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Preview of Whack-a-Mole: Baseball Bash! Scratch Coding Challenge (full video instructions)

Whack-a-Mole: Baseball Bash! Scratch Coding Challenge (full video instructions)

Created by
Lauren Downs
Step up to the plate and hit a home run in coding! In this engaging Scratch activity, students will create their very own Whack-a-Mole style game with a fun baseball twist. With easy-to-follow video tutorials, learners will build interactive gameplay using block coding on the Scratch platform—perfect for beginners and intermediate coders alike. Whether you're teaching in a classroom or running a coding club, this resource includes: ⚾️ A full series of step-by-step instructional videos Clear
Preview of LEGO SPIKE Prime Creature Challenge

LEGO SPIKE Prime Creature Challenge

Created by
RoboBytes
Looking for a high-engagement LEGO SPIKE Prime project that goes beyond step-by-step builds and gets students thinking like engineers? This Creature Creation Challenge asks students to design, build, and code their own interactive LEGO creature—real, imaginary, or a combination of both—using movement, sound, sensors, and if/then logic. Perfect for middle school robotics, STEM, or coding classes, this project keeps students motivated while reinforcing essential programming and engineering s
Preview of AUTOMATE IT | SPIKE™ Prime Robotics & Coding Interactive Notebook

AUTOMATE IT | SPIKE™ Prime Robotics & Coding Interactive Notebook

🚨 PERFECT FOR THE END OF THE YEAR WHEN STUDENTS NEED HANDS-ON, HIGH-ENGAGEMENT STEM ACTIVITIES THAT STILL KEEP THEM LEARNING! 🚨 Transform your robotics classroom into a hub of industrial innovation with this interactive blackline master companion activity designed to accompany the online “Automate It” robotics lesson! Students will identify manual inefficiencies, brainstorm prototypes, and program a LEGO® SPIKE™ Prime robot to perform fully autonomous, sensor-driven tasks while recording th
Preview of KEEP IT SAFE | SPIKE™ Prime Robotics & Coding Interactive Notebook

KEEP IT SAFE | SPIKE™ Prime Robotics & Coding Interactive Notebook

🚨 THE PERFECT END-OF-YEAR STEM ACTIVITY TO KEEP STUDENTS ENGAGED, COLLABORATING, AND PROBLEM-SOLVING AFTER TESTING SEASON! 🚨 Challenge students to think like real robotics engineers with this interactive blackline master companion activity designed to accompany the online “Keep It Safe” LEGO® SPIKE™ Prime lesson! Students will build, test, and program a functional safe-deposit box while documenting their logic, sensor data observations, and security algorithms directly into their engineering n
Preview of OUT OF ORDER | SPIKE™ Prime Robotics & Coding Interactive Notebook

OUT OF ORDER | SPIKE™ Prime Robotics & Coding Interactive Notebook

🚨 THE PERFECT END-OF-YEAR STEM ACTIVITY TO KEEP STUDENTS ENGAGED, COLLABORATING, AND PROBLEM-SOLVING AFTER TESTING SEASON! 🚨 Challenge students to think like real robotics engineers with this interactive blackline master companion activity designed to accompany the online “Out of Order” LEGO® SPIKE™ Prime lesson! Students will build, test, debug, analyze, and improve a robotic delivery cart while documenting their thinking, troubleshooting strategies, and programming observations directly into
Preview of Unit 1 LEGO SPIKE Prime Beginner Coding Activity – Maze & Robot Movement

Unit 1 LEGO SPIKE Prime Beginner Coding Activity – Maze & Robot Movement

Created by
RoboBytes
Want students to think like programmers with LEGO SPIKE Prime from day one?This hands-on lesson introduces coding fundamentals in a way that’s engaging, visual, and interactive. Students explore program flow and sequencing using a maze analogy, then apply their learning directly in the SPIKE Prime app by programming their robots to move forward, backward, and turn. Perfect for middle school robotics or STEM classes, this lesson builds problem-solving skills, logical thinking, and confidence wi
Preview of SPIKE Prime Robotics Unit 5 Lesson 4: Read the Code Sensors

SPIKE Prime Robotics Unit 5 Lesson 4: Read the Code Sensors

Created by
RoboBytes
Can your students read a program like an engineer? Three buggy multi-sensor scenarios challenge them to trace, predict, and explain robot behavior before running a single line of code. What's included: Editable student worksheet · Teacher answer key & facilitation notes ⭐ This lesson is part of the SPIKE Prime Unit 5 Bundle — Multi-Sensor Logic, Variables & Autonomous Systems. Grab the bundle and save! If this resource worked for your class, please leave a review — it helps other teachers find
Preview of SPIKE Prime Robotics Unit 5 Lesson 5: Two-Sensor Build Challenge

