These lesson plans will provide everything needed for teachers to give students a hands-on 3D printing lesson. Students will be tasked with designing and 3D printing an eating utensil to help them eat a specific food better. This lesson is appropriate for all students ages 8+. Included in this Unit Plan is over 8 lessons with instructions for teachers and students, describing what they will do during each lesson. This unit plan includes objectives, assessments, connections to ISTE and ITEEA sta
Detailed, colorful, infographic with a lot of information about computer programming. Use this infographic to teach about: programs, programming, languages, algorithms, statements, variables, boolean logic, data structures, sequences, selection, iterations, procedures, functions, errors Lots of vocabulary to identify each specific concept. Walk students through learning to code with this great graphic. Perfect for middle school and up. Print Ready. Perfect for computer science classrooms.
Challenge for students to learn to identify potential pain-points and solve them using design thinking principles. Step-by-step instructions for students on how to go about thinking about the challenge in front of them and ideate on solutions. This is the student portfolio or workbook for Lesson Plan for 3D Printing - Utensil Redesign. This student portfolio will walk students through the 3D printing project, while keeping everyone safe. Challenge: Design and 3D print a utensil to help peopl
These step by step instructions can help your students build two of their own Scratch Game quickly! Easy to use and follow along with. Links to Scratch Educators Studio to remix game. Games include multiple variables, score keeping, multiple sprites, multiple backgrounds. Lesson include computational thinking strategies and planning techniques to focus on.
Everything you need to know to get started using a 3D Printer with your students. This incredible bundle gives you the lesson plans, student workbooks and how to 3D in your classroom and the what is 3D printing presentation. This bundle will get you and your students using a 3D printer effortlessly. You will have a lesson plan, student workbooks, classroom management resources and a presentation to get you and your students started. This is everything you need to 3D Print with your students ne
This bundle of electricity resources will get you and your students to have a great understanding of what electricity is. This is a great combination of artifacts to help students (and teachers) develop a deep and accurate understanding of electricity. Start with the presentation. While you are presenting have students complete the guided notes. Then have students work through the electricity centers. Check for understand with a 10 question quiz.
This presentation simply teaches the very specifics about how electricity flows through a circuit. It describes how electrons flow through a circuit to create electricity. Defines common vocabulary words including: Energy, The Law of Conservation of Energy, electricity, electrical energy, atoms, electrons, protons, neutrons, closed circuits and open circuit.
These guided notes will help students get the correct information from the What is Electricity? Presentation. These guided notes are developed for students with learning disabilities and ADHD but work great for all students.
The first page of this resource is the Hot Glue Gun Safety Rules and Contract to share with students. Print it or share it with your students. The Hot Glue Gun Safety Rules and Contract clearly list 6 rules of how to be safe when working with and around the hot glue guns. There are two tips for using hot glue effectively. Then there is a short paragraph that student will sign that states they were listening to the rules and understand all the rules. The rest of the document is a script of how t
Use this planning sheet to help students plan out their program for a Scratch project. Students will be asked to draw a picture, choose characters, choose the background, the events and actions the character will do. This document will help students plan all of the different scenes in their project. This is great to help slow students down and think about their project. Great for getting kids who love drawing to translate their drawings to a CS program. Awesome job for pseudocoding, planning c
WhyMakers Design Challenges come READY to use. All you have to do is hand them out to students and they can begin to work independently on them! These design challenges can be used in so many different ways. You can use these for your Makerspace, Genius Hour, Independent Time, STEM, Choice Time, Technology Class, Library Time, Afterschool programs, Camps, STEAM classes, Design Thinking Classes, SEL time and more! The design briefs come ready to go with the following sections:Context - so the cha
WhyMakers Design Challenges come READY to use. All you have to do is hand them out to students and they can begin to work independently on them! These design challenges can be used in so many different ways. You can use these for your Makerspace, Genius Hour, Independent Time, STEM, Choice Time, Technology Class, Library Time, Afterschool programs, Camps, STEAM classes, Design Thinking Classes, SEL time and more! The design briefs come ready to go with the following sections:Context - so the cha
Everything you need to run a successful and fun lesson! Students will design a robotic hand that is similar to a human hand. This fun and engaging activity comes with a materials list of simple things you have in your class or students have at home, like straws, strings, paper and tape. This also includes step by step instructions for teachers and students, activity guide and thought-provoking questions to help your students share and brainstorm their designs! Comes with a 15% coupon for our M
This is the ultimate teacher lesson plan for beginning to 3D Print. This lesson planner will help any teacher and class get started with 3D Printing. Description: Students will be tasked with designing and 3D printing an eating utensil to help them eat a specific food better. The lesson plan includes: DescriptionRationaleAnalysis of prior knowledgeStandardsObjectivesAssessmentsMaterialsTechnologyDay-by-day lesson logisticsExternal links to relevant information Inclusion strategiesClosure and
4 centers for practicing electricity understandings. Great for assessing students knowledge of electricity. All resources and instructions are included.
In this lesson plan, students will create their own solar powered fountain! in this This hands-on design challenge will help your students learn about clean energy while having a ton of fun! It will also help them develop essential skills like critical thinking, problem solving skills, and teamwork (to name a few). Suitable for grades 2-12, your students will love this wildly popular activity. Includes:Lesson planMaterials Shopping ListReady-made student informationWorksheetsThought provokin
Everything you need to run a successful and fun electric greeting card lesson! This fun and engaging activity comes with a materials list and where to buy them. It also comes with step-by-step instructions for teachers and students. There is an activity guide and thought-provoking questions to help your students share and brainstorm their designs! Resources and Materials - all TPT purchases come with 15% off Brown Dog Gadgets Electronic Greeting Card Package from www.whymaker.co/store.
Students will create a social media profile for a famous figure. They will use the social media research organizer to plan out the profile and use HTML to code the profile.
Use the link to develop a personalized lesson plan for using Scratch in the Content Area. Fill out the Google Form and generate a lesson plan that helps you incorporate Scratch into your typical curriculum. Easy to use and important product. End results leads to many different resources for: Computation Thinking Assessing Computer Science Redesigning Helping students Give and Receive Feedback
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About the store
Experience
10 years of teaching Technology and Engineering Education to students grades K - 12.
Teaching style
Maker Education - Designing and building projects that are connected to the curriculum.
Project Based
STEM STEAM Education
Technology and Engineering Education
Awards & shining teacher moments
President of the New York State Technology and Engineering Educators Association
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