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Preview of Sphero Indi Shapes & Color Coding Game

Sphero Indi Shapes & Color Coding Game

Created by
Perry Clemons
Introduce young learners to computational thinking with hands-on Sphero Indi programming challenges! This screen-free coding resource uses color-coded tiles to teach sequencing, loops, and spatial reasoning through engaging shape and pattern activities for grades K-3. What's Inside: 🤖 Color-Coded Tile Reference Guide – Visual command tiles for Go, Stop, Slow, Dance, and directional movements🔄 Loop Programming Challenges – Practice repeating patterns with circular and rectangular paths✏️ Shape
Preview of AI Discussion Cards | AI Literacy Activity for Kids | Grades 3–5

AI Discussion Cards | AI Literacy Activity for Kids | Grades 3–5

Created by
AI Literacy Lab
Help students explore artificial intelligence in a fun and thoughtful way with these engaging AI discussion cards for kids! This resource includes 24 discussion prompts designed for ages 8–11 that encourage students to think about how AI works, when it can be helpful, and how humans should use technology responsibly. These cards are perfect for introducing AI literacy and digital citizenship concepts in an age-appropriate way. Students can discuss questions with partners, write responses, or
Preview of Stay Safe Online & Master Division – Digital Safety & Math Lesson

Stay Safe Online & Master Division – Digital Safety & Math Lesson

Looking for an engaging way to teach BOTH online safety and division skills? This interactive lesson is perfect for helping students understand the importance of digital safety while reinforcing math skills—all in one fun and structured resource! What’s Included? Online Safety Lesson – Teaches students how to stay safe online through interactive discussions Classroom Discussion Questions – Encourage students to think critically about safe vs. unsafe online behaviors Online Safety Rules Post
Preview of Move to the Left. Now Right! – Coding and Maze Navigation

Move to the Left. Now Right! – Coding and Maze Navigation

Engaging Hands-On Activity for Teaching Coding & Math Skills!Are you looking for an interactive way to introduce coding to your students while reinforcing math skills? Move to the Left. Now Right! is a fun and engaging lesson where students become programmers and create their own coding language to navigate a maze. Perfect for STEM and math integration! What’s Included? Teacher Guide – Step-by-step instructions for implementing the lesson Student Guide – Clear explanations and examples for stu
Preview of EYFS Online Safety Knowledge Retrieval Pack!

EYFS Online Safety Knowledge Retrieval Pack!

Created by
TandLGuru
This resource offers a wide range of knowledge retrieval activities for EYFS children learning about Online Safety. The depth and breadth of knowledge covered is aligned with the ‘Education for a Connected World’ framework. There are a wide range of interesting and thought-provoking activities (17 slides in total) which help children to secure all of the important information from the unit. Research-approved activities include: -Quick Fire Questions; -Picture Stimulus; -Fill in the Blank; -Vocab
Preview of Technology and Creativity Lesson Plan

Technology and Creativity Lesson Plan

Created by
nassab ahmadie
This  administrator-approved lesson plan clearly outlines objectives, standards, pacing, and instructional intent for an  Art & Technology unit. Written in professional language suitable for observations, evaluations, or lesson plan submissions. Aligned to: Georgia Visual Arts StandardsGeorgia Computer Science (Digital Citizenship)Perfect for: ObservationsEvaluationsCurriculum documentation
Preview of Pokémon Coding Club – Scratch Beginner Lesson #1

Pokémon Coding Club – Scratch Beginner Lesson #1

Created by
Teacher Jax
Engage young coders with this fun and interactive Pokémon-themed Scratch lesson! Designed for beginners, this step-by-step guide introduces students to coding fundamentals in a way that feels like play. Learners will create their own animated projects, experiment with Scratch blocks, and complete activities to "hatch" their digital Pokémon egg! What’s Included?✅ Easy-to-follow, student-friendly instructions ✅ Hands-on Scratch coding activities ✅ Fun, Pokémon-inspired challenges ✅ Encouragemen
Preview of Computer Coding with Scratch 3.0 Coding Lesson Plan 2  - Dialogue Project

Computer Coding with Scratch 3.0 Coding Lesson Plan 2 - Dialogue Project

Created by
theThinkHub
Dialogue Project | Scratch 3.0 Coding Lesson 2The is the second lesson in a series of lessons for form a Scratch 3.0 coding unit. Students explore simple and concise instruction to computer programming and coding through a relevant and initiative environment that fosters creativity and builds strong computing skills. This lesson is designed to be paired with: Dialogue.2 | Introduction to Scratch 3.0 CodingSee bottom of description for more videos and lessonsIn this lesson we take a look at th
Preview of Gorgeous Rainbow Gradients in HTML

