THIS IS A LIVING BUNDLE! This bundle is starting at 5 products but will grow to be a total of 12 PRODUCTS + BONUS MATERIAL! Buy it for a discounted price now! Future items will be placed in the bundle and available for you to download FOR FREE once you purchase. This Scratch 3.0 Computer Coding bundle include my first unit of Scratch 3.0 coding lessons. In the future there will be more available units covering more advanced coding and programming concepts such as controlling the LEGO EV3
We code and program online virtual robots to build our coding skills! Robot Unit Overview.Lesson 1:This curriculum is designed for learner of all situations, including virtual, in classroom and hybrid learners. In this lesson we utilize a online robot coding platform, VexVR, to understand how to move our robot around a space. We are focusing on moving our robot forward and turning the robot left or right by 90 degrees. In Lesson 2, we focus on turning a number of degrees other than 90 and using
Dialogue Project | Scratch 3.0 Coding Lesson 2The is the second lesson in a series of lessons for form a Scratch 3.0 coding unit. Students explore simple and concise instruction to computer programming and coding through a relevant and initiative environment that fosters creativity and builds strong computing skills. This lesson is designed to be paired with: Dialogue.2 | Introduction to Scratch 3.0 CodingSee bottom of description for more videos and lessonsIn this lesson we take a look at th
This curriculum is designed for learner of all situations, including virtual, in classroom and hybrid learners. Lesson 1: In this lesson we utilize a online robot coding platform, VexVR, to understand how to move our robot around a space. We are focusing on moving our robot forward and turning the robot left or right by 90 degrees. In Lesson 2, we focus on turning a number of degrees other than 90 and using the control block of repeats to make our robot complete patterns. Attached, you wil
This curriculum is designed for learner of all situations, including virtual, in classroom and hybrid learners. Lesson 1: In this lesson we utilize a online robot coding platform, VexVR, to understand how to move our robot around a space. We are focusing on moving our robot forward and turning the robot left or right by 90 degrees. In Lesson 2, we focus on turning a number of degrees other than 90 and using the control block of repeats to make our robot complete patterns. Attached, you wil
This curriculum is designed for learner of all situations, including virtual, in classroom and hybrid learners. In this lesson we utilize a online robot coding platform, VexVR, to understand the concept of the command “Wait until < Something happens > ” and the “Energize magnet” block. Attached, you will be buying a Google Document Lesson plan that you will be able to edit, manipulate, and call your own. VIRTUAL Robot Coding - VIDEO LESSON 3 - Sensors (Part 1) is designed to be paired w
This curriculum is designed for learner of all situations, including virtual, in classroom and hybrid learners. Lesson 2: In this lesson we utilize a online robot coding platform, VexVR, to understand how to move our robot around a space. In Lesson 2, we focus on turning a number of degrees other than 90 and using the control block of repeats to make our robot complete patterns. Attached, you will be buying a Google Document Lesson plan that you will be able to edit, manipulate, and call y
Scratch 3.0 Coding Lesson 1 - Name ProjectThis is the first lesson in series of lessons to form a Scratch 3.0 coding unit. Students take a look at a simple and concise introduction to computer coding and programing through a relevant and initiative environment that fosters creativity and builds strong computing skills.This is a great way for students to be introduced to the world of computer programming and coding in a fund and interactive way! Assessment and rubric included!The student will be
Lesson 5:This curriculum is designed for learner of all situations, including virtual, in classroom and hybrid learners. In this lesson we will continue to utilize a online robot coding platform, VexVR, and continue to explore thethe concept of the “My Block”, which is a major programming concept called a Function! Attached, you will be buying a Google Document Lesson plan that you will be able to edit, manipulate, and call your own. VIRTUAL Robot Coding - Lesson 5 - Functions - Part 2 // LESSO
This curriculum is designed for learner of all situations, including virtual, in classroom and hybrid learners. In this lesson we utilize a online robot coding platform, VexVR, to understand the concept of the “My Block”, which is a major programming concept called a Function! Attached, you will be buying a Google Document Lesson plan that you will be able to edit, manipulate, and call your own. VIRTUAL Robot Coding - Lesson 4 - Functions // LESSON PLAN is designed to be paired with: VIRTUAL R
