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Preview of AP Computer Science A Unit 1

AP Computer Science A Unit 1

What's Included in This Bundle: This bundle contains 15 complete sub-units, each structured to build student understanding from the ground up. Each sub-unit includes the following components: 1. Editable PowerPoint Presentation (Dark Visual Studio Theme)A visually engaging, slide-by-slide guide for every key concept.Features: Clean, dark background with syntax-highlighted code examples that match the VS Code environment students use.Editable: Fully customizable to fit your teaching style and pa
Preview of AP CSA Ultimate Java Programming Guide

AP CSA Ultimate Java Programming Guide

The guide covers all four units of the AP CSA curriculum: Part 1: The Foundation of Programming (Unit 1)Algorithms, Java basics, compilers, and IDEsPrimitive vs. reference types, variable declarationExpressions, output, input with ScannerCasting, overflow, compound assignment operatorsObjects, classes, methods, constructorsThe String class and immutabilityPart 2: Controlling Program Flow (Unit 2)Boolean logic, if statements, relational operatorsNested if, multi-way selection, compound expression
Preview of AP Computer Science A TOPIC 1.4 Assignment Statements and Input

AP Computer Science A TOPIC 1.4 Assignment Statements and Input

AP Computer Science A Topic 1.4Editable PowerPoint Presentation (Dark Visual Studio Theme) Lesson 1Classwork (Class activity) Lesson 2Practical Assessment (Programming) Lesson 3Theory Assessment Lesson 4Unit Test Lesson 5Topic 1.4: Assignment Statements and InputLO 1.4.A: Develop code for assignment statements with expressions and determine the value stored.EK 1.4.A.1: A variable must be assigned a value before use. null indicates no object.EK 1.4.A.2: The assignment operator = stores the value
Preview of AP Computer Science A Topic 1.15: String Manipulation

AP Computer Science A Topic 1.15: String Manipulation

AP Computer Science A Topic 1.15Editable PowerPoint Presentation (Dark Visual Studio Theme) Lesson 1Classwork (Class activity) Lesson 2Practical Assessment (Programming) Lesson 3Theory Assessment Lesson 4Unit Test Lesson 5Topic 1.15: String ManipulationLO 1.15.A: Develop code to create string objects and determine the result of creating and combining strings.EK 1.15.A.1: String objects can be created with a literal or a constructor.EK 1.15.A.3: String objects are immutable.EK 1.15.A.4: Strings c
Preview of AP Computer Science A Topic 1.14: Calling Instance Methods

AP Computer Science A Topic 1.14: Calling Instance Methods

AP Computer Science A Topic 1.13Editable PowerPoint Presentation (Dark Visual Studio Theme) Lesson 1Classwork (Class activity) Lesson 2Practical Assessment (Programming) Lesson 3Theory Assessment Lesson 4Unit Test Lesson 5Topic 1.14: Calling Instance MethodsLO 1.14.A: Develop code to call instance methods and determine the result.EK 1.14.A.1: Instance methods are called on objects using the dot operator.EK 1.14.A.2: A method call on a null reference results in a NullPointerException.
Preview of AP Computer Science A Topic 1.13: Object Creation and Storage (Instantiation)

AP Computer Science A Topic 1.13: Object Creation and Storage (Instantiation)

AP Computer Science A Topic 1.13Editable PowerPoint Presentation (Dark Visual Studio Theme) Lesson 1Classwork (Class activity) Lesson 2Practical Assessment (Programming) Lesson 3Theory Assessment Lesson 4Unit Test Lesson 5Unit 1: Using Objects and MethodsTopic 1.13: Object Creation and Storage (Instantiation)LO 1.13.A: Identify, using its signature, the correct constructor being called.EK 1.13.A.1: A constructor has the same name as the class.EK 1.13.A.2: A constructor signature is the name and
Preview of AP Computer Science A TOPIC 1.12 Objects: Instances of Classes

AP Computer Science A TOPIC 1.12 Objects: Instances of Classes

AP Computer Science A Topic 1.12Editable PowerPoint Presentation (Dark Visual Studio Theme) Lesson 1Classwork (Class activity) Lesson 2Practical Assessment (Programming) Lesson 3Theory Assessment Lesson 4Unit Test Lesson 5Topic 1.12: Objects: Instances of ClassesLO 1.12.A: Explain the relationship between a class and an object.EK 1.12.A.1: A class is a blueprint. An object is a specific instance.EK 1.12.A.2: A class hierarchy uses inheritance (subclasses extend superclasses).
Preview of AP Computer Science A TOPIC 1.11 Math Class

