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Developing Relational Thinkers

Rated 4.75 out of 5, based on 8 reviews
29 Followers
Caneyville, Kentucky, United States
About the store
Hello, My name is Scotty Bratcher. I’m happily married to mybeautiful wife, Melinda with two children. This is currently my 26th year in the teaching profession. For the first 8 years of teaching, I taught 4th grade. Over those 8 years, I noticed that my students didn’t know their basic math facts and lacked number sense. In 2007, our school was awarded a Mathematics Achievement Fund grant from the Kentucky Department of Education and I jumped at the chance to help struggling students with math as an interventionist. Over the course of 10 years, I have recieved more than 200 hours of focused training in numeracy and early number. I became an AVMR teacher, Math Recovery Intervention Specialist, AVMR Champion, and SNAP facilitator through trainings from US Math Recovery, I have been fortune to be able to work face to face with some of todays’ great mathematics innovators and researchers like Dr. Robert Wright (Math Recovery) and Cathy Fosnot (Young Mathematicians at Work). In addition, I have worked with the Kentucky Center for Mathematics as an interventionist and a professional learning experience facilitator. Lastly, I developed and presented a professional development series for the Grayson County Board of Education. This PD series, Developing Relational Thinkers, contains 5 individual sessions: Structuring Numbers Addition/Subtraction Strategies Higher Decade Addition/Subtraction Conceptual Place Value Early Multiplication
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Preview of SCOOCH'EM Make 20 (2.OA.2)

SCOOCH'EM Make 20 (2.OA.2)

Scooch’em is designed to be played in a small group setting of 2-5 players. For instructional settings with limited time, each player should only have 3 counters. If time is not too restricted or limited, each player can play with 4 counters. The object of the game is to place all counters in a row: horizontally, vertically, or diagonally. The first player to achieve this wins. This game addresses skills and thinking needed for standard 2.OA.2. Students may be allowed to use perceptual objects
Preview of Scooch'em Kindergarten Bundle

Scooch'em Kindergarten Bundle

The Kindergarten Bundle includes 11 Scooch'em games that cover: Numeral Id to 6 (dot pattern and numerals)Numeral Id to 10Numeral Id-Teen numbersNumeral Id to 20Numeral Id- Decade numbersMake 5 (5-frame and numerals)Bare Number Facts to 5Make 5 missing addendScooch’em is designed to be played in a small group setting of 2-5 players. For instructional settings with limited time, each player should only have 3 counters. If time is not too restricted or limited, each player can play with 4 counters
Preview of SNATCH-IT Combinations/Partitions to 5

SNATCH-IT Combinations/Partitions to 5

* Deal each player ( up to 4 players) one card * Player figures out how much is needed to add up to 5  Ex- Player is dealt a 3, player needs a 2 to make 5, 3+2=5 * The dealer will then start placing cards, one at a time in the middle of the table. Each player will be looking for the card that makes 5 with the card dealt to them. When a player sees the card needed, they try to snatch it before another player gets it. If two or more players are grabbing for the same card, the first player to to
Preview of Scooch'em Numeral ID Bundle

Scooch'em Numeral ID Bundle

Scooch’em is designed to be played in a small group setting of 2-5 players. For instructional settings with limited time, each player should only have 3 counters. If time is not too restricted or limited, each player can play with 4 counters. The object of the game is to place all counters in a row: horizontally, vertically, or diagonally. The first player to achieve this wins. This bundle includes 6 different Scooch'em game boards: Modified Regular Dot Patterns to 6 Regular Dot Patterns to 6 Nu
Preview of SCOOCH'EM Make 10 (1.OA.6)

SCOOCH'EM Make 10 (1.OA.6)

Scooch’em is designed to be played in a small group setting of 2-5 players. For instructional settings with limited time, each player should only have 3 counters. If time is not too restricted or limited, each player can play with 4 counters. The object of the game is to place all counters in a row: horizontally, vertically, or diagonally. The first player to achieve this wins. This game addresses skills and thinking needed for standard 1.OA.6. Students may be allowed to use perceptual objects
Preview of SNATCH-IT Numeral ID to 10

SNATCH-IT Numeral ID to 10

Card game designed to help students identify numeral 0-10 Directions: The dealer will then placing cards, one at a time in the middle of the table. Each player will be looking for a zero card. When a player sees a zero card, they try to snatch it before another player gets it. If two or more players are grabbing for the same card, the first player to touch the card is awarded the card. Once a player gets zero, she/he will be now look for the one card while the rest are still looking for a zero
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About the store

Experience

Hello, My name is Scotty Bratcher. I’m happily married to mybeautiful wife, Melinda with two children. This is currently my 26th year in the teaching profession. For the first 8 years of teaching, I taught 4th grade. Over those 8 years, I noticed that my students didn’t know their basic math facts and lacked number sense. In 2007, our school was awarded a Mathematics Achievement Fund grant from the Kentucky Department of Education and I jumped at the chance to help struggling students with math as an interventionist. Over the course of 10 years, I have recieved more than 200 hours of focused training in numeracy and early number. I became an AVMR teacher, Math Recovery Intervention Specialist, AVMR Champion, and SNAP facilitator through trainings from US Math Recovery, I have been fortune to be able to work face to face with some of todays’ great mathematics innovators and researchers like Dr. Robert Wright (Math Recovery) and Cathy Fosnot (Young Mathematicians at Work). In addition, I have worked with the Kentucky Center for Mathematics as an interventionist and a professional learning experience facilitator. Lastly, I developed and presented a professional development series for the Grayson County Board of Education. This PD series, Developing Relational Thinkers, contains 5 individual sessions: Structuring Numbers Addition/Subtraction Strategies Higher Decade Addition/Subtraction Conceptual Place Value Early Multiplication

Teaching style

Mathematics should be fun! I teach mostly through interactive games that promote conceptual understanding and fluency.

Awards & shining teacher moments

Selected as a KEA representative on the Kentucky Committee for Mathematics Achievement in 2015.

My own education history

I attended Western Kentucky University as an undergraduate and also as a graduate in Elementary Education. I completed the requirements for Math Recovery Intervention Specialist as well as becoming a Math Recovery AVMR Champion.