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Distributive Property
Distributive Property
Distributive Property
Distributive Property
Distributive Property
Distributive Property
Distributive Property
Distributive Property
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Description

Three in a Row and Tic-Tac-Toe Distributive Property

In this self checking resource, students practice distributive property problems with algebra in one of two familiar games. This game is great for independent practice and this activity is also great for stations. Students can choose to takes turns attempting to connect three in the "Connect Four" inspired game, or get three in a row on the tic-tac-toe board. In both games, students set up the board, solve the problems on the student work space provided or a whiteboard and turn the chip over to reveal the correct answer.

This resource has extra problems for great re-play value.


Love the idea, but hate all the printing? Me too! Grab the digital version for Google!

How to play:

1. First, after the game has been set up and chips have been distributed, the first player chooses which question he/she will answer. The player solves on a white-board or on scratch paper. (Both students should solve for additional practice.)

2. Next, the student checks the answer by turning over the question. If his answer is correct, the question chip is replaced with his player chip. If incorrect, the question chip remains or is replaced by another question chip that is not currently on the board.

3. Following his turn, the other student takes his turn. Game-play continues until one of the players obtains three in a row or until the board is full.

4. Finally, to replay, all used question cards should be replaced with new question cards if possible. If not possible, question cards should be shuffled on the board.

*Challenge/Other game-play possibility: Have the students place the cards answer-side up and factor out the greatest common factor to create the original problem.

Below is a list of what is included in the set:

- Set-up information

- Directions

- Tic-Tac-Toe Board

- Three in a Row Board

- Twelve of each player chip (X and O)

- Twenty-Four Distributive Property Problems (All Positive Numbers)

- Twelve Distributive Property Problems (Include Operations with Negative Numbers)

- Three in a Row and Tic-Tac-Toe student work space

$ave by purchasing a Bundle

Middle School Math Bundle Three in a Row and Tic-Tac-Toe

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Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

Distributive Property

Rated 4.5 out of 5, based on 2 reviews
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Digital downloads
Grades icon
Grades
5th - 7th
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Subjects
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Standards
Pages
14
Answer Key
Included

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This bundle consists of all the Three in a Row and Tic-Tac-Toe games designed for Middle School Math. In this self checking resource, students practice a variety of skills (listed below) in one of two familiar games. This game is great for independent practice and this activity is also great for st
Price $18.00Original Price $21.00Save $3.00
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Description

Three in a Row and Tic-Tac-Toe Distributive Property

In this self checking resource, students practice distributive property problems with algebra in one of two familiar games. This game is great for independent practice and this activity is also great for stations. Students can choose to takes turns attempting to connect three in the "Connect Four" inspired game, or get three in a row on the tic-tac-toe board. In both games, students set up the board, solve the problems on the student work space provided or a whiteboard and turn the chip over to reveal the correct answer.

This resource has extra problems for great re-play value.


Love the idea, but hate all the printing? Me too! Grab the digital version for Google!

How to play:

1. First, after the game has been set up and chips have been distributed, the first player chooses which question he/she will answer. The player solves on a white-board or on scratch paper. (Both students should solve for additional practice.)

2. Next, the student checks the answer by turning over the question. If his answer is correct, the question chip is replaced with his player chip. If incorrect, the question chip remains or is replaced by another question chip that is not currently on the board.

3. Following his turn, the other student takes his turn. Game-play continues until one of the players obtains three in a row or until the board is full.

4. Finally, to replay, all used question cards should be replaced with new question cards if possible. If not possible, question cards should be shuffled on the board.

*Challenge/Other game-play possibility: Have the students place the cards answer-side up and factor out the greatest common factor to create the original problem.

Below is a list of what is included in the set:

- Set-up information

- Directions

- Tic-Tac-Toe Board

- Three in a Row Board

- Twelve of each player chip (X and O)

- Twenty-Four Distributive Property Problems (All Positive Numbers)

- Twelve Distributive Property Problems (Include Operations with Negative Numbers)

- Three in a Row and Tic-Tac-Toe student work space

$ave by purchasing a Bundle

Middle School Math Bundle Three in a Row and Tic-Tac-Toe

Similar Products by resource typeโ€ฆ Three in a Row and Tic-Tac-Toe

Distributive Property (*Freebie*)

Combining Like Terms

Combining Like Terms with the Distributive Property

Exponents

Adding Integers

Subtracting Integers

Similar Resources by topicโ€ฆ Algebra

Inequality Picture Project

โ€œXโ€ Marks the Spot โ€“ One-Step Equations

โ€œXโ€ Marks the Spot โ€“ Two and Multi-Step Equations

Isolate the Criminal โ€“ Teaching One-Step Equations

Isolate the Criminal โ€“ Teaching Two-Step Equations

Inequalities Buzz Word

Numeric Expressions Buzz Word (*Freebie*)

Algebraic Expressions Buzz Word Independent Practice

Algebraic Equations Buzz Word

Algebraic Expressions Buzz Word

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

Reviews

4.5
Rated 4.5 out of 5, based on 2 reviews
2
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Rated 5 out of 5
October 27, 2021
My students were very engaged.
Math Maddenness
(TPT Seller)
66 reviews
Grades taught: 6th
Student populations: Learning difficulties
Rated 4 out of 5
September 30, 2021
Kids loved this game
Catherine C.
224 reviews
Grades taught: 6th

Questions & Answers

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Standards

to see state-specific standards (only available in the US).
Apply the properties of operations to generate equivalent expressions. For example, apply the distributive property to the expression 3 (2 + ๐˜น) to produce the equivalent expression 6 + 3๐˜น; apply the distributive property to the expression 24๐˜น + 18๐˜บ to produce the equivalent expression 6 (4๐˜น + 3๐˜บ); apply properties of operations to ๐˜บ + ๐˜บ + ๐˜บ to produce the equivalent expression 3๐˜บ.
Identify when two expressions are equivalent (i.e., when the two expressions name the same number regardless of which value is substituted into them). For example, the expressions ๐˜บ + ๐˜บ + ๐˜บ and 3๐˜บ are equivalent because they name the same number regardless of which number ๐˜บ stands for.
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