These lesson plans will provide everything needed for teachers to give students a hands-on 3D printing lesson. Students will be tasked with designing and 3D printing an eating utensil to help them eat a specific food better. This lesson is appropriate for all students ages 8+. Included in this Unit Plan is over 8 lessons with instructions for teachers and students, describing what they will do during each lesson. This unit plan includes objectives, assessments, connections to ISTE and ITEEA sta
Challenge for students to learn to identify potential pain-points and solve them using design thinking principles. Step-by-step instructions for students on how to go about thinking about the challenge in front of them and ideate on solutions. This is the student portfolio or workbook for Lesson Plan for 3D Printing - Utensil Redesign. This student portfolio will walk students through the 3D printing project, while keeping everyone safe. Challenge: Design and 3D print a utensil to help peopl
These step by step instructions can help your students build two of their own Scratch Game quickly! Easy to use and follow along with. Links to Scratch Educators Studio to remix game. Games include multiple variables, score keeping, multiple sprites, multiple backgrounds. Lesson include computational thinking strategies and planning techniques to focus on.
These guided notes will help students get the correct information from the What is Electricity? Presentation. These guided notes are developed for students with learning disabilities and ADHD but work great for all students.
The first page of this resource is the Hot Glue Gun Safety Rules and Contract to share with students. Print it or share it with your students. The Hot Glue Gun Safety Rules and Contract clearly list 6 rules of how to be safe when working with and around the hot glue guns. There are two tips for using hot glue effectively. Then there is a short paragraph that student will sign that states they were listening to the rules and understand all the rules. The rest of the document is a script of how t
Use this planning sheet to help students plan out their program for a Scratch project. Students will be asked to draw a picture, choose characters, choose the background, the events and actions the character will do. This document will help students plan all of the different scenes in their project. This is great to help slow students down and think about their project. Great for getting kids who love drawing to translate their drawings to a CS program. Awesome job for pseudocoding, planning c
Everything you need to run a successful and fun lesson! Students will design a robotic hand that is similar to a human hand. This fun and engaging activity comes with a materials list of simple things you have in your class or students have at home, like straws, strings, paper and tape. This also includes step by step instructions for teachers and students, activity guide and thought-provoking questions to help your students share and brainstorm their designs! Comes with a 15% coupon for our M
This is the ultimate teacher lesson plan for beginning to 3D Print. This lesson planner will help any teacher and class get started with 3D Printing. Description: Students will be tasked with designing and 3D printing an eating utensil to help them eat a specific food better. The lesson plan includes: DescriptionRationaleAnalysis of prior knowledgeStandardsObjectivesAssessmentsMaterialsTechnologyDay-by-day lesson logisticsExternal links to relevant information Inclusion strategiesClosure and
4 centers for practicing electricity understandings. Great for assessing students knowledge of electricity. All resources and instructions are included.
In this lesson plan, students will create their own solar powered fountain! in this This hands-on design challenge will help your students learn about clean energy while having a ton of fun! It will also help them develop essential skills like critical thinking, problem solving skills, and teamwork (to name a few). Suitable for grades 2-12, your students will love this wildly popular activity. Includes:Lesson planMaterials Shopping ListReady-made student informationWorksheetsThought provokin
Everything you need to run a successful and fun electric greeting card lesson! This fun and engaging activity comes with a materials list and where to buy them. It also comes with step-by-step instructions for teachers and students. There is an activity guide and thought-provoking questions to help your students share and brainstorm their designs! Resources and Materials - all TPT purchases come with 15% off Brown Dog Gadgets Electronic Greeting Card Package from www.whymaker.co/store.
Students will create a social media profile for a famous figure. They will use the social media research organizer to plan out the profile and use HTML to code the profile.
Use the link to develop a personalized lesson plan for using Scratch in the Content Area. Fill out the Google Form and generate a lesson plan that helps you incorporate Scratch into your typical curriculum. Easy to use and important product. End results leads to many different resources for: Computation Thinking Assessing Computer Science Redesigning Helping students Give and Receive Feedback
3rd - 9th
Computer Science - Technology, For All Subjects, Instructional Technology
This Colorful Mind Map can help students generate lots of ideas that are connected to a bigger idea or problem. Use this graphic organizer, knowledge map in an open manner to encourage see all of the relationships possible! Useful for any subject area thought area or strategy. Great concept map for mapping interconnections, concept diagram for planning ideas, the advanced organizer for project work.
Students will watch videos about various types of Manufacturing Careers. They will then describe a career they can see themselves working in, in the manufacturing field. Lesson in conjunction with Manufacturing Day.
3rd - 12th, Higher Education
Engineering, Instructional Technology
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About the store
Experience
10 years of teaching Technology and Engineering Education to students grades K - 12.
Teaching style
Maker Education - Designing and building projects that are connected to the curriculum.
Project Based
STEM STEAM Education
Technology and Engineering Education
Awards & shining teacher moments
President of the New York State Technology and Engineering Educators Association
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