Gorgeous Rainbow Gradients in HTML

Created by
Tekkie Time
Everyone loves a rainbow! Create one using HTML in just a few minutes. Great for interesting students of all skill sets and ages who are interested in coding, colors, creativity and just playing online. Mix colors, delete colors, add colors... the sky is the limit and it's easy to manipulate and explain. NO EXPERIENCE NECESSARY, I promise!
Preview of Be Safe & Smart Online – Internet Safety Lesson (Grades 3–5)

Be Safe & Smart Online – Internet Safety Lesson (Grades 3–5)

This ready-to-use digital citizenship lesson teaches students how to stay safe, kind, and smart online. Perfect for school counselors, classroom teachers, or digital literacy leads, this resource includes a full slide deck, interactive prompts, and printable activities to help students understand real-life internet safety. What's Included: 9-slide Canva presentation linked in teacher guide document Printable “Digital Footprint” worksheet Safe vs. Not Safe class activity Wrap-up & reflection p
Preview of Computer Coding with Scratch 3.0 Computer Coding | Unit 1

Computer Coding with Scratch 3.0 Computer Coding | Unit 1

Created by
theThinkHub
THIS IS A LIVING BUNDLE! This bundle is starting at 5 products but will grow to be a total of 12 PRODUCTS + BONUS MATERIAL! Buy it for a discounted price now! Future items will be placed in the bundle and available for you to download FOR FREE once you purchase. This Scratch 3.0 Computer Coding bundle include my first unit of Scratch 3.0 coding lessons. In the future there will be more available units covering more advanced coding and programming concepts such as controlling the LEGO EV3
Preview of STEM Challenge Growing Bundle | Engineering Activities | Year-Round STEM Toolkit

STEM Challenge Growing Bundle | Engineering Activities | Year-Round STEM Toolkit

Bring excitement, problem-solving, and real-world thinking into your classroom with this STEM Challenge Growing Bundle — a continually expanding collection of hands-on engineering challenges students love. Designed for busy teachers, this ready-to-use system makes it simple to run engaging STEM lessons while building collaboration, creativity, and critical thinking. Best of all, new STEM challenges are added regularly at no extra cost, so your resource library keeps growing! Perfect for eleme
Preview of Scratch 3.0 Coding Lesson 4 - Variables

Scratch 3.0 Coding Lesson 4 - Variables

Created by
theThinkHub
Variables.4 | Introduction to Scratch 3.0 CodingIn this Scratch 3.0 coding video we take a look at the creation of a variable to keep score in a game, as well a simple timer for a game! Students can follow along to grasp comprehension while we create and code a simple game together. This Lesson Plan is designed to be paired with: Scratch 3.0 Coding Video Lesson 4 - Variables.4Vocabulary and content includes: BroadcastsWhen I receive _______Say _________for ____ seswait ____ secsShowHideGo
Preview of Introduction to HTML in Web Development and Programming [ Complete Lessons]

Introduction to HTML in Web Development and Programming [ Complete Lessons]

This lesson offers a comprehensive introduction to HTML in Web Development, Programming, Coding and Computer Science. It covers everything learners need to know about HTML structure, syntax, tags, elements, and best practices. Designed for beginners, the lesson is clear, engaging, and easy to follow. Every slide is interactive and built to make learning fun and practical. ▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧ The Following Are Included in This Curriculum✤ PDF Lessons ✤ PowerPoint Presentations ✤ Po
Preview of Minecraft Kinetic and Potential Energy Lesson Plan

Minecraft Kinetic and Potential Energy Lesson Plan

This lesson plan explains how to use Minecraft with a class to teach and assess kinetic and potential energy. Students learn about kinetic and potential energy (worksheet included) and then use Minecraft to create their own roller coaster. They then draw blueprints for their completed roller coaster, drawing the kinetic and potential energy for the coaster at each hill and dip.
Preview of 33 simple inventions that changed our world: Powerpoint (Part 2 of 3)

33 simple inventions that changed our world: Powerpoint (Part 2 of 3)

Created by
David Grover
* The complete lesson pack accompanying this product is required as a separate download* Simple ideas can change the world. Students explore a simple paper clip and redesign it! Students are shown 33 simple inventions which have impacted our daily lives. The accompanying slideshow is provided here for download. Lesson notes are provided as a separate download with handout, marking template, answer solutions and a complete step by step lesson sequence. This is one component of a three part pa
Preview of Introduction to Pseudocode in Computer Science & Programming [Full lessons]

Introduction to Pseudocode in Computer Science & Programming [Full lessons]

This complete lesson introduces students to Pseudocode, a key skill in Computer Science, Coding, Software Engineering and Programming. Learners will explore how to plan, write, and interpret logical steps in plain language before converting them into real code. This beginner-friendly approach strengthens problem-solving, algorithm design, and coding confidence. Ideal for building a solid programming foundation. ▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧ The Following Are Included in This Curriculum✤ PDF Less
Preview of Introduction to RJ 45 Connector in Networking and Computer Science  Lessons.

