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Edulito

Rated 4.79 out of 5, based on 39 reviews
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Buckhurst Hill, Essex, United Kingdom
About the store
I am an experienced computer science teacher who originally trained as an ecologist, this gives me a slightly different take on teaching about computers, technology and programming.
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Coding

Preview of Computer Science - Teaching PowerPoints

Computer Science - Teaching PowerPoints

Created by
Edulito
These adaptable PowerPoint Presentations can be used by the teacher in class to guide students through all aspects of Computer Science teaching or they can be used by the students independently. The resources includes 779 Slides that cover: Boolean LogicRepresentation of Characters, Image and Sound Computational Thinking Computer HardwareData Storage + Converting Binary, Denary and HexadecimalProgramming Languages and IDEsComputer MemoryNetwork SecurityNetworks and ProtocolsNetworks and Topologi
Preview of Code a Game using Scratch - Game Pack 1

Code a Game using Scratch - Game Pack 1

Created by
Edulito
This 30 page photocopiable resource has been produced to provide students with exciting and engaging opportunities to learn coding concepts using Scratch in a series of 4 fun standalone projects. The projects are: Game 1 - Pop that Balloon- Students create a balloon game. They must burst the balloons to score points. Game 2 – Pong - Students create the traditional one player game of Pong. Game 3 – Hungry Frog - The frog has to catch the butterflies to score points and must avoid the ladybirds.
Preview of Code Five Christmas Games and Activities using Scratch

Code Five Christmas Games and Activities using Scratch

Created by
Edulito
This activity pack contains five Christmas themed coding activities which can be used by students aged 8 to 14 years. Students learn about sequence, selection and iteration, as well as how to use variables and arrays. All instructions on how to develop the code using Scratch 3.0 have been included, as well as several challenges for each activity. The pack is 35 pages. Activity 1 - Decorating the living room ready for Christmas - Make the Christmas decorations sparkle! Watch the video tutorial: h
Preview of Learn to Code using Scratch - Lessons 1 to 6 - Prof Cody Teaches Coding

Learn to Code using Scratch - Lessons 1 to 6 - Prof Cody Teaches Coding

Created by
Edulito
This resource has been produced to teach children from 8 – 14 years of age about programming concepts by creating fun activities using the visual programming language Scratch 3.0. The activities and challenges have been designed to provide a stimulating, engaging and effective way of improving students’ knowledge of core programming concepts. Each Lesson includes: A student worksheet including activities and challenges.A teacher PowerPoint for use in class or online.A complete video tutorial.Sc
Preview of Computer Science - End of Topic Test Bundle

Computer Science - End of Topic Test Bundle

Created by
Edulito
This bundle allows teachers to assess the progress of their students on a range of computer science topics. These tests are designed to provide a stimulating, engaging and effective way of assessing the progress of your students. This set of topic tests provides complete coverage and includes 8 standalone tests and a mark scheme for each test.
Preview of Computer Science - 37 Homework - Activities

Computer Science - 37 Homework - Activities

Created by
Edulito
This pack consists of 37 editable homework/classwork activities that can be used to support your delivery of Computing/Computer Science. In addition, the homework bundle also contains a suggested mark scheme for each homework/activity. ·        Components of a CPU ·        CPU Performance ·        Embedded Systems ·        ROM & RAM ·        Flash Memory & Virtual Memory ·        Data Capacity ·        Storage Comparison ·        Data Storage ·        Compression ·        LANS & WANS ·
Preview of Code a Soccer World Cup Penalty Shootout Game

Code a Soccer World Cup Penalty Shootout Game

Created by
Edulito
Welcome to Professor Cody's Penalty Shootout Game using Scratch 3.0. Students will have the chance to code an exciting soccer game. Each player gets to choose their team and the penalty shootout begins. This game works best if you’re using the web-based version of Scratch 3.0 or the downloaded computer version and you are using a keyboard.
Preview of Computer Science - Programming Fundamentals Part 2 - Teaching PowerPoints

