a separate independent task while waiting. ( I used a fre
Preview of CODING with ROBOTS: DASH, PYXEL, CODE & GO MOUSE CC Kinder-5th Standards Aligned

CODING with ROBOTS: DASH, PYXEL, CODE & GO MOUSE CC Kinder-5th Standards Aligned

Created by
The STEAM Lab
36-Week Coding Challenge Program: From Fundamentals to InnovationYour students will embark on a 36-week journey where each week they will tackle a new coding challenge, gradually progressing from the basics to more advanced and creative projects. These challenges will guide them through various tools and languages, from foundational coding concepts to innovative applications using platforms like Code with Code and Go Mouse, Dash, Pyxel, Finch, and more. Aligned to Common Core State Standards and
Preview of Unplugged Coding Activity - Pirate Adventure!

Unplugged Coding Activity - Pirate Adventure!

In this unplugged coding activity, students will help a pirate to navigate the treacherous seas and collect treasure on the way! Students can write their code directly on the chart, or in the solution boxes provided on the second page. That being said, particularly for older students, writing the code on the solution page can be beneficial for students' development because it is similar to the way that coding is done in block coding platforms like Scratch. In these coding languages, the code is
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