Laminate and cut out the attached blue number panels. I suggest making two sets so that more than one of the same number can be used.
The game is played by selecting 5 blue single digit numbers and 1 blue double digit number. Within 60 seconds, the aim is to try and make the target number. The target number is generated using the black cards. It can be differentiated to suit the needs of the child – i.e TH,H,T,U
The player / team with the closest number to the target wins.
How to play:
• Split into boy/girl teams – working on separate twister mats.
• Two people are going to plot the co-ordinates and the others are the referees
• A referee spins the board to shout out a body part for the first player
• The next referee pulls a co-ordinate out of the pot. (then returns it to the pot)
• The player moves that body part to the correct coordinate. If they get it correct, they stay there until it is their next turn. If they get it wrong then they are eliminated by a r
These maths challenges all have answers on the following slide.
These challenges are great for mental arithmetic practice, class warm ups, plenaries, SATS revision and whole class challenges. You could also print them out for a maths hunt around the classroom!