Computer Science - Programming Fundamentals Part 2 - Teaching PowerPoints

Created by
Edulito
These adaptable PowerPoint Presentations can be used by the teacher in class to guide students through the topic - Programming Fundamentals Part 2, or they can be used by the students independently. The resources includes 84 Slides that cover: •The use of Data Types – Integer, Real, Boolean, Character/String •Casting •String Manipulation •File Handling Operations – Open, Read, Write, Close •Use of Records •SQL •Arrays •Sub-programs – Functions and Procedures •Random Number Generation
Preview of Computer Science -Computational Thinking - Teaching PowerPoints

Computer Science -Computational Thinking - Teaching PowerPoints

Created by
Edulito
These adaptable PowerPoint Presentations can be used by the teacher in class to guide students through the topic - Computational Thinking, or they can be used by the students independently. The resources includes 84 Slides that cover: •Abstraction, Composition and Algorithmic Thinking •Producing Algorithms – Pseudocode, Flow Charts, Reference Languages •Structure Diagrams •Identifying Errors •Trace Tables •Examples of Common Algorithms – Sorting and Searching
Preview of Computer Science - Programming Languages and IDEs - Teaching PowerPoints

Computer Science - Programming Languages and IDEs - Teaching PowerPoints

Created by
Edulito
These adaptable PowerPoint Presentations can be used by the teacher in class to guide students through the topic - Programming Languages and IDEs, or they can be used by the students independently. The resources includes 29 Slides that cover: •High Level Languages •Low Level Languages •The purpose of Translators •Compilers and Interpreters •IDE Tools – Editors, Error Diagnostics, Run-Time Environment and Translators
Preview of Computer Science - Programming Fundamentals Part 1 - Teaching PowerPoints

Computer Science - Programming Fundamentals Part 1 - Teaching PowerPoints

Created by
Edulito
These adaptable PowerPoint Presentations can be used by the teacher in class to guide students through the topic - Programming Fundamentals - Part 1, or they can be used by the students independently. The resources includes 60 Slides that cover: •The use of Variable, Constants, Operators, Inputs, Outputs and Assignments •Programming Constructs – Sequence, Selection, Iteration •The Common Arithmetic Operators •Boolean Operators – AND, OR & NOT
Preview of Computer Science-Data Storage–Characters, Image and Sound-Teaching PowerPoint

Computer Science-Data Storage–Characters, Image and Sound-Teaching PowerPoint

Created by
Edulito
These adaptable PowerPoint Presentations can be used by the teacher in class to guide students through the topic - Data Storage – Characters, Image and Sound, or they can be used by the students independently. The resources includes 52 Slides that cover: •Conversion of data to binary format •Data Capacity •Character representation •Image representation •Sound Representation •Types of compression2.60
Preview of Computer Science - Data Storage Including Converting Data - Teaching PowerPoints

Computer Science - Data Storage Including Converting Data - Teaching PowerPoints

Created by
Edulito
These adaptable PowerPoint Presentations can be used by the teacher in class to guide students through the topic - Data Storage – Converting Data, or they can be used by the students independently. The resources includes 47 Slides that cover: •Converting positive denary numbers to binary numbers (up to 8 bit) •Binary addition (up to 8 bit) inc. overflow errors •Converting positive denary numbers to two-digit hexadecimal numbers •Converting binary integers to their hexadecimal equivalents •Binary
Preview of Computer Science - Producing Robust Programs - Teaching PowerPoints

Computer Science - Producing Robust Programs - Teaching PowerPoints

Created by
Edulito
These adaptable PowerPoint Presentations can be used by the teacher in class to guide students through the topic - Producing Robust Programs or they can be used by the students independently. The resources includes 48 •Defensive Design – Anticipating Misuse and Authentication •Input Validation •Maintainability – Sub-programs, Naming Conventions, Indentation, Commenting •Purpose of Testing •Types of Testing – Iterative, Final/Terminal •Syntax and Logic Errors •Types of Test Data –Normal, Boundar
Preview of Video Tutorial - Learn to Code using Scratch 3.0 - Lesson 6 - Using Arrays
12:52

