SKIP COUNTING NUMBER LINE GAMES These quick and easy games for 2-4 players provide practice counting by 2’s, 3’s, 5’s and 10’s. Each variation has a different, fun animal theme: Forest 2’s, Under the Sea 3’s, Jungle 5’s and Arctic 10’s. Prep is simple: print out the number line and board game pages. Laminate or place in a plastic sleeve for durability. You can also provide students with an answer key if you would like them to be able to check each other’s answers. You will a die, a place
This activity provides practice skip counting by 3’s. Depending on which cards are used, you can cap the numbers at 36 or 100. Students will generate the first, middle or last number in a sequence of 3 numbers. Following the rules of popular Top-It (War) card games, students need little or no instruction on how to play, The cards also provide accurate depictions of 17 species of penguins. To prepare the game simply print out the cards and the number lines: For practice up to 36, print out 2 co
Skip counting is fun when the reward for a correct answer is choosing a cute dog for one of your doghouses! This activity provides practice skip counting by 10’s, 5’s, 2’s (even numbers) or 2’s (odd numbers) by challenging students to generate the skip count number that comes after or before a given number, or between two numbers. 2-6 students can play. Make extra copies of the dog cards, and you have 4 center activities which can accomodate a total of 24 students. Includes 24 game boards (6 e
25 games to practice odd/even number properties that require nothing more than playing cards, dice, paper & pencil! These simple but effective activities are easy to prepare, easy to store and easy to play. Perfect for math centers or early finishers, Cards, Dice, Odds & Evens activities are also ideal for students to play at home. With purchase of the package buyers are granted permission to send individual game sheets home with students. Each game is on a separate page, so you can choose
This is a collection of 6 one-page print & play games for 2-4 players.You will need 1 or 2 dice and place markers. ODD KITTENS & EVEN PUPPIES - One player uses the cat board. This player is Odd Kitten. The other player is Even Puppy. Kitten chooses 3, 5, 7, 9 or 11 as their lucky number and Puppy chooses 2, 4, 6, 8, 10 or 12. Players take turns rolling 2 dice and adding the numbers. If you are Odd Kitten and roll an odd sum, or Even Puppy and roll and even sum, move forward one space. If y
These 13 activities are perfect for centers or small group work. Put them out all at once and everyone can practice odd/even concepts. Or put out one a week over the winter for ever-changing odd/even activities. Included are: ADDING EVENS & ODDS - Students add the numbers on the spaces and determine if the sum is odd or even. Color coded numbers help students make pattern connections. BUILD A SNOWMAN - Students build snowmen with odd or even sums using numbered parts. Variations for two and
This activity provides practice skip counting by10’s. Students will generate the first, middle or last number in a sequence of 3 numbers. You may choose to use cards requiring students to generate only true multiples of 10 (10, 20, 30, 40, etc.) OR 10 more or 10 less than numbers ending in 5 (15, 25, 35, 45), OR combine the two sets of cards for a greater challenge. Following the rules of popular Top-It (War) card games, students need little or no instruction on how to play, and they will love
This activity provides practice skip counting odd numbers by 2’s. Students will generate the first, middle or last number in a sequence of 3 numbers. Following the rules of popular Top-It (War) card games, students need little or no instruction on how to play, and they will love the colorful ocean creatures. To prepare the game simply print out the 50 game cards and number line. Laminate for durability. Cut apart the cards. Cut the two rows of number strips apart and assemble into a number li
This activity provides practice skip counting by even 2’s. Students will generate the first, middle or last number in a sequence of 3 numbers. Following the rules of popular Top-It (War) card games, students need little or no instruction on how to play, and they will love the cute bug graphics . To prepare the game simply print out the 50 game cards and number line. Laminate for durability. Cut apart the cards. Cut the two rows of number strips apart and assemble into a number line. To play (
This activity provides practice skip counting by 5’s. Following the rules of popular Top-It (War) card games, students will generate the first, middle or last number in a sequence of 3 numbers. Most students already know how to play this game, and they will love the cute pirate dog graphics. To prepare the game simply print out the 54 game cards and number line. Laminate for durability. Cut apart the cards. Cut out the number strips and assemble into a number line. To play (2 players): Shuff
Add some fun to rounding to the nearest 10 with this versatile activity. Players take turns flipping over picture/number cards and rounding to the nearest 10. A correct answer allows the player to add their reptile picture to the rounding board. Use in any of 3 ways - as a 2-person game with a goal of creating a row, column or diagonal of 3 pictures or a 4 square, as a 2-person game with the goal of being the player with the most markers in 3 columns, or as a 1 person math center activity. A ro
What a fun way to explore place value, odd/even and other basic number properties! This activity will have students actively thinking about and discussing the properties of numbers from 1-25. It can be used for small group centers or whole class participation. Students fill in their bingo board with the numbers 1-25 in random order. The clues for what numbers can be crossed off are read one by one (any number with a digit larger than 5 in the ones place, any number greater than 12 but less than
2nd - 3rd
Math, Numbers, Performing Arts
$2.50
Original Price $2.50
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