AP Computer Science A TOPIC 1.11 Math Class

AP Computer Science A Topic 1.11Editable PowerPoint Presentation (Dark Visual Studio Theme) Lesson 1Classwork (Class activity) Lesson 2Practical Assessment (Programming) Lesson 3Theory Assessment Lesson 4Unit Test Lesson 5Topic 1.11: Math ClassLO 1.11.A: Develop code that incorporates calls to built-in mathematical libraries.EK 1.11.A.2: Key Math methods: abs, pow, sqrt, random.EK 1.11.A.3: Math.random() returns a double from 0.0 (inclusive) to 1.0 (exclusive).
Preview of AP Computer Science A TOPIC 1.10 Calling Class Methods

AP Computer Science A TOPIC 1.10 Calling Class Methods

AP Computer Science A Topic 1.10Editable PowerPoint Presentation (Dark Visual Studio Theme) Lesson 1Classwork (Class activity) Lesson 2Practical Assessment (Programming) Lesson 3Theory Assessment Lesson 4Unit Test Lesson 5Topic 1.10: Calling Class MethodsLO 1.10.A: Develop code to call class methods and determine the result.EK 1.10.A.1: Class methods are designated with static and are associated with the class, not objects.
Preview of AP Computer Science A Topic 1.9: Method Signatures

AP Computer Science A Topic 1.9: Method Signatures

AP Computer Science A Topic 1.9Editable PowerPoint Presentation (Dark Visual Studio Theme) Lesson 1Classwork (Class activity) Lesson 2Practical Assessment (Programming) Lesson 3Theory Assessment Lesson 4Unit Test Lesson 5Topic 1.9: Method SignaturesLO 1.9.A: Identify the correct method to call based on documentation and method signatures.EK 1.9.A.1: A method is a named block of code. Procedural abstraction allows use without knowing the implementation.EK 1.9.A.2: A parameter is a variable in the
Preview of AP Computer Science A Topic 1.8: Documentation with Comments

AP Computer Science A Topic 1.8: Documentation with Comments

AP Computer Science A Topic 1.8Editable PowerPoint Presentation (Dark Visual Studio Theme) Lesson 1Classwork (Class activity) Lesson 2Practical Assessment (Programming) Lesson 3Theory Assessment Lesson 4Unit Test Lesson 5Topic 1.8: Documentation with CommentsLO 1.8.A: Describe the functionality and use of code through comments.EK 1.8.A.1: Comments (//, /* */, /** */) are ignored by the compiler.EK 1.8.A.2: A precondition must be true before a method executes.EK 1.8.A.3: A postcondition is true a
Preview of AP Computer Science A TOPIC 1.7 Application Program Interface (API)

AP Computer Science A TOPIC 1.7 Application Program Interface (API)

AP Computer Science A Topic 1.7Editable PowerPoint Presentation (Light Visual Studio Theme) Lesson 1Classwork (Class activity) Lesson 2Practical Assessment (Programming) Lesson 3Theory Assessment Lesson 4Unit Test Lesson 5Topic 1.7: Application Program Interface (API) and LibrariesLO 1.7.A: Identify the attributes and behaviors of a class found in the libraries.EK 1.7.A.1: Libraries are collections of classes. An API specifies how to use them.EK 1.7.A.2: Attributes are data (variables), behavior
Preview of AP Computer Science A TOPIC 1.6 Compound Assignment Operators

AP Computer Science A TOPIC 1.6 Compound Assignment Operators

AP Computer Science A Topic 1.6Editable PowerPoint Presentation (Dark Visual Studio Theme) Lesson 1Classwork (Class activity) Lesson 2Practical Assessment (Programming) Lesson 3Theory Assessment Lesson 4Unit Test Lesson 5Topic 1.6: Compound Assignment OperatorsLO 1.6.A: Develop code for assignment statements with compound assignment operators.EK 1.6.A.1: Compound operators: +=, -=, *=, /=, %=.EK 1.6.A.2: Post-increment ++ and post-decrement -- add/subtract 1.
Preview of AP Computer Science A Topic 1.5: Casting and Range of Variables