SPIKE Prime Robotics Unit 5 Lesson 5: Two-Sensor Build Challenge

Created by
RoboBytes
Distance sensor meets color sensor. Students design a robot system that uses both simultaneously — and learn firsthand why sensor placement is just as important as the code. What's included: Editable student worksheet · Teacher answer key & facilitation notes ⭐ This lesson is part of the SPIKE Prime Unit 5 Bundle — Multi-Sensor Logic, Variables & Autonomous Systems. Grab the bundle and save! If this resource worked for your class, please leave a review — it helps other teachers find it and earn
Preview of Unit 1 SPIKE Prime: Read the Code #5 – One-Time vs Forever Motion (Adv Beginner)

Unit 1 SPIKE Prime: Read the Code #5 – One-Time vs Forever Motion (Adv Beginner)

Created by
RoboBytes
Challenge students to understand infinite loops and program flow with this advanced beginner worksheet. Students will reason about code that never ends and what blocks can or cannot run in SPIKE Prime. This resource is also included in the LEGO SPIKE Prime Robotics Unit: Intro to Coding, Movement & Robot Logic (9 Lessons / 2 Weeks). Students will: Compare one-time vs forever loops Understand why blocks after a forever loop are impossible Predict robot behavior and reason about program structu
Preview of LEGO SPIKE Prime Debugging WS 2 – Fixing Movement Bugs & Comparing Code

LEGO SPIKE Prime Debugging WS 2 – Fixing Movement Bugs & Comparing Code

Created by
RoboBytes
Your students can write code — but can they explain why it doesn’t work? This intermediate LEGO SPIKE Prime debugging worksheet pushes students beyond simple mistakes and into intentional problem-solving. Students must match buggy code to a known goal, identify incorrect logic, and make targeted fixes without rewriting the entire program. Students will: Predict robot movement from multi-block code Compare buggy code to a correct movement goal Debug by adjusting values, order, or logic Explain
Preview of Unit 2 - LEGO SPIKE Prime Turning Challenge WS – Spin, Pivot & Smooth Turns

Unit 2 - LEGO SPIKE Prime Turning Challenge WS – Spin, Pivot & Smooth Turns

Created by
RoboBytes
Give your students hands-on practice mastering robot turning with LEGO SPIKE Prime! This interactive worksheet guides learners through Spin, Pivot, and Smooth turns, helping them understand how different motor commands affect robot movement. Perfect for middle school STEM or robotics classes, this activity combines coding, observation, and discussion. What Students Do: Program two types of Spin turns: Tank movement (both motors together) Individual motor code blocks that achieve the same turn
Preview of Swing - Code
7:53

Swing - Code

Created by
theThinkHub
In this video, students will be guided through coding the LEGO Swing that spins Mini Figures and challenges to take their learning to the next level by thinking farther! This video flows into the Think Farther section of the Swing Doc Document. Are you looking for an engaging STEM unit in your classroom learners or homeschool learners? Utilize the LEGO SPIKE Prime platform with me to engage learners critical thinking, problem solving and imaginative play! Learning should be fun and in this uni
Preview of Coding Your Name

Coding Your Name

Binary Coding Activity Students will type or write their names. They will type or write their name in binary code. If you look up the binary code, you will see that each letter of the alphabet has a specific code in 0's and 1's to represent it. Students use that code to write their names. Then they create their version of binary code. Then they will create a different type of code for their name. Ex. Instead of 0 they could use a :).
Preview of SPIKE Prime Robotics Unit 5 Lesson 3: Obstacle Avoidance Lab

SPIKE Prime Robotics Unit 5 Lesson 3: Obstacle Avoidance Lab

Created by
RoboBytes
Classic challenge, real engineering. Students build and code a robot that detects and avoids obstacles autonomously using a distance sensor and a Forever loop. What's included: Editable student worksheet · Teacher answer key & facilitation notes ⭐ This lesson is part of the SPIKE Prime Unit 5 Bundle — Multi-Sensor Logic, Variables & Autonomous Systems. Grab the bundle and save! If this resource worked for your class, please leave a review — it helps other teachers find it and earns you credits
Preview of LEGO SPIKE Prime Mini Lesson – Explore Turns, Mazes, and Robot Art

LEGO SPIKE Prime Mini Lesson – Explore Turns, Mazes, and Robot Art

Created by
RoboBytes
Want students to move, code, and think critically with LEGO SPIKE Prime?This hands-on mini lesson turns coding into action! Students explore turning blocks and learn how to control their robot’s movement with precision—while having fun navigating mazes, creating art, and experimenting with motion. Perfect for middle school robotics, coding classes, STEM clubs, or makerspaces, this low-prep lesson keeps students engaged while building a solid foundation in programming logic, angles, and control.
Preview of SPIKE Prime Robotics Unit 5 Lesson 2: Flowcharts

SPIKE Prime Robotics Unit 5 Lesson 2: Flowcharts

Created by
RoboBytes
Stop letting students jump straight into coding without a plan. This LEGO SPIKE Prime flowchart lesson teaches students how to organize autonomous robot logic before they build. Students learn how Forever loops, sensor checks, and decision blocks work together inside a clear system structure — reducing confusion, debugging time, and priority mistakes during autonomous challenges. Instead of guessing why their robot is misbehaving, students visually map what happens first, what repeats, and how e
Preview of LEGO SPIKE Prime Capstone Project | Rube Goldberg

