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Preview of Keyboarding - Finger Placement Digital Distance Learning

Keyboarding - Finger Placement Digital Distance Learning

A fun and engaging activity for students to learn the proper finger placement for “touch typing” and practice mouse skills. Great for classrooms, center activities, early finisher practice, and the computer lab. UPDATED: Optional “self-check” for each hand. There is a check mark in lower right corner of each hand in which students can “VIEW” the answer key. If you wish for students not to self-check, simply delete the check marks. Resource Uses:Use as students are learning to keyboard to develop
Preview of Virtual Learning Zoom Rules Posters | Online Classroom Expectations Visuals

Virtual Learning Zoom Rules Posters | Online Classroom Expectations Visuals

Have you had to to transform your teaching into distance learning using online meetings? Maintain your classroom expectations using this cute set of Online Meeting Rules Posters. This set includes 25 different posters along with visual cards, allowing you to consistently monitor and reference the etiquette of your students. Perfect for any distance learning platform! Included in this set:- Meeting Rules title poster - 24 different online rules posters - 24 different visual cue cards to be cut ou
Preview of TECHNOLOGY HISTORY: COMPLETE LESSON - Interactive Activities - MICROSOFT

TECHNOLOGY HISTORY: COMPLETE LESSON - Interactive Activities - MICROSOFT

Introduce Technology History with this Interactive Lesson!Students will be given a link to an interactive presentation and will use this information to fill in digital notes. Then, they will review the concepts while putting together a technology timeline. Finally, students will complete a reflection worksheet. Also included is a link to a digital quiz to review the concepts learned in this lesson. This is a fantastic way to learn about the progression of computer technology from BC to the curre
Preview of Unit 1 - SPIKE Prime: Read the Code #4 – Wait Blocks & Timing (Beginner)

Unit 1 - SPIKE Prime: Read the Code #4 – Wait Blocks & Timing (Beginner)

Created by
RoboBytes
Teach students that not all code makes the robot move with this worksheet focused on wait blocks. Students will predict program flow, recognize pauses, and reason about timing in SPIKE Prime programs. This resource is also included in the LEGO SPIKE Prime Robotics Unit: Intro to Coding, Movement & Robot Logic (9 Lessons / 2 Weeks). Students will: Identify movement vs non-movement blocks Predict robot behavior during waits Draw paths and mark where the robot pauses Includes teacher notes and a
Preview of TECHNOLOGY HISTORY: COMPLETE LESSON - Interactive Activities - GOOGLE APPS

TECHNOLOGY HISTORY: COMPLETE LESSON - Interactive Activities - GOOGLE APPS

Introduce Technology History with this Interactive Lesson!Students will be given a link to an interactive presentation and will use this information to fill in digital notes. Then, they will review the concepts while putting together a technology timeline. Finally, students will complete a reflection worksheet. Also included is a link to a digital quiz to review the concepts learned in this lesson. This is a fantastic way to learn about the progression of computer technology from BC to the curre
Preview of Careers in Computer Science - Computer Programmer

Careers in Computer Science - Computer Programmer

Are you interested in learning more about Careers/Jobs in Computer Science? Computer Science standards have been adopted in many states across the U.S. This resource provides students and teachers with a better understanding of the "why" of computer science. Connecting real jobs to computer science is a sure way to promote interest in pursuing a career in this field. This printable resource is great for upper elementary, middle, and high school students. Careers in Computer Science: Software D
Preview of Unit 1 SPIKE Prime: Read the Code #5 – One-Time vs Forever Motion (Adv Beginner)

Unit 1 SPIKE Prime: Read the Code #5 – One-Time vs Forever Motion (Adv Beginner)

Created by
RoboBytes
Challenge students to understand infinite loops and program flow with this advanced beginner worksheet. Students will reason about code that never ends and what blocks can or cannot run in SPIKE Prime. This resource is also included in the LEGO SPIKE Prime Robotics Unit: Intro to Coding, Movement & Robot Logic (9 Lessons / 2 Weeks). Students will: Compare one-time vs forever loops Understand why blocks after a forever loop are impossible Predict robot behavior and reason about program structu
Preview of Code.org Computer Science Discoveries- Web Design Vocabulary and Code List

Code.org Computer Science Discoveries- Web Design Vocabulary and Code List

Created by
Jeff Cloud
Your students will have all the vocabulary they need to understand the basics of coding in HTML and CSS. There are 25 terms and definitions, as well as 26 items of code and descriptions/how to use I have used this for 2 years in my classrooms. It is a wonderful resource for students to have while they are learning to code. My class uses code.org and these terms and code directly align with Unit 2 of the Computer Science Discoveries curriculum. Use as an ongoing-living resource for your students
Preview of Tap It Out Keyboarding Home Row For The Very Young

