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Preview of Sphero Indi Shapes & Color Coding Game

Sphero Indi Shapes & Color Coding Game

Created by
Perry Clemons
Introduce young learners to computational thinking with hands-on Sphero Indi programming challenges! This screen-free coding resource uses color-coded tiles to teach sequencing, loops, and spatial reasoning through engaging shape and pattern activities for grades K-3. What's Inside: 🤖 Color-Coded Tile Reference Guide – Visual command tiles for Go, Stop, Slow, Dance, and directional movements🔄 Loop Programming Challenges – Practice repeating patterns with circular and rectangular paths✏️ Shape
Preview of STEM Kid Engineering -- Span the Gorge Secret Spy Adventure Challenge

STEM Kid Engineering -- Span the Gorge Secret Spy Adventure Challenge

In the Span the Gorge Secret Spy Adventure challenge, students launch their careers as secret spies and then solve an engineering challenge to save the day. A vintage primary source postcard launches the mystery for our 21st Century Learners. Students will use logic interpretive skills (which include translating vintage cursive handwriting) and Internet and Computer Technology skills to “crack a code” and solve a mystery. Next, in a collaborative effort (Common Core skills in Language), stude
Preview of STEAM for Elementary GATE -- LAND SPEEDERS physics math graphic design

STEAM for Elementary GATE -- LAND SPEEDERS physics math graphic design

This land speeders STEM project is part of a full 18 hour GATE unit titled, “Land Speeders, Sailboats, Signal Flags, and Semaphores.” You can find the full unit in my store available for just a couple dollars more. In the land speeders project, students will design logos, build land speeders, and then complete a creative and physics activity with them. You’ll get all the instructions you need including a rubric, sample photos, and ready-to-print activity sheets with this download. Purchase
Preview of Nurturing a Product-Based, Project-Based STEAM Classroom -- FREE Guide

Nurturing a Product-Based, Project-Based STEAM Classroom -- FREE Guide

If you’ve ever thought, “I’d like students to try something other than writing out answers to show what they know . . .” or “We need more energy in this classroom . . .” or “How do I know if they ‘get it’ if they don’t write it out?” THEN THIS INFORMATIVE SLIDESHOW IS FOR YOU! Why are products a good measure of critical thinking? What is the difference between a product and simply “making a cute craft item?” How do products show understanding? What makes a good product? What if a product l
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