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STEAMing Through Learning

Rated 4.83 out of 5, based on 42 reviews
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Mermaid Waters, Queensland, Australia
About the store
4 years Y2 5 years Y5 3 years Y6 2 years Y7
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Preview of STEM (STEAM) task - Engineer an animal

STEM (STEAM) task - Engineer an animal

This task was designed for a Y5/6 group who were learning about adaptations (science) and how people shape places (geography). We used it as the hook (at the beginning) for the unit of work. As a class begin by: - Revising anatomical and behavioural adaptations - Revising ecosystems and biomes Students then work in collaborative learning teams to engineer an imaginary animal: - each student chooses one body part and has to label the anatomical adaptations - as a group students can also identi
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About the store

Experience

4 years Y2 5 years Y5 3 years Y6 2 years Y7

Teaching style

Problem solving, hands on, investigative. STEAM is my thing, with an added interest in all things sustainability! Nearly all resources are differentiated using a 3 tiered approach: MUST, SHOULD, COULD. Most resources include WALT (learning intentions) and WILFs (success criteria).

Awards & shining teacher moments

STEAM mentor 2016 QLD Sustainability mentor and guest speaker 2013-2014 NSW

My own education history

Ba of Education Masters of Education

Additional biographical information

Have taught in NZ, London, NSW and QLD (Australia) and my resources reflect this :)