LEGO SPIKE Prime Capstone Project | Rube Goldberg

Created by
RoboBytes
End your semester with a bang! This capstone project challenges students to design and build a chain-reaction Rube Goldberg machine using LEGO® SPIKE™ Prime — combining mechanical engineering, gear systems, sensors, and block-based coding into one unforgettable final project. Students work in teams to build a machine with at least 3 automated stages, a programmed robot, a working gear system, and a SPIKE Word Blocks program that uses loops, conditionals, and variables. The result? A showcase-wor
Preview of Plotting Points in p5.js – Lesson 1

Plotting Points in p5.js – Lesson 1

Created by
Tech Savvy
🎯 Plotting Points in p5.js – Lesson 1 Introduce your students to coding and graphing in an engaging, beginner-friendly way with this Lesson 1: Plotting Points in p5.js resource! Students learn how to plot coordinates while exploring creative coding using the p5.js editor. This lesson is perfect for teachers looking to blend math, technology, and creativity—even with little to no coding experience. 📦 What’s Included: ✅ Editable Canva lesson template (customizable + easy to assign!) ✅ R
Preview of SPIKE Prime Robotics Unit 5 Lesson 8: Autonomous Vehicle Lab

SPIKE Prime Robotics Unit 5 Lesson 8: Autonomous Vehicle Lab

Created by
RoboBytes
This is where it all comes together. In this two-day partner challenge, students take on differentiated roles as Coder and Builder to design and build a fully autonomous SPIKE Prime robot — but there's a catch: no one touches LEGO or opens the SPIKE app until both planning sheets are teacher-approved. On Day 1, the Coder maps out the full logic structure — flowchart, decision priority, and Forever loop — while the Builder designs the physical system, from base design and hub placement to sensor
Preview of Design a Robot Path | Creative Movement & Logic Worksheet + Answer Key

Design a Robot Path | Creative Movement & Logic Worksheet + Answer Key

Created by
RoboBytes
Students need more than worksheets — they need to create and plan their own challenges. Turn coding concepts into a quick, hands-on application activity your students will enjoy.This low-prep LEGO SPIKE Prime worksheet gives students a chance to apply movement logic and sequencing in a creative, visual way. Instead of following step-by-step instructions, students design and analyze robot paths, thinking carefully about distance, direction, and order of actions. Students plan their logic, predi
Preview of 25x: Introduction to Robotics - All 25 Lessons

25x: Introduction to Robotics - All 25 Lessons

Created by
3andB
25x: Introduction to Robotics - All 25 LessonsThis comprehensive 25-lesson bundle builds robotics literacy through hands-on challenges, real-world applications, and foundational engineering principles. Ideal for STEM, computer science, or CTE programs. Each lesson includes: Student-friendly reading Guided notes and vocabulary Reflection questions and hypotheticals Review activities (crosswords, word searches) Robotics-focused build or programming activity Video intro (QR code or link) Optiona
Preview of Unit 2 - SPIKE Prime Sensor Errors – Debugging (Color, Distance, Touch, Gyro)

Unit 2 - SPIKE Prime Sensor Errors – Debugging (Color, Distance, Touch, Gyro)

Created by
RoboBytes
Are your students struggling to understand why their robot isn’t reacting correctly? This hands-on Sensor Logic Errors – Debugging Worksheet challenges students to identify and fix common mistakes when programming sensors in LEGO SPIKE Prime. Students test intentionally “broken” programs using the color, distance, touch (force), and gyro sensors. Instead of being told what is wrong, they must: • Run the incorrect code • Observe what the robot actually does • Identify the logic error • Adjust t
Preview of Gamified LEGO SPIKE Prime Robot Cards – Teach Robotics Concepts in Action

Gamified LEGO SPIKE Prime Robot Cards – Teach Robotics Concepts in Action

Created by
RoboBytes
Want a fun, hands-on way to teach robotics concepts with LEGO SPIKE Prime?These interactive Robot Cards turn learning about robot parts, functions, and coding into a game students love. Perfect for middle school robotics classes, STEM labs, or small groups, students actively explore sensors, motors, and programming logic while building problem-solving skills. Includes four types of cards: Robot Part Cards (Sense/Think/Act) – Identify each robot part and its role Scenario Cards – Analyze real-w
Preview of Sphero Day 1

Sphero Day 1

Dive into the world of robotics with this Sphero Day 1 slide deck, the perfect introductory lesson for any Tech Ed or STEM classroom! This engaging resource bridges the gap between software and hardware, challenging students to analyze the fundamental relationship between code and robots. The lesson starts with a critical-thinking warm-up and a deep dive into the concept of algorithms using a structured Frayer Model, ensuring students have a solid vocabulary base before they start programming.
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