Video Tutorial - Learn to Code using Scratch 3.0 - Lesson 6 - Using Arrays

Created by
Edulito
Professor Cody Teaches Kids to Code using Scratch 3.0 – Lesson 6 – Using Arrays (Lists)This lesson introduces the concept of Arrays using Scratch Lists. Students have the opportunity of developing programs that use arrays to make a birthday present list. They also get to make a memory game, where they have to memorise a series of items in a list. Finally, they use an array to create a high scorer list in a game. Students also have to complete a series of challenges at the end of each activity.
Preview of Computer Science - Boolean Logic - Teaching PowerPoint

Computer Science - Boolean Logic - Teaching PowerPoint

Created by
Edulito
These adaptable PowerPoint Presentations can be used by the teacher in class to guide students through the topic - Boolean Logic, or they can be used by the students independently. The resources includes 40 Slides that cover: Simple Logic Diagrams using AND, OR & NOTTruth TablesCombining Boolean Operators - AND, OR & NOTApplying Logical Operators in Truth Tables to solve problems
Preview of Computer Science - Systems Software - Teaching PowerPoints

Computer Science - Systems Software - Teaching PowerPoints

Created by
Edulito
These adaptable PowerPoint Presentations can be used by the teacher in class to guide students through the topic - Systems Software, or they can be used by the students independently. The resources includes 29 Slides that cover: •The Purpose of Operating Systems, including User Interface, Memory Management, Peripheral Management and Drivers, User Management and File Management •The Purpose and Functionality of Utility Software, including Encryption Software, Defragmentation and Data Compression
Preview of Computer Science - End of TopicTest - Systems Architecture

Computer Science - End of TopicTest - Systems Architecture

Created by
Edulito
This photocopiable resource has been produced to ensure that your students are able to successfully complete a course in computer science. The test is designed to provide a stimulating, engaging and effective way of assessing the progress of your students. As well as the topic tests, you are also provided with a comprehensive marking scheme. Please be aware that there may be appropriate alternative answers to some of the questions, and it is therefore suggested that the teacher uses their discr
Preview of Professor Cody Teaches Kids to Code using Scratch – Lesson 6 – Arrays (Lists)

Professor Cody Teaches Kids to Code using Scratch – Lesson 6 – Arrays (Lists)

Created by
Edulito
This resource has been produced to teach children from 8 – 14 years of age about programming concepts by creating fun activities using the visual programming language Scratch 3.0. The activities and challenges have been designed to provide a stimulating, engaging and effective way of improving students’ knowledge of core programming concepts.  Lesson 6 includes: A student worksheet including activities and challenges.A teacher PowerPoint for use in class or online.A complete video tutorial.Scrat
Preview of Professor Cody Teaches Coding using Scratch – Lesson 5 – Procedures & Functions

Professor Cody Teaches Coding using Scratch – Lesson 5 – Procedures & Functions

Created by
Edulito
This resource has been produced to teach children from 8 – 14 years of age about programming concepts by creating fun activities using the visual programming language Scratch 3.0. The activities and challenges have been designed to provide a stimulating, engaging and effective way of improving students’ knowledge of core programming concepts.  Lesson 5 includes: A student worksheet including activities and challenges.A teacher PowerPoint for use in class or online.A complete video tutorial.Scrat
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About the store

Experience

I am an experienced computer science teacher who originally trained as an ecologist, this gives me a slightly different take on teaching about computers, technology and programming.

Teaching style

Eclectic

Awards & shining teacher moments

My own education history

Degree in Biology (Ecology) Masters in IT Education