AP Computer Science A Topic 1.5: Casting and Range of Variables

AP Computer Science A Topic 1.5Editable PowerPoint Presentation (Dark Visual Studio Theme) Lesson 1Classwork (Class activity) Lesson 2Practical Assessment (Programming) Lesson 3Theory Assessment Lesson 4Unit Test Lesson 5Topic 1.5: Casting and Range of VariablesLO 1.5.A: Develop code to cast primitive values and determine the result.EK 1.5.A.1: Use (int) and (double) to convert between numeric types.EK 1.5.A.2: Casting a LO 1.5.A: Develop code to cast primitive values and determine the result.EK
Preview of AP Computer Science A Topic 1.3: Expressions and Output

AP Computer Science A Topic 1.3: Expressions and Output

AP Computer Science A Topic 1.3Editable PowerPoint Presentation (Dark Visual Studio Theme) Lesson 1Classwork (Class activity) Lesson 2Practical Assessment (Programming) Lesson 3Theory Assessment Lesson 4Unit Test Lesson 5Topic 1.3: Expressions and OutputLO 1.3.A: Develop code to generate output and determine the result that would be displayed.EK 1.3.A.1: System.out.print and System.out.println display information.LO 1.3.B: Develop code to utilize string literals and determine the result of usin
Preview of AP Computer Science A Topic 1.2 Variables and Data Types

AP Computer Science A Topic 1.2 Variables and Data Types

AP Computer Science A Topic 1.2Editable PowerPoint Presentation (Dark Visual Studio Theme) Lesson 1Classwork (Class activity) Lesson 2Practical Assessment (Programming) Lesson 3Theory Assessment Lesson 4Unit Test Lesson 5Topic 1.2: Variables and Data TypesLO 1.2.A: Identify the most appropriate data type category for a particular specification. EK 1.2.A.1: Data types are primitive or reference.LO 1.2.B: Develop code to declare variables to store numbers and Boolean values. EK 1.2.B.1: The three
Preview of AP Computer Science A Topic 1.1: Introduction to Algorithms

AP Computer Science A Topic 1.1: Introduction to Algorithms

AP Computer Science A Topic 1.1Editable PowerPoint Presentation (Dark Visual Studio Theme)Practical AssessmentTheory AssessmentClassworkUnit TestTopic 1.1: Introduction to Algorithms, Programming, and CompilersLO 1.1.A: Represent patterns and algorithms found in everyday life using written language or diagrams.EK 1.1.A.1: Algorithms are step-by-step processes.EK 1.1.A.2: Sequencing defines the order of steps.LO 1.1.B: Explain the code compilation and execution process.EK 1.1.B.1: IDEs are used t
Preview of Designing Personalized Product Websites

Designing Personalized Product Websites

Lesson Description: Designing Personalized Product WebsitesObjective:Students will undertake a comprehensive project mimicking real-world scenarios to develop websites for personalized product businesses. This project aims to emphasize SMART objectives, flowchart creation, data flow diagrams, database design, entity relationship diagrams, and prototype creation aligned with client specifications. Duration:This lesson spans four weeks, with each week focusing on specific components of the project
Preview of AP Computer Science A Topic 1.1: Introduction to Algorithms Presentation

AP Computer Science A Topic 1.1: Introduction to Algorithms Presentation

AP CSA Topic 1.1: Intro to Algorithms, Programming, & Compilers Grade Levels: 9th - 12th, Higher Education Subjects: Computer Science, Computer Science - Technology Resource Type: PowerPoint Presentations, Lesson Format Included: PPTX This meticulously crafted PowerPoint presentation covers Topic 1.1: Introduction to Algorithms, Programming, and Compilers as outlined in the official AP Computer Science A Course and Exam Description (CED). Perfect for the first week of school, this resource pro
Preview of Von Neumann Architecture

Von Neumann Architecture

Lesson Title: Understanding CPU ArchitectureI. IntroductionDefinition of CPU (Central Processing Unit)Importance of CPU in a computer systemII. Components of a CPUA. Registers 1. Program Counter (PC) - Purpose: Keeps track of the memory address of the next instruction. - Function: Automatically increments after each instruction fetch. 2. Memory Address Register (MAR) - Purpose: Holds the memory address currently being accessed. - Function: Specifies memory locations for reading or wr
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