This curriculum is designed for learner of all situations, including virtual, in classroom and hybrid learners. In this lesson we utilize a online robot coding platform, VexVR, to understand the concept of the command “Wait until < Something happens > ” and the “Energize magnet” block. Attached, you will be buying a Google Document Lesson plan that you will be able to edit, manipulate, and call your own. VIRTUAL Robot Coding - Lesson 3 - Magnets (Part 1) // LESSON PLAN is designed to be
This curriculum is designed for learner of all situations, including virtual, in classroom and hybrid learners. Lesson 2: In this lesson we utilize a online robot coding platform, VexVR, to understand how to move our robot around a space. In Lesson 2, we focus on turning a number of degrees other than 90 and using the control block of repeats to make our robot complete patterns. Attached, you will be buying a Google Document Lesson plan that you will be able to edit, manipulate, and call y
This curriculum is designed for learner of all situations, including virtual, in classroom and hybrid learners. In this lesson we will continue to utilize a online robot coding platform, VexVR, and continue to explore thethe concept of the “My Block”, which is a major programming concept called a Function! Attached, you will be buying a Google Document Lesson plan that you will be able to edit, manipulate, and call your own. VIRTUAL Robot Coding - VIDEO LESSON 5 - Functions (Part 2) is designed
This curriculum is designed for learner of all situations, including virtual, in classroom and hybrid learners. In this lesson we utilize a online robot coding platform, VexVR, to understand the concept of the “My Block”, which is a major programming concept called a Function! Attached, you will be buying a Google Document Lesson plan that you will be able to edit, manipulate, and call your own. VIRTUAL Robot Coding - VIDEO LESSON 4 - Functions is designed to be paired with: VIRTUAL Robot Codi
This curriculum is designed for learner of all situations, including virtual, in classroom and hybrid learners. In this lesson we utilize a online robot coding platform, VexVR, to understand the concept of the “My Block”, which is a major programming concept called a Function! Attached, you will be buying a Google Document Lesson plan that you will be able to edit, manipulate, and call your own. Disc Maze Challenge Student Activity Guide is designed to be paired with: VIRTUAL Robot Coding - VI
Conditionals + Ask.5 | Introduction to Scratch 3.0 CodingIn this Scratch 3.0 coding lesson we take a deeper look at conditional statements like if/else and if/then statements. We then venture into exploring how to ask questions and make a simple ChatBot that has a conversation with us! This Lesson Plan is designed to be paired with: Scratch 3.0 Coding Video Lesson 4 - Conditionals + Ask.5Vocabulary and content includes: BroadcastsWhen I receive _______Say _________for ____ seswait ____ secsS
This curriculum is designed for learner of all situations, including virtual, in classroom and hybrid learners. In this lesson we utilize a online robot coding platform, VexVR, to understand the concept of the “My Block”, which is a major programming concept called a Function! Attached, you will be buying a Google Document Lesson plan that you will be able to edit, manipulate, and call your own. Disc Movers Challenge Student Activity Guide is designed to be paired with: VIRTUAL Robot Coding -
This Activity Guide is to be paired with: VIRTUAL Robot Coding - VIDEO LESSON 3 - Magnets (Part 1)andVIRTUAL Robot Coding - Lesson 3 - Magnets (Part 1) // LESSON PLAN This activity guide will provide a way for you to assess student work with the rubric in VIRTUAL Robot Coding - Lesson 3 - Magnets (Part 1) // LESSON PLAN This curriculum is designed for learner of all situations, including virtual, in classroom and hybrid learners. In this lesson we utilize a online robot coding platform, VexVR, t
Variables.4 | Introduction to Scratch 3.0 CodingIn this Scratch 3.0 coding video we take a look at the creation of a variable to keep score in a game, as well a simple timer for a game! Students can follow along to grasp comprehension while we create and code a simple game together. This Lesson Plan is designed to be paired with: Scratch 3.0 Coding Video Lesson 4 - Variables.4Vocabulary and content includes: BroadcastsWhen I receive _______Say _________for ____ seswait ____ secsShowHideGo
This Document is to be paired with: VIRTUAL Robot Coding - Lesson 2 - Drawing with Your Robot // LESSON PLANand VIRTUAL ROBOT CODING - Lesson 2 + Drawing Challenge Video LessonLesson 2: In this lesson we utilize a online robot coding platform, VexVR, to understand how to move our robot around a space. In Lesson 2, we focus on turning a number of degrees other than 90 and using the control block of repeats to make our robot complete patterns. Attached, you will be buying a Google Document Les