The Ocean of Place Value game provides oceans of fun and learning. You are on an undersea adventure with your friends. Everytime you solve a place value problem, you can take a picture of one of your favorite sea creatures. Who will take the most pictures?
This activity provides practice deconstructing 2 or 3-digit numbers. Select either the ones/tens or ones/tens/hundreds board and the corresponding fish number cards. Each player is dealt 8 number cards. Players move around the board. When they
Place value gets exciting with HAMSTER HIDEAWAY! Students compare 2 or 3 digit numbers presented in 5 formats: thirty-four 34 3 tens and 4 ones three tens and four ones 30 + 4 The student with the greatest value gets to move forward on the game board featuring cute and crazy hamster pictures, collecting treats for their hamster along the way. Great for centers!
2nd - 3rd
Math, Place Value
$2.50
Original Price $2.50
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