Explore Electricity with Hands-On Student-Led Circuit Stations!Looking for an engaging, student-led way to teach electricity and circuits? This resource has everything you need for a fun and educational journey through the world of electrical circuits! Designed as a term-long unit, it features six hands-on stations where students will build, test, and investigate circuits while learning how energy flows, transforms, and interacts with real-world components. Station 1: CircuitsBuild and explore
Help your students discover how living things survive and adapt in different environments with this engaging Edu.Up Science Fact File! Perfect for Year 6 Biological Sciences (ACARA v9), this double-sided newspaper-style handout explores how the growth and survival of plants and animals are influenced by changing physical conditions - from rainfall and sunlight to pollution and urbanisation. Everything your students need to learn, revise, or explore the wonders of space - no internet or lapto
Launch your students’ curiosity beyond the atmosphere with this captivating Edu.Up Earth & Space Sciences Fact File!Perfect for Year 6 students (ACARA v9), this double-sided, newspaper-style resource explores how the Earth’s rotation, revolution, and tilt create day and night, the seasons, tides, and eclipses — while connecting these ideas to First Nations Australians’ sky knowledge and modern space technology. Everything your students need to learn, revise, or explore the wonders of space -
Help your students discover how living things survive and adapt in different environments with this engaging Edu.Up Science Fact File! Perfect for Year 6 students studying Electrical Energy (ACARA v9), this double-sided, newspaper-style resource helps students explore how electricity moves, powers, and transforms energy in our world — from simple circuits to renewable power. Year 6 Science Fact File: The Bright Side of Science – All About ElectricityEverything your students need to learn, re
Science Fact File: The Science of Change – Reversible and Irreversible ReactionsMake Chemistry click with this hands-on, visually engaging Edu.Up Science Fact File! Perfect for Year 6 Chemical Sciences (ACARA v9), this double-sided newspaper-style resource helps students explore the fascinating world of reversible and irreversible changes - from melting chocolate to rusting metal - through real-world examples, fun facts, and differentiated text. Everything your students need to learn, revi
Makey Makey Video Game Controller Project – Hands-On STEM Learning!Looking for the perfect end-of-term project that’s both educational and engaging? This play-based learning experience combines science, design, and technology in one exciting classroom challenge! Students will explore conductors and insulators through a fun, hands-on project where they design, build, and test their own working video game controllers using Makey Makey kits and everyday materials. Perfect for following up a
Observing, Inferring & Investigating | Scientific Skills Starter Unit Looking for a fun and interactive way to kick off your science program? This short and powerful unit is the perfect way to launch your students into scientific thinking! Designed for upper primary learners (Grades 4–8), this 1–2 week unit focuses on building foundational science skills through engaging, hands-on activities. Students will learn how to:Make qualitative and quantitative observationsDraw inferences from eviden
Biological Sciences Year 6 - HabitatsHands-on, curriculum-aligned science with real-world relevance and creative design thinking!Looking for a complete, engaging biological sciences unit that goes beyond worksheets and into real-world inquiry? This 9-week unit is designed for Australian Year 6 students and meets AC9S6U01 and AC9S6H01 outcomes, covering how physical conditions affect living things and integrating First Nations Australians’ knowledge of Country. Students will explore biotic and
Reversible and Irreversible Changes - Hands-On Year 6 Science Stations Bring chemical sciences to life with this engaging, hands-on station-based resource aligned to the Year 6 Australian Curriculum. This thoughtfully designed unit includes eight interactive stations, student-friendly activities, differentiated tasks, teacher notes, answer keys, and visual resources - everything you need for a comprehensive physical and chemical change unit. Aligned to ACARA v9Printable student booklets and tea
EDU.UP Digital Technologies – A Complete Semester-Long Unit! Take the stress out of planning with this ready-to-go, semester-long Digital Technologies unit! Designed for upper primary students, this all-in-one resource covers essential computational thinking and coding concepts through engaging, hands-on activities. Key Topics Covered:Binary, Pixels & Algorithms – Learn how computers store and process informationDigital Devices & Networks – Minor assessment on how digital systems connectDig
Earth & Space Science Student-Led Project-Based Learning resource, designed for upper primary learners (Year 6) and aligned with Australian Curriculum v9.0 outcomes. This comprehensive, student-led, inquiry-based unit helps your students explore the science behind day and night, seasons, sunlight variation, gravity, planetary movement, and First Nations interpretations of the sky - all while promoting creativity, independence, and real-world connections. What’s Included: Student Choice Boar
3D Design Meets Real-World Maths!SketchUp for Schools – Classroom Design ProjectPerfect for Years 5–6 | ACARA-Aligned | Term-Long Unit | Digital Tech + Maths + Design Transform your classroom into a hands-on design studio with this engaging, browser-based 3D modelling project! Students sketch a floor plan of their classroom using real measurements and bring it to life using SketchUp for Schools - a free, student-friendly CAD tool. Easy to implement. Fun for students. No paid software needed! Wh
Newton’s Three Laws in Action: Bottle Rocket STEM Challenge!Looking for an exciting, hands-on way to teach Newton’s Three Laws of Motion? This Bottle Rocket STEM Challenge will have your students designing, building, and launching their very own water bottle rockets while applying real scientific principles! What makes this activity unforgettable?Interactive & engaging – Students become engineers as they construct and modify their own rockets, bringing Newton’s Three Laws to life!Hands-on l
Transform your Digital Technologies unit into an engaging, hands-on adventure with this complete Scratch Video Game Project! Designed for Years 4–8, this resource takes students through the full creative process of remixing a Scratch game - from planning and building to refining and presenting. Aligned with the Digital Technologies Curriculum, students develop computational thinking, collaboration, storytelling, and design skills as they THINK, MAKE, IMPROVE, FIX & MAKE BETTER. This stru
4th - 8th
Computer Science - Technology
$5.00
Original Price $5.00
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