Students will travel through five stations to reinforce the difference between experimental and theoretical probabilities. The five stations are as follows:
1. Deck of Cards
2. Flipping Two Coins
3. Drawing Candies from a Bag
4. Spinner
5. Rolling a Pair of Dice
At Station 1, students determine the theoretical probability of drawing various cards, card types, and card combinations from the deck. At Station 2, students determine the theoretical probability of all possible outcomes that can come
Do your students have difficulty breaking down quadratic application problems? This handout breaks down the questions and helps students connect their knowledge of quadratic graphs to solving projectile application problems. By first identifying what each part of the graph represents in a real world context, students can then begin to decode the problems with no scaffolding from the teacher.