Tap It Out Keyboarding Home Row For The Very Young

This interactive PowerPoint document is designed to help all students understand that they can use the keyboard properly, and that they can learn technology, even in its simplest form. It teaches the very young hands on, engaging and interactive keyboarding activities. Even the very young can sit at their desks and learn keystrokes, and finger placements to develop keyboarding skills, without ever touching the keys on the keyboard. No Internet needed. Studies show that great keyboarding skills
Preview of Tap It Out Keyboarding Bottom Row for Elementary Grades

Tap It Out Keyboarding Bottom Row for Elementary Grades

This interactive PowerPoint document is designed to help all students understand that they can use the keyboard properly, and that they can learn technology, even in its simplest form. It teaches the very young hands on, engaging and interactive keyboarding activities. Even the very young can sit at their desks and learn keystrokes, and finger placements to develop keyboarding skills, without ever touching the keys on the keyboard. No Internet needed. Studies show that great keyboarding skills
Preview of Tap It Out Keyboarding Home Row For Upper Elementary

Tap It Out Keyboarding Home Row For Upper Elementary

This interactive PowerPoint document is designed to help all students understand that they can use the keyboard properly, and that they can learn technology, even in its simplest form. It teaches the very young hands on, engaging and interactive keyboarding activities. Even the very young can sit at their desks and learn keystrokes, and finger placements to develop keyboarding skills, without ever touching the keys on the keyboard. No Internet needed. Studies show that great keyboarding skills
Preview of Plagiarism & Citations Digital Escape Room | Digital Literacy for Upper Elementa

Plagiarism & Citations Digital Escape Room | Digital Literacy for Upper Elementa

Help your upper elementary students understand the importance of plagiarism, citations, and giving proper credit with this engaging Digital Escape Room! Through interactive puzzles and collaborative problem-solving, students will learn how to recognize plagiarism, cite basic sources, and understand when and why to give credit—all in a fun, team-based format. Designed for grades 4–6, this activity is hosted on a Google Site and requires no prep—just assign and go! Students will unlock digit
Preview of Understanding AGI : Artificial General Intelligence for Grades 4–5 Printable PDF

Understanding AGI : Artificial General Intelligence for Grades 4–5 Printable PDF

Created by
EmpowerEveryone
Introduce your 4th and 5th grade students to the exciting world of Artificial Intelligence with this engaging, classroom-ready guide! This 18-page printable PDF breaks down complex technology concepts into fun, age-appropriate language that students will actually enjoy reading. What's Inside: Chapter 1 – What Is Artificial Intelligence? (history, how it works, timeline)Chapter 2 – Types of AI: Narrow AI, General AI, and Super AI with comparison tablesChapter 3 – What Is AGI? Side-by-side comp
Preview of Cyberbullying Digital Escape Room Breakout Activity for Cyber Safety Review

Cyberbullying Digital Escape Room Breakout Activity for Cyber Safety Review

Empower your students to navigate the digital world with confidence using this Cyberbullying Digital Escape Room! Designed for upper elementary and middle school, this interactive activity helps students understand cyberbullying, how it differs from traditional bullying, and what to do when they encounter it online. Hosted on a Google Site with integrated Google Slides and Forms, this no-prep escape room promotes digital safety, critical thinking, and collaborative learning—all in a fun,
Preview of "AI Explorers: A Creative Journey into Artificial Intelligence for Ages 8–16"

"AI Explorers: A Creative Journey into Artificial Intelligence for Ages 8–16"

AI Explorers: Future-Ready Artificial Intelligence Course for Kids (Ages 8–16) By Er. Jatin SharmaIntroduce your child to the exciting world of Artificial Intelligence with this hands-on, creative, and age-appropriate course! Designed for students aged 8–16, our 12-week AI Explorers curriculum teaches the fundamentals of AI, machine learning, chatbots, voice assistants, image recognition, and ethical technology use—through fun activities, games, and real-world examples. This course empowers ki
Preview of AI Apprentice Bundle — Help Your Kid Think Critically About AI (Middle School Ho

AI Apprentice Bundle — Help Your Kid Think Critically About AI (Middle School Ho

Created by
Angie Moran
Your kids are growing up in a world where AI writes essays, generates images, answers homework questions, and shows up in every app they use. Whether you love it or you're skeptical of it, they're being raised around it. This bundle gives middle schoolers the critical thinking tools to understand what AI actually is, what it can't do, where it gets things wrong, and how to spot when it's being used to mislead them. No coding required. No tech background needed. Just 6 units of real lessons that
Preview of Drone-Curriculum-4-weeks