Introduction to RJ 45 Connector in Networking and Computer Science Lessons.

This lesson introduces students to the RJ45 Connector, a vital component in Networking and Computer Science. Learners will understand its structure, pin configuration, and role in connecting devices within a network. The content also explores cable standards (T568A/B), crimping tools, and real-world usage. It is beginner-friendly and ideal for foundational networking skills. ▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧ The Following Are Included in This Curriculum✤ PDF Lessons ✤ PowerPoint Presentations ✤ Powe
Preview of Create a PowerPoint Game. Year 5 & 6 Digital Technologies Assessment.

Create a PowerPoint Game. Year 5 & 6 Digital Technologies Assessment.

The product includes a full lesson, assessment and an editable assessment checklist. Students will create their own game using Microsoft PowerPoint. The lesson and assessment assumes that the students have a basic understanding of how to use Microsoft PowerPoint and are confident in creating basic PowerPoints independently. The lesson includes a link to a basic skills tutorial for beginning students. This resource can be used to teach any students how to create a PowerPoint game. However, it d
Preview of Introduction to Storage Devices in Computer Science [Complete Lessons]

Introduction to Storage Devices in Computer Science [Complete Lessons]

This lesson introduces students to the core concepts of Storage Devices in Computer Science, Coding, Programming and Software Engineering. It explores primary and secondary storage, including hard drives, SSDs, flash storage, optical media, and cloud-based options. Students will also learn how data is stored, accessed, and managed across various platforms. The content is beginner-friendly, practical, and essential for understanding computer systems. ▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧ The Following A
Preview of Introduction to Processor Scheduling in Computer Science [Complete Lessons]

Introduction to Processor Scheduling in Computer Science [Complete Lessons]

This lesson introduces students to the key concepts of Processor Scheduling in Computer Science, Coding, Programming and Software Engineering. It explores how operating systems manage CPU time among processes using algorithms like FCFS, SJF, Round Robin, and Priority Scheduling. Designed with clarity and simplicity, this lesson builds understanding of how multitasking and performance optimization work in real systems. It’s ideal for both theoretical and applied learning. ▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧
Preview of Scratch 3.0 Coding Lesson 5 - Conditionals and Asks

Scratch 3.0 Coding Lesson 5 - Conditionals and Asks

Created by
theThinkHub
Conditionals + Ask.5 | Introduction to Scratch 3.0 CodingIn this Scratch 3.0 coding lesson we take a deeper look at conditional statements like if/else and if/then statements. We then venture into exploring how to ask questions and make a simple ChatBot that has a conversation with us! This Lesson Plan is designed to be paired with: Scratch 3.0 Coding Video Lesson 4 - Conditionals + Ask.5Vocabulary and content includes: BroadcastsWhen I receive _______Say _________for ____ seswait ____ secsS
Preview of Engineering Design Challenge — Draw A Drone | STEM & Tech Lesson | Grades 5-8

Engineering Design Challenge — Draw A Drone | STEM & Tech Lesson | Grades 5-8

Created by
Cyber Wiz
In this hands-on STEM design challenge, students step into the role of engineers as they design and draw their own drone while learning how real drones work in the world today. Students imagine a drone that solves a real-world problem, then sketch, label, and explain their design using guided templates. This engaging project blends technology, creativity, and engineering thinking in a way that keeps students motivated and curious. Perfect for STEM, technology, or engineering lessons, this low-pr
Preview of Computer Coding with Scratch 3.0 Coding - Lesson 3 - Event Driven Project

Computer Coding with Scratch 3.0 Coding - Lesson 3 - Event Driven Project

Created by
theThinkHub
Scratch 3.0 Coding Lesson 3 - Event Driven ProjectIn this Scratch 3.0 coding video we take a look at the two new event blocks to help us customize how we control sprites inside our Scratch 3.0 coding projects. We explore how humans interact with computers through typing and clicking! This Lesson Plan is designed to be paired with: Scratch 3.0 Coding Video Lesson 3 | Events.3Students will comprehend and be able to properly execute the use of the "When sprite is clicked" and "When ____ key is
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