Drone-Curriculum-4-weeks

Created by
Karyn Lisowski
Teach students to fly a quadcopter/drone indoors. Perfect for elementary and middle school STEM. Great for robotics units or STEM labs.No previous flying experience needed. Try out the free learn to fly a quadcopter curriculum. Choose one to purchase. If you have any issues, please email me at 11009ws@gmail.com10 days (contains lessons from the 5-day curriculum) 4-week curriculum (contains lessons from the 10-day curriculum) Do you want to learn to fly a small drone or quadcopter indoors? If
Preview of Excel Lessons - Introduction to the Basics

Excel Lessons - Introduction to the Basics

Excel - Introduction to the Basics includes 5 lessons to teach students the basic operations of Excel and creating a chart. Each printable lesson includes step-by-by step directions. By the end of the lessons students will be able to add, subtract, multiply, divide, and create a chart. Each lesson is approximately 30 minutes and all of lessons include answer keys. Lesson 1 – Students learn to add, merge cells, copy a formula and use spellcheck. Lesson 2 – Two lessons in one – In Part 1 students
Preview of Gimp tool posters and quick reference guides

Gimp tool posters and quick reference guides

UPDATED to reflect GIMP 2.10 using the new color tool theme icons. Excellent tool reference posters to hang in your classroom for all the icons in the basic toolbar for Gimp 2.8. You will also get a quick reference sheet that can be printed out for students or laminted and placed around the classroom for easy access. ❝What is Included❞✲19 - 8 1/2” x 11” posters each with two basic tools including a picture of the icon and the definition. ✲2 – 8 1/2” x 11” quick access guide with all tool definit
Preview of Internet Safety, Digital Literacy and Digital Citizenship Worksheets, Task Cards

Internet Safety, Digital Literacy and Digital Citizenship Worksheets, Task Cards

Help your elementary students become responsible digital citizens with this engaging set of Internet Safety, Digital Literacy, and Digital Citizenship worksheets and task cards. Designed for students in grades 3–6, this printable resource is ideal for technology lessons, media literacy units, or school library instruction. These ready-to-use activities make it easy to teach and review essential internet safety skills, from evaluating online situations to understanding safe online behavior. Pe
Preview of Google Docs Lessons & Activities Essential Skills - Essential Computer Skills

Google Docs Lessons & Activities Essential Skills - Essential Computer Skills

Updated 3/2/26 - Updated the images and directions for creating tables.Updated 6/8/25 – New Google Slides presentation, lessons have been updated to reflect changes in Google Docs. ALL Lessons are digital and editable.10 Google Docs activities & lessons are great introduction lessons and activities to teach students how to use Google Docs and practice and apply what they are learning as each activity reinforces previously learned skills. These activities will teach your students the basic founda
Preview of MINECRAFT Themed Simple Binary Coding Worksheets | Encode & Decode | Binary Task

MINECRAFT Themed Simple Binary Coding Worksheets | Encode & Decode | Binary Task

Introduce students to binary numbers and coding concepts using engaging Minecraft themed pixel images. This unplugged coding resource helps students understand how binary works by decoding images, encoding pixel grids, and creating their own designs using binary code. Practicing encoding and decoding the pixel images helps teach key binary number knowledge and develops students understanding of the relationship between 1's and 0's and black/white or on/off. This pack includes 7 worksheets and al
Preview of Australian Curriculum Year 3/4 Design and Technologies Materials & Forces Unit

Australian Curriculum Year 3/4 Design and Technologies Materials & Forces Unit

Created by
Mrs Amy123
Teach forces and material properties with confidence in this comprehensive 10-week (10 lesson) Year 3/4 Design and Technologies unit, fully updated to Australian Curriculum Version 9. Students investigate how forces and the properties of materials affect the behaviour and function of a product or system, building deep conceptual understanding through hands-on exploration, discussion and application. Perfect for busy teachers, this curriculum-aligned unit includes an editable planner, 100+ sli
Preview of Binary to Decimal Worksheets | Encoding & Decoding Practice | Computer Science|

Binary to Decimal Worksheets | Encoding & Decoding Practice | Computer Science|

These worksheets are perfect to use when you are teaching your students about how to calculate and convert binary numbers into decimal numbers using the base 2 system. This set includes 8 worksheets: 5 pixel image binary to decimal conversion activities, 2 converting practice worksheets (3 versions of this with/without learning intentions and success criteria) and 1 challenge worksheet (decimal to binary). The worksheets are designed specifically for upper primary and secondary students and are
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